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path: root/monsters.xml
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<?xml version="1.0" encoding="utf-8"?>
<monsters>

    <monster id="0" name="Maggot" targetCursor="small">
        <sprite>monster-maggot.xml</sprite>
        <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
        <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
        <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
        <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
        <drop item="505" percent="8"/>
        <drop item="518" percent="4"/>
        <drop item="501" percent="1.5"/>
        <drop item="533" percent="1.5"/>
        <drop item="502" percent="0.7"/>
        <drop item="522" percent="0.1"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
        <vulnerability element="fire" factor="1.5"/>
        <vulnerability element="earth" factor="0.7"/>
        <exp>10</exp>
        <!-- average stroll- and track range-->
        <behavior
            aggressive="false"
            cowardly="false"
            track-range="5"
            stroll-range="2"
            attack-distance="32"
            />
        <attack id="1"
            priority="1"
            type="physical"
            pre-delay="10"
            aft-delay="5"
            damage-factor="1"
            range="32"
            animation="attack"
            />
            <script>testmonster.lua</script> <!-- only Proof of Concept-->
    </monster>

    <monster id="1" name="Scorpion">
        <sprite>monster-scorpion.xml|#4d422d,826242,d8c282,ffffff</sprite>
        <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
        <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
        <drop item="507" percent="7"/>
        <drop item="510" percent="1"/>
        <drop item="509" percent="0.5"/>
        <drop item="518" percent="7"/>
        <exp>20</exp>
        <attributes
            hp="20"
            size="8"
            speed="192"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="10"
            physical-defence="5"
            magical-defence="0"
            />
        <!-- doesn't move much, but attacks when you are comming too close. -->
        <behavior
            aggressive="true"
            cowardly="false"
            track-range="2"
            stroll-range="1"
            attack-distance="64"
            />
        <!-- slow, strong, long-range tail attack-->
        <attack id="1"
            priority="1"
            type="physical"
            pre-delay="5"
            aft-delay="15"
            damage-factor="3"
            range="64"
            particle-effect="graphics/particles/attack.particle.xml"
            action="special1"
            />
        <!-- fast, weak, short-range scissor attack -->
        <attack id="2"
            priority="4"
            type="physical"
            pre-delay="3"
            aft-delay="3"
            damage-factor="1"
            range="32"
            />
    </monster>

    <monster id="2" name="Red Scorpion">
        <sprite>monster-scorpion.xml|#791d0a,cd5d27,f28d54,ffffff</sprite>
        <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
        <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
        <drop item="517" percent="20"/>
        <drop item="509" percent="1"/>
        <drop item="518" percent="5"/>
        <drop item="1200" percent="0.1"/>
        <drop item="1199" percent="7.6"/>
        <drop item="1201" percent="5.4"/>
        <drop item="524" percent="0.1"/>
        <exp>50</exp>
        <attributes
            hp="20"
            size="8"
            speed="192"
            attack-min="20"
            attack-delta="10"
            attack-magic="0"
            hit="30"
            evade="30"
            physical-defence="5"
            magical-defence="0"
            />
        <!-- also quite lazy when unprovoked but much more territorial
        than the normal one-->
        <behavior
            aggressive="true"
            cowardly="false"
            track-range="6"
            stroll-range="1"
            attack-distance="64"
            />
        <attack id="1"
            priority="1"
            type="physical"
            element="fire"
            pre-delay="5"
            aft-delay="10"
            damage-factor="1"
            range="64"
            />
    </monster>

    <monster id="3" name="Green Slime">
        <sprite>monster-slime.xml|#72982c,ffffff</sprite>
        <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
        <drop item="502" percent="2"/>
        <drop item="513" percent="1"/>
        <drop item="501" percent="1"/>
        <drop item="521" percent="1"/>
        <drop item="522" percent="1.9"/>
        <drop item="526" percent="0.1"/>
        <drop item="503" percent="5"/>
        <drop item="535" percent="7.5"/>
        <exp>60</exp>
        <attributes
            hp="200"
            size="4"
            speed="32"
            attack-min="2"
            attack-delta="10"
            attack-magic="0"
            hit="100"
            evade="10"
            physical-defence="0"
            magical-defence="0"
            />
        <!-- Is fulfilling some unknown purpose that requires it to move around
        a lot and leaves no time for pursing attackers -->
        <behavior
            aggressive="false"
            cowardly="false"
            track-range="4"
            stroll-range="24"
            attack-distance="32"
            />
    </monster>

