Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-12-25 | Nerf Judgment from the Icicle a tiny bit | Jesusaves | 2 | -2/+2 | |
2021-12-25 | Elixir - Try to clear out more SCs, but imo it is not 100% accurate atm | Jesusaves | 1 | -0/+2 | |
2021-12-25 | Tentatively replace SC_COLD with SC_FROSTMISTY | Jesusaves | 1 | -1/+2 | |
2021-12-25 | Fix one of the bugs on the Elixir of Life | Jesusaves | 1 | -1/+1 | |
2021-12-25 | Fixes the critical part of the bug | Jesusaves | 1 | -0/+4 | |
2021-12-25 | Some actual balancing | Jesusaves | 1 | -3/+23 | |
2021-12-25 | First batch of bugfixes | Jesusaves | 1 | -21/+23 | |
2021-12-25 | It is coded. Now it only needs testing. | Jesusaves | 2 | -15/+48 | |
2021-12-25 | I'm almost sure this will blow away when I test, but... | Jesusaves | 2 | -4/+51 | |
Add the traps, they happen every 60 seconds in average. Now only the weak AoE is missing. This boss is a spellcaster, don't expect a break. Timing is not exact, the skills will delay all spellcasting. | |||||
2021-12-25 | It needed some tweaks. Note nothing was tested yet | Jesusaves | 2 | -26/+74 | |
2021-12-25 | The primary magic skill from the Icicle is now ready | Jesusaves | 1 | -4/+53 | |
2021-12-25 | Find the tanker and a random target for skills. | Jesusaves | 1 | -1/+23 | |
2021-12-25 | The boss will now summon reinforcements every 60 seconds. | Jesusaves | 2 | -6/+27 | |
I'm afraid we'll run out of effects, though | |||||
2021-12-25 | Add required skill: Resurrection. Continue the code for the showdown. | Jesusaves | 8 | -3/+71 | |
2021-12-25 | Draft version of the boss - without skills | Jesusaves | 2 | -4/+77 | |
2021-12-25 | Prepare the showdown for the East Room of Candor B3F. WIP. | Jesusaves | 4 | -2/+69 | |
2021-12-25 | Change spaces job from lax to warn. It **will not** become strict. | Jesusaves | 15 | -78/+79 | |
2021-12-25 | Tie the Candor basement progression based on main quest progression. | Jesusaves | 3 | -1/+3 | |
You won't be accepted before the respective arcs: Tulim, Halin and Frostia. Frostia Arc isn't yet necessary because B4F isn't yet finished | |||||
2021-12-25 | Lock Candor B2F until Lua's arc of the Main Quest is complete. | Jesusaves | 1 | -0/+1 | |
This will hold until Piou Isles Challenge is finished. | |||||
2021-12-25 | Add 006-6 Candor B3F, and allow warp to it | Jesusaves | 10 | -212/+293 | |
2021-12-25 | Allow some other consumables to stack as well. | Jesusaves | 1 | -7/+7 | |
Note that stacking is done with a ponderate average method. The strength will never exceed the strongest one on the stack, and adding weaker ones to increase time will decrease effects proportionally. | |||||
2021-12-25 | Haste and Str potions can now stack! | Jesusaves | 1 | -2/+2 | |
2021-12-25 | Replace backbone function from plushroom and chagashroom | Jesusaves | 1 | -2/+2 | |
They no longer displace the respective haste and str potions | |||||
2021-12-25 | Raise the regular haste/str potion effects from 30s to 45s | Jesusaves | 1 | -2/+2 | |
2021-12-25 | This will be the final duration for stat raising potions: 90s~60s | Jesusaves | 1 | -10/+10 | |
2021-12-24 | Raise duration of the high class stat-boost potions to whole 60 minutes | Jesusaves | 1 | -5/+5 | |
2021-12-24 | Add the new scrolls to the master alchemy blueprint... IF guild level is suffice | Jesusaves | 3 | -5/+207 | |
2021-12-24 | Provisorily assign ID 1440 and 1441 to 006-7 upcoming mobs (placeholder) | Jesusaves | 1 | -0/+87 | |
2021-12-24 | Add 006-7 | Jesusaves | 5 | -209/+214 | |
2021-12-24 | The Slime Island segment can now be complete | Jesusaves | 4 | -2/+44 | |
2021-12-24 | Nerf in >50% Critical Fortune. Boost in 50% Battle Plans. | Jesusaves | 1 | -2/+2 | |
2021-12-24 | Change rules for A-class guild scrolls | Jesusaves | 2 | -8/+9 | |
2021-12-24 | Prepare 4 new scroll types based on Guild skills. | Jesusaves | 3 | -13/+193 | |
Level C applies to all friendlies - covering homuns and mercs. Otherwise, Level C and Level B have similar effects, unlike Magnus Heal C | |||||
2021-12-24 | Add half-precision failsafe to Alchemy. | Jesusaves | 1 | -0/+6 | |
2021-12-24 | You can now obtain the scroll recipes | Jesusaves | 1 | -0/+17 | |
2021-12-24 | Add craft recipes for the scrolls. Now that grenades aren't rare anymore... | Jesusaves | 8 | -15/+168 | |
...Replace whatever was giving them with the newer items. Often. | |||||
2021-12-24 | Add summoning scrolls (untested) | Jesusaves | 5 | -2/+178 | |
2021-12-24 | Minor styling | Jesusaves | 1 | -0/+2 | |
2021-12-23 | Rename Legendary Wand to Mystic Wand, to prevent confusion | Jesusaves | 6 | -10/+10 | |
2021-12-23 | All master weapons can now hold 2 unique cards. | Jesusaves | 1 | -149/+173 | |
Legendary weapons can also hold 2 cards, but they allow duplicates. | |||||
2021-12-23 | Make obtaining master blueprints from ancient BPs harder | Jesusaves | 2 | -5/+7 | |
2021-12-23 | You can now read these recipes | Jesusaves | 2 | -8/+16 | |
2021-12-23 | These new recipes can now be obtained | Jesusaves | 2 | -8/+16 | |
2021-12-23 | Prepare new Alchemy Recipes: | Jesusaves | 2 | -7/+207 | |
Grenade (Smoke, Fire, Scent), H. Stat Reset, Broken W. Crystal, Magic Apple, Insurance | |||||
2021-12-23 | Modify the pricing system for premium alchemy services. | Jesusaves | 1 | -15/+27 | |
2021-12-23 | Add a general use Alchemy Cauldron :3 | Jesusaves | 2 | -0/+43 | |
2021-12-23 | Introduce the new recipes and missing recipes to the General Public Alchemy. | Jesusaves | 4 | -24/+42 | |
2021-12-23 | Prepare new alchemy recipes: Coffee, Atropos, Death, Purification, Iced Water. | Jesusaves | 2 | -8/+143 | |
2021-12-23 | Move cooking reserve from ID 0~20 to ID 200~250. | Jesusaves | 3 | -15/+90 | |
Allocate these IDs to Alchemy. | |||||
2021-12-22 | Fix some random typo | Jesusaves | 1 | -2/+2 | |