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-rw-r--r--npc/009-1/guards.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/009-1/guards.txt b/npc/009-1/guards.txt
index 9ad87b43c..24a0652da 100644
--- a/npc/009-1/guards.txt
+++ b/npc/009-1/guards.txt
@@ -14,7 +14,7 @@
mesq l("Was not it only flooded constantly, the graveyard is not too far. If you stray away from the path, you'll get lost.");
next;
.@fd=!(getmapmask("011-3")&1024); // .@fd - is flooded?
- if (!.@fd) {
+ if (!.@fd && $GAME_STORYLINE >= 1) {
mesn;
// There's a limit on how much info I can send with @@
mesq l("Various people already went missing, including GMs. This is why if you plan to cross, ") + b(l("You won't be allowed to walk sideways, except to avoid a monster or two."));