    <monster id="4" name="Giant Maggot" targetCursor="large">
        <sprite>monster-maggot-giant.xml</sprite>
        <sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
        <sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
        <sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
        <sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
        <drop item="1199" percent="9"/>
        <drop item="519" percent="1"/>
        <drop item="518" percent="7.5"/>
        <drop item="501" percent="50"/>
        <drop item="502" percent="30"/>
        <drop item="503" percent="0.1"/>
        <drop item="526" percent="0.1"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="5" name="Yellow Slime">
        <sprite>monster-slime.xml|#b47f00,ffffff</sprite>
        <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
        <drop item="534" percent="2"/>
        <drop item="519" percent="1"/>
        <drop item="501" percent="3.5"/>
        <drop item="502" percent="2.5"/>
        <drop item="522" percent="0.1"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="6" name="Red Slime">
        <sprite>monster-slime.xml|#7e0000,ffffff</sprite>
        <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
        <drop item="1201" percent="3"/>
        <drop item="509" percent="1.1"/>
        <drop item="521" percent="2"/>
        <drop item="523" percent="0.4"/>
        <drop item="525" percent="0.8"/>
        <drop item="535" percent="7.5"/>
        <drop item="528" percent="2.5"/>
        <drop item="531" percent="1.5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="7" name="Black Scorpion">
        <sprite>monster-scorpion.xml|#0d1313,435a5a,879999,ffffff</sprite>
        <sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
        <sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
        <sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
        <drop item="523" percent="1.5"/>
        <drop item="509" percent="1.0"/>
        <drop item="518" percent="8"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="8" name="Snake">
        <sprite>monster-snake.xml|#664d28,a6673a,dbbc86,ffffff</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="9" name="Fire Goblin">
        <sprite>monster-goblin-fire.xml</sprite>
        <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>
        <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
        <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
        <drop item="505" percent="8"/>
        <drop item="501" percent="1.5"/>
        <drop item="518" percent="8"/>
        <drop item="502" percent="1.5"/>
        <drop item="521" percent="0.7"/>
        <drop item="522" percent="0.1"/>
        <!-- behavior identical to maggot except for weaknesses and the attack which is magical and has a particle effect - change this when making up real monster stats -->
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="10"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
        <vulnerability element="fire" factor="0.5"/>
        <vulnerability element="water" factor="2.0"/>
        <exp>10</exp>
        <behavior
            aggressive="false"
            cowardly="false"
            track-range="5"
            stroll-range="5"
            attack-distance="32"
            />
        <attack id="1"
            priority="1"
            type="magical"
            element="fire"
            pre-delay="10"
            aft-delay="5"
            damage-factor="1"
            range="32"
            animation="attack"
            particle-effect="graphics/particles/monster-goblin-firebreath.particle.xml"
            />
    </monster>

    <monster id="10" name="Spider">
        <sprite>monster-spider.xml</sprite>
        <drop item="537" percent="5"/>
        <drop item="535" percent="1"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="11" name="Evil Mushroom">
        <sprite>monster-mushroom-red.xml</sprite>
        <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
        <drop item="535" percent="5"/>
        <drop item="540" percent="0.1"/>
        <drop item="534" percent="1"/>
        <drop item="566" percent="5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="12" name="Flower">
        <sprite>monster-flower.xml</sprite>
        <sound event="hit">monsters/flower/flower-hit1.ogg</sound>
        <sound event="hit">monsters/flower/flower-hit2.ogg</sound>
        <sound event="miss">monsters/flower/flower-miss1.ogg</sound>
        <drop item="535" percent="1"/>
        <drop item="540" percent="0.1"/>
        <drop item="1199" percent="1"/>
        <drop item="526" percent="4"/>
        <drop item="565" percent="5"/>
        <exp>10</exp>
        <!-- Passive monster for testing stuff-->
        <attributes
            hp="2000"
            size="8"
            speed="0"
            attack-min="0"
            attack-delta="0"
            attack-magic="0"
            hit="0"
            evade="0"
            physical-defence="0"
            magical-defence="0"
            mutation="0"
            />
        <behavior
            aggressive="false"
            cowardly="false"
            track-range="0"
            stroll-range="0"
            attack-distance="0"
            />
    </monster>

