index
:
TotalBlank/serverdata
Crazyfefe-master-patch-37143
Crazyfefe-master-patch-39389
Crazyfefe-master-patch-73721
DuckElderNPC
PiouIsles_Quests
RubberDuckyFix
SpeedDuck-master-patch-16263
Tonori-Canyon
cherry-pick-181de88c
heroes_hold
jesusalva/arnea
jesusalva/craft
jesusalva/estate
jesusalva/infinity
jesusalva/maze
master
patch-1
patch-2
pinkdye
revert-15db37fc
stable
testserver
trithodex-master-patch-04510
trithodex-master-patch-12406-silverdye
trithodex-master-patch-70449-silverdye
trithodex-master-patch-94929
trithodex-master-patch-greendye
TMW2 Server data
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npc
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items
Age
Commit message (
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)
Author
Files
Lines
2020-04-17
Terranite Armor and Pants recipe.
Jesusaves
1
-5
/
+5
2020-04-17
Terranite Helmet recipe
Jesusaves
1
-1
/
+1
2020-04-15
Terranite Set which is going to get in is composed by four parts
Jesusaves
1
-2
/
+1
2020-04-15
Terranite Status.
Jesusaves
1
-4
/
+4
2020-04-15
Placeholders.
Jesusaves
1
-5
/
+14
2020-04-15
Template for Terranite Armor blueprint.
Jesusaves
1
-0
/
+38
2020-03-28
Nerf alcohol debuffs by almost half.
Jesusaves
1
-0
/
+3
2020-02-25
Min. break chances are now 15%. It hits 15% about 540s before (9 minutes)
Jesusaves
1
-3
/
+3
2020-02-25
Reconfigure Warp Crystal Break Chance to hit 0% after a whole hour
Jesusaves
1
-2
/
+3
2020-02-25
Make crystal break rate code more robust
Jesusaves
1
-1
/
+2
2020-02-25
Warping Crystals: There's always 5% chance of not breaking :3
Jesusaves
1
-1
/
+1
2020-02-15
[skip ci] swap logic
Jesusaves
1
-1
/
+1
2020-02-15
[Skip CI] Valentine Day event - eat multiple + Demure bugfixes
Jesusaves
1
-12
/
+21
2020-02-14
Valentine
Jesusaves
1
-0
/
+22
2020-02-11
[skip ci] ALCReset: Cast it when having a new drink.
Jesusaves
1
-6
/
+9
2020-01-25
Prepare five new flavors of tea which I'm yet to decide the name.
Jesusaves
1
-0
/
+1
2020-01-25
Ugly workaround so tea works
Jesusaves
1
-0
/
+55
2020-01-01
Get rid of old features from Mercenary Trainer
Jesusaves
1
-1
/
+1
2020-01-01
Fix mercenary hiring system
Jesusaves
1
-1
/
+0
2020-01-01
Mercenary banalization prototype
Jesusaves
1
-0
/
+46
2019-11-19
Lethal Drinking option
Jesusaves
1
-3
/
+3
2019-11-19
Allow you to drink even while drunk, but you'll lose health and can die!!!!
Jesusaves
1
-2
/
+4
2019-09-19
Don't give 2 gold pieces (worth 16000 GP) when digging
Jesusaves
1
-1
/
+1
2019-09-09
Shake the screen without the intervention
Jesusaves
1
-1
/
+1
2019-09-05
Return to Lilit
Jesusaves
1
-0
/
+7
2019-09-04
Update a comment to reflect the real rare card drop chance is not 5%, but 1.67%
Jesusaves
1
-0
/
+2
2019-09-03
Use readparam2() instead of readparam() in several places
Jesusaves
3
-6
/
+6
2019-08-30
More main, core logics, needed for Forgotten Arc
Jesusaves
1
-1
/
+1
2019-08-30
Minimum Warp Crystal Break Rate - 30% → 20%
Jesusaves
1
-3
/
+3
2019-08-27
LoF Teleporter Cooldown exchange.
Jesusaves
1
-6
/
+6
2019-08-17
It's absurd that Tulimshar is not listed on Time Flask.
Jesusaves
1
-2
/
+9
2019-08-11
Fix bug which prevented daily login bonus
Jesusaves
1
-1
/
+1
2019-08-10
Keep @val1 in memory for Mouboo Healing (as it is created on-the-fly).
Jesusaves
2
-6
/
+7
2019-08-07
Replace makepot with Transmigration/Transmutation general spell (TODO/WIP)
Jesusaves
1
-2
/
+2
2019-08-07
007-1 was resized...
Jesusaves
1
-1
/
+1
2019-08-05
Make alcohol effects last twice as long and write for reference how long the
Jesusaves
1
-2
/
+7
2019-08-03
Remove double-precision ponderate average, use a simple average instead with
Jesusaves
1
-1
/
+5
2019-08-03
Vit and Level won't affect fixed-HP healing items anymore (sanitization)
Jesusaves
1
-1
/
+1
2019-07-29
Fix areasc2 bug
Jesusaves
1
-1
/
+1
2019-07-29
areasc() - never target caster.
Jesusaves
1
-1
/
+23
2019-07-27
Each user nearby will raise EXP boost in 1.5% instead of default 1%.
Jesusaves
1
-1
/
+2
2019-07-27
Warp items will now cancel ship travel. They're allowed again onboard.
Jesusaves
2
-1
/
+6
2019-07-26
Alcohol System miss some reset variables
Jesusaves
1
-1
/
+9
2019-07-26
Alcohol - Now the first glass skips vitality check.
Jesusaves
1
-13
/
+18
2019-07-26
Clean Up inc_sc_bonus player variables. Wait, we have a function now.
Jesusaves
1
-0
/
+4
2019-07-26
Rewrite inc_sc_bonus to a more stable version
Jesusaves
1
-19
/
+28
2019-07-25
Raise Alcohol EXPUP values and expire them on death.
Jesusaves
1
-10
/
+10
2019-07-25
SC_ATTHASTE_POTION2 won't be cleared upon death anymore.
Jesusaves
1
-1
/
+1
2019-07-25
Note: Do we want to Alcohol effects to wear off in case of death?
Jesusaves
1
-1
/
+1
2019-07-20
countitem(RecipeBook) → CRAFTQUEST checks.
Jesusaves
1
-1
/
+1
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