diff options
Diffstat (limited to 'npc/003-0/mages.txt')
-rw-r--r-- | npc/003-0/mages.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt index 6f92cdd23..118f6b035 100644 --- a/npc/003-0/mages.txt +++ b/npc/003-0/mages.txt @@ -6,12 +6,12 @@ // Sage // SA_FREECAST (allows to move/attack while casting) -// SA_FLAMELAUNCHER (bestow fire element on weapon for 20m, 70% cth) -// SA_FROSTWEAPON (bestow water element on weapon for 20m, 70% cth) -// SA_LIGHTNINGLOADER (bestow wind element on weapon for 20m, 70% cth) -// SA_SEISMICWEAPON (bestow earth element on weapon for 20m, 70% cth) +// SA_FLAMELAUNCHER (bestow fire element on weapon for 2m, 70% cth) +// SA_FROSTWEAPON (bestow water element on weapon for 2m, 70% cth) +// SA_LIGHTNINGLOADER (bestow wind element on weapon for 2m, 70% cth) +// SA_SEISMICWEAPON (bestow earth element on weapon for 2m, 70% cth) // SA_DRAGONOLOGY (+4% ATK, +2% MATK, +1 INT and +4% resist against DRAGONS) -// some summoning magic, maybe? Or just MAGIC_EXP gain rate up +// Maybe MAGIC_EXP gain rate up? // Priest // Broken //AL_PNEUMA (BLOCKS ranged (4+ tiles) physical attacks on a 3x3 area. No bows :D) @@ -19,4 +19,4 @@ // MG_SRECOVERY (small increase to SP Recovery while idle each 10 sec.) // ALL_RESURRECTION (Revive at 10% HP. May insta-kill undead.) // PR_ASPERSIO (Change anyone weapon to holy for 60s. Or 40 defense-disregard holy dmg to undead/evil) -// TF_DETOXIFY (cancels poison) +// TF_DETOXIFY (cancels poison. 40% MP.) |