    <monster id="13" name="Santa Slime">
        <sprite>monster-slime-santa.xml</sprite>
        <drop item="512" percent="8"/>
        <drop item="513" percent="7"/>
        <drop item="514" percent="6"/>
        <drop item="519" percent="5"/>
        <drop item="527" percent="4"/>
        <drop item="538" percent="5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="14" name="Rudolph Slime">
        <sprite>monster-slime-rudolph.xml</sprite>
        <drop item="504" percent="8"/>
        <drop item="506" percent="5"/>
        <drop item="508" percent="2"/>
        <drop item="509" percent="3"/>
        <drop item="510" percent="6"/>
        <drop item="515" percent="8"/>
        <drop item="516" percent="5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="15" name="Bat">
        <sprite>monster-bat.xml</sprite>
        <sound event="die">monsters/bat/bat-dying1.ogg</sound>
        <sound event="hit">monsters/bat/bat-hit1.ogg</sound>
        <drop item="505" percent="8"/>
        <drop item="501" percent="1.5"/>
        <drop item="518" percent="4"/>
        <drop item="533" percent="1.5"/>
        <drop item="521" percent="0.7"/>
        <drop item="522" percent="0.1"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="16" name="Pinkie" targetCursor="small">
        <sprite>monster-pinkie.xml</sprite>
        <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound>
        <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound>
        <drop item="614" percent="8"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="17" name="Spiky Mushroom">
        <sprite>monster-mushroom-spiky.xml</sprite>
        <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
        <drop item="567" percent="8"/>
        <drop item="501" percent="1.5"/>
        <drop item="518" percent="0.5"/>
        <drop item="613" percent="1.5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="18" name="Fluffy">
        <sprite>monster-fluffy.xml</sprite>
        <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound>
        <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound>
        <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound>
        <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound>
        <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound>
        <drop item="611" percent="8"/>
        <drop item="527" percent="1.5"/>
        <drop item="535" percent="4"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="19" name="Cave Snake">
        <sprite>monster-snake-cave.xml</sprite>
        <sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound>
        <drop item="612" percent="8"/>
        <drop item="610" percent="0.1"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="20" name="Jack O">
        <sprite>monster-ghost-pumpkin.xml</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="21" name="Fire Skull">
        <sprite>monster-skull-fire.xml</sprite>
        <drop item="621" percent="0.1"/>
        <drop item="540" percent="1.5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="22" name="Poison Skull">
        <sprite>monster-skull-poison.xml</sprite>
        <drop item="621" percent="0.1"/>
        <drop item="540" percent="1.5"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="23" name="Log Head">
        <sprite>monster-logmonster.xml</sprite>
        <sound event="hurt">monsters/loghead/loghead-hurt1.ogg</sound>
        <sound event="hurt">monsters/loghead/loghead-hurt2.ogg</sound>
        <sound event="hurt">monsters/loghead/loghead-hurt3.ogg</sound>
        <sound event="hurt">monsters/loghead/loghead-hurt4.ogg</sound>
        <sound event="hurt">monsters/loghead/loghead-hurt5.ogg</sound>
        <drop item="569" percent="20"/>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="24" name="Mountain Snake">
        <sprite>monster-snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="25" name="Easter Fluffy">
        <sprite>monster-fluffy.xml</sprite>
        <sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound>
        <sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound>
        <sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound>
        <sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound>
        <sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="26" name="Mouboo">
        <sprite>monster-mouboo.xml</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="27" name="Mauve Plant">
        <sprite>resource-plant.xml|#e0b0ff</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="28" name="Cobalt Plant">
        <sprite>resource-plant.xml|#0047ab</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="29" name="Gamboge Plant">
        <sprite>resource-plant.xml|#ef9b0f</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="30" name="Alizarin Plant">
        <sprite>resource-plant.xml|#e32636</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>
    
