Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-08-10 | Introduce a transcheck helper to optimize transmigration code | Jesusaves | 1 | -0/+20 | |
2019-08-09 | Rewrite how Transmigration works (it is now bad and maybe broken) | Jesusaves | 1 | -0/+3 | |
2019-08-09 | Players who already finished JS Grimorium quest don't need to do it again... | Jesusaves | 2 | -4/+7 | |
2019-08-09 | FIX THE PVP BUG | Jesusaves | 2 | -1/+7 | |
2019-08-08 | Attempt to fix the JobExp Limiter using an ancient piece of code from manuals | Jesusaves | 1 | -2/+3 | |
2019-08-07 | Split Estate Functions in half. One will take primary functions. | Jesusaves | 2 | -272/+276 | |
The later one will take auxiliar functions (dialog helpers) | |||||
2019-08-07 | Change treasure common/uncommon drop rate and item selection. | Jesusaves | 1 | -2/+2 | |
2019-08-07 | Proper cleanup of events at death during Player Story 5 - Forgotten Throne Room | Jesusaves | 1 | -0/+12 | |
2019-08-07 | Fix a typo | Jesusaves | 1 | -1/+1 | |
2019-08-07 | Unify all cauldrons with the apartment function, which is now an util. | Jesusaves | 1 | -0/+34 | |
This means I can add new systems using the cauldron, and split them at a later date if I deem fit. Note Halinarzo houses does not comes with a Cauldron -_- | |||||
2019-08-07 | Unify all Piano codes | Jesusaves | 1 | -0/+69 | |
2019-08-06 | '-' | Jesusaves | 1 | -1/+2 | |
2019-08-06 | Missing cleanup at fishing. Item on floor last longer. | Jesusaves | 1 | -0/+1 | |
2019-08-06 | Record event winners names on a statue | Jesusaves | 1 | -0/+10 | |
2019-08-05 | Hotfixr09.5_190805 | Jesusaves | 1 | -9/+9 | |
2019-08-05 | EMERGENCY PATCH - CHED SUMMER REWARD PORTABILITY | Jesusaves | 1 | -0/+15 | |
2019-08-04 | This hack should fix double-fishing bug. By attempting to double-fish, | Jesusaves | 1 | -0/+10 | |
your previous fishing will be CANCELED (as if you've moved away). | |||||
2019-08-04 | PVP Penalty: Lower karma (try to, it is buggy), stun killer, full heal killed. | Jesusaves | 1 | -0/+3 | |
It doesn't offer the option to change respawn point nor anything... yet. | |||||
2019-08-04 | Convert some Event GP to Official GP. It'll never be less than 50 GP, and will | Jesusaves | 1 | -2/+6 | |
never be more than 1000 GP. This way, balance will be kept. Well, a pity drop items were lost, uh? :-) | |||||
2019-08-03 | GP will now become Rare points. Strange Coin now cost 30 Rare points. | Jesusaves | 1 | -1/+14 | |
2019-08-03 | HAND OUT THE OPEN BETA MAIN EVENT REWARDS. | Jesusaves | 1 | -0/+93 | |
30% of experience value and the promised ranking rewards | |||||
2019-08-03 | Now, it is possible that nothing happens while refinining an item. | Jesusaves | 1 | -2/+10 | |
Item with high success chance break/downgrade more often than those with low chance. | |||||
2019-08-03 | Fix a typo on refine master, move to rand2() | Jesusaves | 1 | -3/+3 | |
2019-07-30 | Shouldn't cause severe errors but anyway. (Well, maybe Bye fails) | Jesusaves | 1 | -3/+3 | |
2019-07-30 | *hides* | Jesusaves | 1 | -1/+2 | |
2019-07-30 | Add an option on Banker to open Mail | Jesusaves | 1 | -1/+10 | |
2019-07-29 | New logic for siege difficulty calculator - it now use flags. | Jesusaves | 1 | -9/+20 | |
Previous implementation was bad. | |||||
