Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-06-20 | Extra formula corrections to absolutely preserve URs | Jesusaves | 1 | -2/+2 | |
2022-06-20 | Increase UR rate from 0.1% to 0.15% | Jesusaves | 1 | -1/+1 | |
2022-06-20 | Formula corrections | Jesusaves | 1 | -4/+7 | |
2022-06-20 | Treasure Chest bonuses are now stronger to put you out of commons. | Jesusaves | 1 | -1/+6 | |
The bonus is also stronger to make it rare but not so much. The bonus is weaker if you got a SR, URs will remain ultra rare. For the record, the rare extra bonus stops at 300 instead of 200 becuase SR/UR tier gives only 67%, this normalization ensures the first part of the formula won't give you an "undue" bonus over SR/UR formula | |||||
2022-06-20 | Copper Key can now be used in Saulc's Palace. | Jesusaves | 1 | -4/+5 | |
Gives from 1.5% to 3% bonus compared to normal treasure chest | |||||
2022-06-04 | Include Dungeon Map - Now you can find RANDOM DUNGEONS! | Jesusaves | 1 | -1/+1 | |
2022-06-04 | Restock the treasure chests so they may give better rewards | Jesusaves | 1 | -5/+5 | |
2022-06-04 | Increase super rare on tresure boxes from 1% to 2%. | Jesusaves | 1 | -5/+5 | |
Increase uncommons on treasure boxes from 35% to 36%. Nerf commons on treasure boxes from 50% to 48%. | |||||
2022-05-19 | Savior Blueprint ONLY source currently is random drops of treasure chest URs. | Jesusaves | 1 | -1/+1 | |
I'll later add more sources of it, but now, it is officially obtainable! | |||||
2021-12-30 | Dreaded Pirate Marley showdown (VERY different from TMW's) | Jesusaves | 1 | -4/+7 | |
Also, add the Pirate Treasure Chest. | |||||
2021-12-24 | Add craft recipes for the scrolls. Now that grenades aren't rare anymore... | Jesusaves | 1 | -3/+3 | |
...Replace whatever was giving them with the newer items. Often. | |||||
2020-05-16 | This sketch can give birth to World Expo Aurora Event | Jesusaves | 1 | -0/+4 | |
2020-05-11 | Improve treasure drop chances | Jesusaves | 1 | -2/+2 | |
2020-04-30 | Prototype for Kamelot Chests | Jesusaves | 1 | -3/+3 | |
The treasure chests are Iilia-level | |||||
2020-04-28 | Update treasure chests | Jesusaves | 1 | -4/+4 | |
2020-04-17 | Treasure Map can now be found on Tresure Chests | Jesusaves | 1 | -1/+1 | |
2020-02-04 | Configure HUB_Login to keep my char reg clean. | Jesusaves | 1 | -1/+1 | |
It will erase the time tracking from RNGTREASURE when all of them elapsed. This is done with HUB_Logut(). (You must stay offline for at least 15 min) | |||||
2020-01-25 | Tea on a Treasure Box | Jesusaves | 1 | -5/+5 | |
2019-11-13 | Draft finished | Jesusaves | 1 | -1/+1 | |
2019-09-19 | Application tax ×2 on town offices. Treasure Chest rework involving blueprints | Jesusaves | 1 | -3/+3 | |
2019-09-19 | Treasure box: Add Gold Pieces on it (at 1% tier), downgrade Coin Bag (to 10% ↵ | Jesusaves | 1 | -2/+2 | |
tier) | |||||
2019-09-03 | Use readparam2() instead of readparam() in several places | Jesusaves | 1 | -1/+1 | |
2019-08-07 | Change treasure common/uncommon drop rate and item selection. | Jesusaves | 1 | -2/+2 | |
2019-07-27 | Passive Playstyle: Now you get monster points in the following cases: | Jesusaves | 1 | -0/+3 | |
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill) | |||||
2019-07-16 | Let's start simple: 15 minutes per chest. | Jesusaves | 1 | -1/+1 | |
2019-07-14 | You may now find Ancient Blueprint as Super Rare (1%) on Chests. | Jesusaves | 1 | -1/+1 | |
2019-06-18 | Replace ID Grenade with SmokeGrenade (I need real Grenades now). | Jesusaves | 1 | -1/+1 | |
Maybe cloacking effect gets fixed now, btw | |||||
2019-06-16 | Fix bugs on treasure chests, like animation not playing, missing return(), and | Jesusaves | 1 | -48/+48 | |
also bad ident | |||||
2019-06-01 | You can now find some blueprints on treasure chests | Jesusaves | 1 | -2/+2 | |
2019-04-26 | Luck effect over random treasure is now 0.02% instead of 0.01% | Jesusaves | 1 | -1/+1 | |
2019-04-26 | Move Speed Potion gets in Random Treasure, making the Gift Boxes fall rarity. | Jesusaves | 1 | -3/+3 | |
2019-04-26 | Random treasure: Remove duplicate Small Mushroom - give a Red Plush Wine on ↵ | Jesusaves | 1 | -1/+1 | |
RARE group | |||||
2019-04-26 | [skip ci] Update rare and uncommon rate on description to their *real* value | Jesusaves | 1 | -1/+1 | |
2019-04-26 | Treasure - Make Strange Coin more frequent, add Beer | Jesusaves | 1 | -2/+2 | |
2019-03-05 | The first treasure chest you open will give you a tier 2 or 3 reward. | Jesusaves | 1 | -2/+2 | |
Tier 1, 4 or 5 rewards aren't possible. Tier 1 is highest reward tier. | |||||
2019-03-03 | Change how treasure boxes are handled | Jesusaves | 1 | -0/+7 | |
2019-01-26 | Ultra Rare treasures are 0% for the first 10 chests, and raise in 0.01% each | Jesusaves | 1 | -1/+2 | |
10 chests open, capped at 0.1% at 100 chests. No easy Shemagh, ha! | |||||
2019-01-26 | There's actually a lot of chests, be more picky with UR drops | Jesusaves | 1 | -2/+2 | |
2019-01-26 | Ok, random treasure chests works, scatter them on the major dungeons. | Jesusaves | 1 | -0/+49 | |