1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
|
// TMW2 Scripts
// Author:
// Jesusalva
// Description:
// Gambler: Will next card be better or worse?
// $XAN_BETS: How many victories all players already had (for propaganda :3)
020-4,69,35,0 script Gambler#020-4 NPC_FLOPPED_NOBLEMAN,{
function cardname{
switch (getarg(0)) {
case 0:
return "A"; break;
case 10:
return "J"; break;
case 11:
return "Q"; break;
case 12:
return "K"; break;
case 13:
return l("Joker"); break;
default:
return getarg(0);
}
}
goto L_Menu;
L_Menu:
showavatar;
mesn;
mesc l("Hey, I am flopped. Do you want to gamble?");
mesc l("You need a @@. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER.", getitemlink(CasinoCoins));
mesc l("If a tie happens, I'll give your coin back.");
next;
menu
rif(countitem(CasinoCoins) >= 1, l("Let's play!")), L_Spin,
l("Information"), L_Info,
l("Leave"), L_Quit;
L_Info:
mes "";
mesc l("Rules:");
mesc l("A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER.");
mesc l("Cards are ranked on this priority: @@", "A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker");
next;
mesc l("Prizes:");
mesc l("If you're right, you'll get 80 GP!");
mesc l("If a tie happens, you'll get your coin back.");
mesc l("If you're wrong, your winning streak is reset.");
mesc l("Winning Streak is also reset on logout or when you leave the Inn.");
next;
mesc l("Winning Strike Prizes:");
mesc l("Every seven successive right guesses, you'll get a @@!", getitemlink(StrangeCoin));
mesc l("Every fifteen successive right guesses, you'll get a @@!", getitemlink(BronzeGift));
mesc l("Every fifty successive right guesses, you'll get a @@!", getitemlink(SilverGift));
mesc l("Every 101 successive right guesses, you'll get a @@!", getitemlink(GoldenGift));
next;
goto L_Menu;
L_Spin:
showavatar AVATAR_CARD_COVER;
mesc l("I'll draw a card now!");
next;
delitem CasinoCoins, 1;
// First card will never be an edge card (Ace or Joker), so you can ALWAYS guess wrong.
.@card1=rand(1, 12);
showavatar 1000+.@card1;
mesn;
mesc l("It's a @@!", cardname(.@card1));
mesc l("Will next draw be HIGHER or LOWER?!");
mesc l("Cards are ranked on this priority: @@", "A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker");
next;
select
l("HIGHER!"),
l("LOWER!");
mes "";
// Flip Flop!
.@card2=rand(0, 13);
showavatar 1000+.@card2;
mesn;
mesc l("It's a @@!", cardname(.@card2));
if (.@card1 == .@card2) {
mesc l("It's a tie!");
getitem CasinoCoins, 1;
.@bypass=1;
} else if (.@card1 < .@card2 && @menu == 2) {
mesc l("It's lower! That's right!");
Zeny=Zeny+80;
@gambler_winstreak=@gambler_winstreak+1;
} else if (.@card1 > .@card2 && @menu == 1) {
mesc l("It's higher! That's right!");
Zeny=Zeny+80;
@gambler_winstreak=@gambler_winstreak+1;
} else {
mesc l("You were wrong!");
@gambler_winstreak=0;
}
// Winning Streak
if (!.@bypass && @gambler_winstreak) {
if (@gambler_winstreak % 7 == 0)
getitem StrangeCoin, 1;
if (@gambler_winstreak % 15 == 0)
getitem BronzeGift, 1;
if (@gambler_winstreak % 50 == 0)
getitem SilverGift, 1;
if (@gambler_winstreak % 101 == 0)
getitem GoldenGift, 1;
mesc l("Your current win streak is @@!", @gambler_winstreak);
$XAN_BETS=$XAN_BETS+1;
} else {
.@bypass=0;
}
next;
goto L_Menu;
L_Quit:
close;
OnInit:
.sex = G_MALE;
.distance = 4;
end;
}
// Random NPC
020-4,70,36,4 script Gambling Xan NPC_PLAYER,{
mesn;
mesq l("Argh... I can never get it right! If only he drew an Ace or a Joker on the first draw... But he never does that!");
next;
mesn;
mesq l("That rat... I already spent @@ @@ with him!!", $XAN_BETS, getitemlink(CasinoCoins));
mes l("If I weren't tempted to try again everytime someone gets it right...");
close;
OnInit:
.sex = G_MALE;
.distance = 4;
npcsit;
end;
}
|