index
:
TotalBlank/serverdata
Crazyfefe-master-patch-37143
Crazyfefe-master-patch-39389
Crazyfefe-master-patch-73721
DuckElderNPC
PiouIsles_Quests
RubberDuckyFix
SpeedDuck-master-patch-16263
Tonori-Canyon
cherry-pick-181de88c
heroes_hold
jesusalva/arnea
jesusalva/craft
jesusalva/estate
jesusalva/infinity
jesusalva/maze
master
patch-1
patch-2
pinkdye
revert-15db37fc
stable
testserver
trithodex-master-patch-04510
trithodex-master-patch-12406-silverdye
trithodex-master-patch-70449-silverdye
trithodex-master-patch-94929
trithodex-master-patch-greendye
TMW2 Server data
root
summary
refs
log
tree
commit
diff
log msg
author
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range
path:
root
/
npc
/
000-1
Age
Commit message (
Expand
)
Author
Files
Lines
2021-05-26
Emergency Exit: Use Candor's Nard Ship for Policy Enforcement
Jesusaves
1
-1
/
+1
2021-03-17
Fix typo
Jesusaves
1
-1
/
+1
2020-07-28
teleporthome() function where it is useful
Jesusaves
1
-1
/
+1
2020-07-04
Update some old, precarious code
Jesusaves
1
-12
/
+0
2020-07-04
Move location configuration to npc/config
Jesusaves
1
-13
/
+0
2020-07-04
Track TP locations on 000-1/exit
Jesusaves
1
-0
/
+2
2019-07-15
Candor redesign
Jesusaves
1
-2
/
+2
2019-05-06
Extend scope of LOCMASTER from NPC Temporary to Global Temporary.
Jesusaves
1
-14
/
+14
2019-05-04
Mechanic-wise, implement Warp Crystals and ensure they work
Jesusaves
1
-0
/
+6
2019-04-29
Okay, it works now
Jesusaves
1
-1
/
+1
2019-04-29
@ucp may now update your save point if you SAVE AND EXIT.
Jesusaves
1
-5
/
+6
2019-04-28
Mobile editor is horrible
Jesusaves
1
-2
/
+2
2019-04-28
Update exit.txt
Jesusaves
1
-0
/
+5
2019-04-01
Reduce server console spam
Jesusaves
1
-3
/
+3
2019-03-23
Replace default behavior for Soul Menhir per community decision.
Jesusaves
1
-1
/
+7
2019-03-16
Prepare to introduce Lilit.
Jesusaves
1
-4
/
+4
2019-03-16
Frostia Town is now working.
Jesusaves
1
-4
/
+4
2019-03-02
Remove debug markers
Jesusaves
1
-3
/
+0
2019-03-02
[skip ci] debug
Jesusaves
1
-0
/
+1
2019-03-02
[skip ci] Uhhhhhhhm, maybe setcells require a player attached?
Jesusaves
1
-2
/
+2
2019-03-02
I found the typo. Emergency Exit is ready to go. (Scope reduced to local)
Jesusaves
1
-3
/
+3
2019-03-02
[skip ci] More debug required
Jesusaves
1
-6
/
+10
2019-03-02
[skip ci] debug markers everywhere
Jesusaves
1
-1
/
+1
2019-03-02
[skip ci] debug 2
Jesusaves
1
-0
/
+1
2019-03-02
Debug
Jesusaves
1
-0
/
+1
2019-03-02
Remove critical bug which cause players to be struck on Nard's ship
Jesusaves
2
-2
/
+0
2019-03-01
This is for Crazyfefe: Improve Emergency Exit intelligence.
r08.3_190301
Jesusaves
1
-1
/
+16
2018-03-27
Fix minor typo
Jesusaves
1
-1
/
+1
2018-03-27
Drasil Island is no more
Jesusaves
2
-3
/
+5
2018-03-11
Cleaning the house
Jesusaves
2
-40
/
+0
2018-03-04
Include a more effective emergency exit for 000-1 Drasil Island
jesusalva
2
-0
/
+18
2018-03-04
Try to prevent people from getting struck at 000-1
jesusalva
1
-0
/
+1
2018-02-18
004-2 + other files i hope that block nothing
Saulc
2
-4
/
+0
2018-02-17
This should fix our issues
jesusalva
1
-1
/
+1
2018-02-17
make maps
jesusalva
3
-0
/
+46
2018-02-18
delete evol maps
Saulc
3
-46
/
+0
2018-01-24
add map items adn npcs focus on candor
Saulc
20
-2081
/
+0
2018-01-13
Initial commit
Saulc
22
-0
/
+2127