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Diffstat (limited to 'npc/001-13/main.txt')
-rw-r--r-- | npc/001-13/main.txt | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/npc/001-13/main.txt b/npc/001-13/main.txt new file mode 100644 index 000000000..1b7e145d1 --- /dev/null +++ b/npc/001-13/main.txt @@ -0,0 +1,195 @@ +// TMW2 Scripts +// Author: +// Jesusalva +// Description: +// Controls boss raid showdown (Freeyorp Event System - Boss Raid) + +function script FYRaid_Select { + if ($EVENT$ != "Raid") return; + sleep2(100); // Anti-flood protection: Hold execution for 100ms + mes l("Current Boss: %s", $RAIDING_BOSS$); + .@id = array_find($FYRAID_OWNER, getcharid(3)); + if (.@id >= 0) { + // Same level (challenge ongoing) + if ($FYRAID_LV[.@id] == FYRAID_LV) { + // Was defeated when you weren't loooking (limited precedence) + if ($FYRAID_HP[.@id] <= 0) { + mesc l("Boss defeated!"), 3; + FYRAID_LV+=1; + $FYRAID_HP[.@id]=0; + Mobpt += FYRAID_LV * 10; + getitem EventNaftalin, FYRAID_LV; + } + // Time is running out + if (gettimetick(2) < $FYRAID_TIME[.@id]) { + mesc l("You found a Level %d %s!", FYRAID_LV, $RAIDING_BOSS$), 2; + mesc l("Time left: %s", FuzzyTime($FYRAID_TIME[.@id])), 1; + } + // Time has expired - free for next boss + if (gettimetick(2) > $FYRAID_TIME[.@id]) { + mesc l("The boss you discovered has ran away!"); + $FYRAID_LV[.@id] = 0; + $FYRAID_HP[.@id] = 0; + $FYRAID_TIME[.@id] = 0; + Mobpt += rand2(FYRAID_LV); + } + } + } + next; + setarray .@opt$, l("Cancel"), -1; + freeloop(true); + // Build menu + for (.@i=0; .@i < getarraysize($FYRAID_OWNER) ; .@i++) { + if ($FYRAID_HP[.@i] <= 0) + continue; + if ($FYRAID_TIME[.@i] < gettimetick(2)) + continue; + .@hp=$FYRAID_HP[.@i]; + .@lv=$FYRAID_LV[.@i]; + .@on=$FYRAID_OWNER[.@i]; + array_push(.@opt$, (.@on == getcharid(3) ? "##B" : "") + l("Level %d (%s HP) (Found by %s)", .@lv, .@hp, strcharinfo(0, l("offline player"), .@on)) + (.@on == getcharid(3) ? "##b" : "")); + array_push(.@opt$, str(.@i)); + } + freeloop(false); + menuint2(.@opt$); + if (@menuret < 0) + return; + // Validate again if the prey is still valid + .@i = @menuret; + if ($FYRAID_HP[.@i] <= 0) { + mesc l("Someone else has already defeated this bounty."); + return; + } + if ($FYRAID_TIME[.@i] < gettimetick(2)) { + mesc l("This bounty has expired."); + return; + } + // Prepare the room (time limit = 3 minutes) + .@inst = instance_create("Showdown "+getcharid(0), getcharid(3), IOT_CHAR); + // Failed + if (.@inst < 0) { + mesc l("You can only try every %d minutes.", 3); + return; + } + // Attach map + .@mp$="fyrb@"+getcharid(0); + instance_attachmap("001-13", .@inst, false, .@mp$); + + // Recreate the boss + .@lv = $FYRAID_HP[.@i]; + .@mob=monster(.@mp$, 47, 33, $RAIDING_BOSS$, WanderingShadow, 1, "sBossRaid::OnBossDie"); + setunitdata(.@mob, UDT_LEVEL, min(.@lv * 10, 200)); + setunitdata(.@mob, UDT_STR, .@lv * 4); + setunitdata(.@mob, UDT_AGI, .