2019-07-28 | System-based EXP UP events are now compatible with GM calls. | Jesusaves | 1 | -10/+10 | |
GM calls still override system-based experience changes. New syntax for how system-based EXP UP events are to be used. Cap is x2. | |||||
2019-07-27 | Give an EXP reward by completing Mercury's quest. | Jesusaves | 1 | -4/+9 | |
2019-07-27 | Change MobPt bonus from 10% to 20%, and slimes won't have this bonus anymore. | Jesusaves | 1 | -3/+6 | |
Meaning a lv 30 slime (default) will go from 33 to 30 mob points. While a normal lv 30 enemy will go from 33 to 36 mob points. | |||||
2019-07-27 | You get a TulimWarpCrystal if you gained a Scholarship Badge. | Jesusaves | 1 | -0/+6 | |
2019-07-27 | Remove Increase Carry Weight from Trickmaster and give to Thief rank 3. | Jesusaves | 1 | -0/+5 | |
This makes Thief utility. I wrote this thinking on Iilia Quest, which CANNOT be successfuly complete without a thief in your party. (evil laugh). | |||||
2019-07-27 | Passive Playstyle: Now you get monster points in the following cases: | Jesusaves | 2 | -0/+7 | |
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill) | |||||
2019-07-26 | Don't forget to migrate Merchant Police EXP to Thief Exp. | Jesusaves | 1 | -0/+2 | |
2019-07-26 | Add the headers in case you're just a n00b and no update is needed. | Jesusaves | 1 | -0/+2 | |
2019-07-26 | Pretty-print: add more colors on Client Updater | Jesusaves | 1 | -4/+4 | |
2019-07-26 | Tweak the skill deleting system. It may grant now more scholarship badges. | Jesusaves | 1 | -5/+17 | |
Divine Protection is now removed, and granted again because it is now an FFA skill. | |||||
2019-07-26 | Improve reports (CV) | Jesusaves | 1 | -0/+2 | |
2019-07-26 | Fix mounts on ClientVersion too, correcting a bug present on live server due | Jesusaves | 1 | -0/+3 | |
bad Indoor zone | |||||
2019-07-25 | ClientVersion Update: Mass Provoke may also be lv 3+. | Jesusaves | 1 | -3/+5 | |
Normal Provoke and TrickDead will be removed without giving a badge. These skills were bonuses from class level up to 2, which is already handled. | |||||
2019-07-25 | All skills from the deprecated magic system are now being removed on update. | Jesusaves | 1 | -0/+29 | |
If they were paid, you'll get 1000 JEXP for additional levels, and 1 Scholarship Badge for them. Otherwise, 100 JEXP for them (AL_HEAL lv 3+ will give a badge). | |||||
2019-07-25 | This will be the loop for removing skills | Jesusaves | 1 | -2/+28 | |
2019-07-25 | Sharpshooting - Replace skill | Jesusaves | 1 | -4/+11 | |
2019-07-25 | Remove Magic Wizard class, replace with Magic Warrior (ID-effect only) | Jesusaves | 1 | -0/+2 | |
2019-07-25 | Transfer ALL_INCCARRY to Trickmaster. Updater: Remove Merchant Police | Jesusaves | 1 | -0/+11 | |
2019-07-25 | Remove Merchant Police gameplay | Jesusaves | 1 | -96/+0 | |
2019-07-24 | Fix code typo | Jesusaves | 1 | -1/+1 | |
2019-07-23 | Redesign fishing system so it may accept fishing nets. | Jesusaves | 1 | -29/+31 | |
2019-07-22 | Fix typo, add recipe to old players on CV, mark new Dagger recipe on book. | Jesusaves | 1 | -0/+5 | |
2019-07-22 | Improving an already learned skill now always cost 1 AP. | Jesusaves | 1 | -1/+6 | |
Text will also change accordingly. |