Age | Commit message (Expand) | Author | Files | Lines |
2020-06-21 | Live Server now restarts monthly, Hardcore now restarts weekly | Jesusaves | 1 | -14/+22 |
2020-06-07 | Update to now deprecated elements, and to harm new flag. | Jesusaves | 1 | -2/+2 |
2020-06-06 | Add Magic Academy map anchor (for @w) | Jesusaves | 1 | -0/+1 |
2020-05-24 | Minor cleanup | Jesusaves | 1 | -18/+1 |
2020-05-22 | Judgement: Inflicts BLOODING on area, harms target in 1000 HP | Jesusaves | 1 | -0/+12 |
2020-05-18 | Really minor optimization during Christmas | Jesusaves | 1 | -2/+2 |
2020-05-18 | Allow any GMs (60+) to use custom boss spawn framework | Jesusaves | 1 | -1/+1 |
2020-05-18 | Ops, can't forget this one | Jesusaves | 1 | -1/+1 |
2020-05-18 | Internal meaning of Aurora Event functions: | Jesusaves | 1 | -0/+5 |
2020-05-18 | I don't need to erase Regnum's twice, right? :o | Jesusaves | 1 | -2/+0 |
2020-05-18 | Server Restart: The Regnum's Blessing effects will now be preserved. | Jesusaves | 1 | -4/+6 |
2020-05-17 | Prepare to deprecate and unify 003-1 NPCs | Jesusaves | 1 | -5/+3 |
2020-05-17 | Minor tweaks and improvements; In preparation to the Annuals Framework getting | Jesusaves | 1 | -1/+2 |
2020-05-17 | Stop using compound names on events | Jesusaves | 1 | -3/+3 |
2020-05-16 | Allow World Expo and Catch the Golden Fish events to start | Jesusaves | 2 | -4/+2 |
2020-05-16 | Prepare the essential part for handing Aurora Events ranked rewards | Jesusaves | 1 | -0/+3 |
2020-05-16 | Small, simple loop for Fishing | Jesusaves | 1 | -0/+1 |
2020-05-16 | Debug script code, it'll eventually override 003-1/events.txt etc. | Jesusaves | 1 | -0/+15 |
2020-05-16 | Ensure Event Treasures are properly cleaned up | Jesusaves | 1 | -0/+3 |
2020-05-15 | Manual (GM) cast of Regnum Blessing | Jesusaves | 1 | -1/+7 |
2020-05-15 | Regnum Blessing prototype (another Aurora Event) | Jesusaves | 1 | -0/+9 |
2020-05-15 | Aurora Event Framework initial commit. | Jesusaves | 1 | -1/+1 |
2020-05-15 | Remove translations from GM Event Menu | Jesusaves | 1 | -11/+11 |
2020-05-13 | Replace our script-induced deaths with new, custom, die() command | Jesusaves | 1 | -2/+2 |
2020-05-12 | Hardcore "Bugfixes" | Jesusaves | 1 | -4/+18 |
2020-05-12 | Hardcore server settings | Jesusaves | 1 | -0/+22 |
2020-05-12 | Special servers initialization | Jesusaves | 1 | -1/+11 |
2020-05-12 | Hardcore server scheduled restarts | Jesusaves | 1 | -0/+23 |
2020-05-12 | Servers with `debug` flag will also restart on their own every sunday at 03:00 | Jesusaves | 1 | -0/+17 |
2020-05-12 | Deprecation concerning "debug" constant (I have new plans for it) | Jesusaves | 4 | -95/+7 |
2020-05-04 | Remove unused debug code from Kami. Update Kamelot's Sign | Jesusaves | 1 | -19/+0 |
2020-05-03 | Kamelot mode alpha -> beta | Jesusaves | 1 | -1/+6 |
2020-04-30 | For some reason | Jesusaves | 1 | -1/+4 |
2020-04-29 | Remove the testing code I used on @kami | Jesusaves | 1 | -2/+0 |
2020-04-29 | Hopefully it'll work, now | Jesusaves | 1 | -1/+2 |
2020-04-29 | skip ci | Jesusaves | 1 | -1/+1 |
2020-04-29 | Ahhh | Jesusaves | 1 | -0/+1 |
2020-04-28 | Initial sketch of Guild Magic | Jesusaves | 1 | -1/+5 |
2020-04-27 | >__> | Jesusaves | 1 | -2/+1 |
2020-04-27 | Well, and this might be the very first guild skill... Hmm.... | Jesusaves | 1 | -1/+1 |
2020-04-27 | Sketch, playing with filters, for fake skills implementations | Jesusaves | 1 | -1/+2 |
2020-04-26 | Tolchi is not purging its options correctly, so comment this chunk of code | Jesusaves | 1 | -1/+1 |
2020-04-26 | [skip ci] | Jesusaves | 1 | -1/+1 |
2020-04-26 | [skip ci] | Jesusaves | 1 | -1/+1 |
2020-04-26 | More test chunk | Jesusaves | 1 | -0/+6 |
2020-04-26 | [skip ci] testing | Jesusaves | 1 | -1/+1 |
2020-04-26 | Test command | Jesusaves | 1 | -0/+6 |
2020-04-25 | This fixes the long standing bug where events did not end properly. | Jesusaves | 1 | -1/+1 |
2020-04-16 | Music update (@music) | Jesusaves | 1 | -2/+4 |
2020-03-05 | We should use $BCONFB_ instead of rateReal() functions when setting variable | Jesusaves | 1 | -5/+5 |