Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-05-31 | CSYS GUI | Jesusaves | 1 | -10/+33 | |
2019-05-31 | Fix blocking bonus | Jesusaves | 1 | -0/+1 | |
2019-05-31 | Update GUI_Report (unfinished) | Jesusaves | 1 | -8/+6 | |
2019-05-31 | Alpha of new csys_GUI | Jesusaves | 1 | -5/+1 | |
2019-05-31 | Add CRITEM_* for better GUI. Let's leave explanations to client. | Jesusaves | 1 | -0/+5 | |
2019-05-31 | Fix bugs and add missing weapon recipes from Nicholas. | Jesusaves | 1 | -1/+1 | |
Even without the other stuff (eg. Quivers, armors, Short Sword, etc.), it's fine. | |||||
2019-05-30 | Hmm, fix bugs in Intense Beard and @ucp, but I'm concerned with... | Jesusaves | 1 | -6/+18 | |
...Players getting sucked in collect-forge-collect-forge or start using the tweak system like a gamble machine, and spin it until run out of money >.> | |||||
2019-05-30 | Tweak system is more flexible in cost-terms now. | Jesusaves | 1 | -7/+6 | |
2019-05-30 | Guilds won't tweak/clear items anymore. Talk to Nicholas for these functions. | Jesusaves | 1 | -5/+0 | |
2019-05-30 | Fix a bug | Jesusaves | 1 | -5/+5 | |
2019-05-30 | Several fixes and now NPCs have their own craft system. | Jesusaves | 1 | -0/+69 | |
So NPCs craft now may give bonuses too - existing craft bonuses maintaned. | |||||
2019-05-29 | Intense Beard now allows you to learn the groups and advance tiers. | Jesusaves | 1 | -2/+2 | |
Knowledge interface, blueprints and base skill are still missing. | |||||
2019-05-29 | You can now, in theory, change what will be on craft bonuses selections. | Jesusaves | 1 | -4/+30 | |
2019-05-29 | We now have the functions to build the menu. Now we need to really build it. | Jesusaves | 1 | -12/+38 | |
2019-05-29 | Some work on options minimum interface | Jesusaves | 1 | -18/+197 | |
2019-05-29 | Get rid of Shovel quirks | Jesusaves | 1 | -0/+31 | |
2019-05-28 | Change item bonuses rules, so it gives half on base stats/drain/double. | Jesusaves | 1 | -5/+15 | |
2019-05-28 | Item crafting (Bugslayer and Wooden Sword) will now output named items ↵ | Jesusaves | 2 | -2/+18 | |
(crafter name). And these named items will have the crafter's skills on them =D Great, now we need recipes and learning (both of these) :> | |||||
2019-05-28 | Option to remove an item options | Jesusaves | 1 | -4/+29 | |
2019-05-28 | Register all 44 item options available for players on the write system. | Jesusaves | 1 | -24/+25 | |
That's cool, player only need the skills and interfaces now | |||||
2019-05-28 | All tiers registered, penalty TODO | Jesusaves | 1 | -3/+88 | |
2019-05-28 | The whole second tier, and an extra option | Jesusaves | 1 | -4/+58 | |
2019-05-28 | Option Bonus Multipliers. | Jesusaves | 1 | -4/+27 | |
2019-05-28 | Rewrite OPTION logic for multiple active options + average | Jesusaves | 1 | -82/+115 | |
2019-05-27 | Fix option bugs | Jesusaves | 1 | -24/+31 | |
2019-05-27 | Testing options craft system... Far from ready or usable | Jesusaves | 2 | -26/+36 | |
2019-05-27 | Helper functions for crafting with option system | Jesusaves | 1 | -4/+87 | |
2019-05-27 | Item Options - WIP | Jesusaves | 2 | -1/+120 | |
2019-05-27 | It works, but how will I code player skill tree...? | Jesusaves | 1 | -0/+6 | |
2019-05-27 | Experimental Option Setting | Jesusaves | 1 | -0/+46 | |
2019-05-26 | Notes, and fix a style issue | Jesusaves | 1 | -0/+9 | |
2019-05-25 | Patch B-2 bugfix: Give experience when you "waste" a blue print | Jesusaves | 1 | -6/+7 | |
2019-05-25 | Recipe System + Recipe Book + bugfix | Jesusaves | 1 | -10/+19 | |
2019-05-24 | Alchemy Blueprints | Jesusaves | 1 | -0/+51 | |
2019-05-24 | Okay, the recipe book should work now (even if it is not there yet) | Jesusaves | 1 | -1/+58 | |
2019-05-24 | Prototype | Jesusaves | 1 | -0/+112 | |
2019-05-24 | Move craft/ to toplevel | Jesusaves | 2 | -0/+86 | |