    <monster id="31" name="Sea Slime">
        <sprite>monster-slime.xml|#4ca1a0,ffffff</sprite>
        <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="32" name="Grass Snake">
        <sprite>monster-snake.xml|#205839,60a65d,80dba9,ffffff</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="33" name="Silkworm">
        <sprite>monster-silkworm.xml|#807d20,e0dac0;#c0a830</sprite>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="34" name="Zombie">
        <sprite>monster-zombie.xml</sprite>
        <sound event="move">monsters/zombie/zombie-move1.ogg</sound>
        <sound event="move">monsters/zombie/zombie-move2.ogg</sound>
        <sound event="hit">monsters/zombie/zombie-hit1.ogg</sound>
        <sound event="hit">monsters/zombie/zombie-hit2.ogg</sound>
        <sound event="miss">monsters/zombie/zombie-miss1.ogg</sound>
        <sound event="die">monsters/zombie/zombie-dying1.ogg</sound>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="35" name="Clover Patch">
        <sprite>resource-clover.xml</sprite>
        <attributes
            hp="1"
            size="4"
            speed="0"
            attack-min="0"
            attack-delta="0"
            attack-magic="0"
            hit="0"
            evade="0"
            physical-defence="0"
            magical-defence="5"
            mutation="0"
            />
    </monster>

    <monster id="36" name="Squirrel">
        <sprite>monster-squirrel.xml</sprite>
        <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound>
        <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound>
        <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound>
        <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound>
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="5"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
    </monster>

    <monster id="37" name="Fire Lizard">
        <sprite>monster-lizard.xml|#673132,923F42,CD5961,E163A4,ffffff</sprite>
        <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>
        <sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
        <sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
        <!-- stats identical to maggot - change this when making up real monster stats -->
        <attributes
            hp="20"
            size="4"
            speed="64"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="10"
            physical-defence="5"
            magical-defence="0"
            mutation="50"
            />
        <attack id="1"
            priority="1"
            type="magical"
            element="fire"
            pre-delay="10"
            aft-delay="5"
            damage-factor="1"
            range="32"
            animation="attack"
            particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml"
            />
    </monster>

    <monster id="38" name="Wisp">
        <sprite>monster-wisp.xml|#ffff66</sprite>
        <drop item="507" percent="7"/>
        <drop item="510" percent="1"/>
        <drop item="509" percent="0.5"/>
        <drop item="518" percent="7"/>
        <exp>20</exp>
        <attributes
            hp="20"
            size="8"
            speed="192"
            attack-min="10"
            attack-delta="2"
            attack-magic="0"
            hit="10"
            evade="10"
            physical-defence="5"
            magical-defence="0"
            />
        <!-- doesn't move much, but attacks when you are coming too close. -->
        <behavior
            aggressive="false"
            cowardly="false"
            track-range="2"
            stroll-range="1"
            attack-distance="64"
            />
        <!-- slow, strong, long-range glow attack-->
        <attack id="1"
            priority="1"
            type="physical"
            pre-delay="5"
            aft-delay="5"
            damage-factor="3"
            range="64"
            particle-effect="graphics/particles/wisp.particle.xml"
            action="special1"
            />
    </monster>

    <monster id="39" name="Snail">
        <sprite>monster-snail.xml</sprite>
        <exp>200</exp>
        <attributes
            hp="220"
            size="8"
            speed="42"
            attack-min="40"
            attack-delta="20"
            attack-magic="0"
            hit="20"
            evade="5"
            physical-defence="45"
            magical-defence="5"
            />
        <!-- doesn't move much, but attacks when you are coming too close. -->
        <behavior
            aggressive="false"
            cowardly="false"
            track-range="2"
            stroll-range="1"
            attack-distance="64"
            />
        <!-- slow, strong, bite attack-->
        <attack id="1"
            priority="1"
            type="physical"
            pre-delay="5"
            aft-delay="5"
            damage-factor="3"
            range="64"
            action="special1"
            />
    </monster>

</monsters>