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// TMW2 Script.
// Author:
// Jesusalva
// Description:
// Part of Helena's quest
// Gives spoilers about what Jesusalva plans in doing with Bryant
012-2,47,40,0 script Helena's Teammate NPC_ORC,{
.@q=getq(HurnscaldQuest_Bandits);
if (.@q == 5) goto L_SilverKey;
if (.@q == 6) goto L_BanditLord;
mesn;
mesq lg("Welcome.");
mesq l("This small island is a good place to heal our wounds, the slimes and the snakes are not threating.");
close;
L_SilverKey:
mesn;
mesq l("Don't say anything, I can smell the scent of Helena's hair on you.");
next;
inventoryplace SilverKey, 1, PiberriesInfusion, 3;
getitem SilverKey, 1;
getitem PiberriesInfusion, 3;
setq HurnscaldQuest_Bandits, 6;
mesn;
mesq l("I guess she sent you to kill another Bandit Lord, right? Ok, I'll give you the key for his room.");
next;
mesn;
mesq l("It is pretty close to here. I advise you to use a good sword, and heal yourself often.");
next;
mesn;
mesq l("I will give you 3 @@. Use them on this fight, or you're doomed to fail.", getitemlink(PiberriesInfusion));
close;
L_BanditLord:
mesn;
mesq l("What are you waiting for? Go kill the bandit lord.");
next;
mesn strcharinfo(0);
select
l("There was nobody on the Bandit Lord's room."),
l("I'm going, don't worry.");
mes "";
mesn;
mesq l("...Have you ever gone there yet?");
next;
mesn;
mesq l("This is not The Mana World. My name is not Bryant.");
next;
mesn;
mesq l("In fact, Bryant is my brother, and he lives in a cave, and he probably have a high level quest too, but that's not important now.");
close;
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, FairyHat);
setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
setunitdata(.@npcId, UDT_WEAPON, DeepDarkBoots);
setunitdata(.@npcId, UDT_HAIRSTYLE, 24);
setunitdata(.@npcId, UDT_HAIRCOLOR, 1);
.sex = G_MALE;
.distance = 5;
end;
}
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