@lv * 4); + setunitdata(.@mob, UDT_VIT, .@lv * 5); + setunitdata(.@mob, UDT_INT, .@lv * 2); + setunitdata(.@mob, UDT_DEX, .@lv * 6); + setunitdata(.@mob, UDT_LUK, .@lv * 5); + setunitdata(.@mob, UDT_ADELAY, max(640, 1672-(.@lv * 24))); + setunitdata(.@mob, UDT_MAXHP, 2000+.@lv*1000); + setunitdata(.@mob, UDT_HP, $FYRAID_HP[.@i]); + setunitdata(.@mob, UDT_ATKMIN, 90+.@lv*10); + setunitdata(.@mob, UDT_ATKMAX, 90+.@lv*12); + setunitdata(.@mob, UDT_DEF, 10+.@lv*5); + setunitdata(.@mob, UDT_MDEF, 10+.@lv*3); + setunitdata(.@mob, UDT_HIT, (BaseLevel+.@lv)*45/10); + setunitdata(.@mob, UDT_FLEE, min((BaseLevel+.@lv)*27/10, 750)); + setunitdata(.@mob, UDT_CRIT, rand2(60, min(180, 60+.@lv))); + + // Save some persistent data + @map$=.@mp$; + @id=.@i; + @mb=.@mob; + @tm=gettimetick(2)+180; + + // Good luck! + instance_set_timeout(190, 190, .@inst); + instance_init(.@inst); + warp .@mp$, 47, 52; + addtimer 180000, "sBossRaid::OnTimeout"; + addtimer 60000, "sBossRaid::OnPump"; + dispbottom l("Time left: %s", FuzzyTime(@tm)); + closeclientdialog; + return; +} + +// ------------------------------------------------------------------------------ +- script sBossRaid NPC_HIDDEN,{ + +OnPump: + if (@map$ != getmap()) end; + .@msg$=l("In all the mana worlds, I alone am feared."); + .@lv=$FYRAID_LV[@id]; + + // Apply boss skill based on their name + if ($RAIDING_BOSS$ == "Xakabael the Dark") { + .@msg$ = l("Witness my sublime rain of death. Regeneration!"); + .@hp=getunitdata(@mb, UDT_HP); + .@mp=getunitdata(@mb, UDT_MAXHP); + setunitdata(@mb, UDT_HP, min(.@mp, .@hp+(.@lv * 50))); + } else if ($RAIDING_BOSS$ == "Janeb the Evil") { + .@msg$ = l("Chaos shall be the founding stone of my town! Falling star!"); + percentheal -5, -10; + } else if ($RAIDING_BOSS$ == "Platyna the Red") { + .@msg$ = l("I, the rightful ruler, demand back this world! Tyranny!"); + percentheal -1, -1; + SC_Bonus(10+.@lv, any(SC_BLIND, SC_POISON), 1); + } else if ($RAIDING_BOSS$ == "Benjamin the Frost") { + .@msg$ = l("Stop on your tracks, unfair being! Freeze!"); + SC_Bonus(10+.@lv, any(SC_FREEZE, SC_SLEEP), 1); + } else if ($RAIDING_BOSS$ == "Reid the Terrific") { + .@msg$ = l("There is no free speech. Censorship!"); + SC_Bonus(10+.@lv, SC_SILENCE, 1); + } else if ($RAIDING_BOSS$ == "Nu'Rem the Destroyer") { + .@msg$ = l("And then... There was a quake. And all life died. Bleed!"); + SC_Bonus(10+.@lv, SC_BLOODING, 1); + } else if ($RAIDING_BOSS$ == "Golbenez the Cruel") { + .@msg$ = l("Puny mortal, do your best to entertain me! Curse!"); + SC_Bonus(10+.@lv, SC_CURSE, 1); + } else if ($RAIDING_BOSS$ == "King of Typos") { + .@msg$ = l("The problem with typos is - unpredictable side effects."); + SC_Bonus(10+.@lv, any(SC_SILENCE, SC_CURSE, SC_FREEZE, SC_BLOODING, SC_BLIND, SC_POISON, SC_DPOISON, SC_POISON, SC_BURNING, SC_SLEEP), 1); + } else { + consolewarn("Unknown raiding boss: %s. No skill will be used.", $RAIDING_BOSS$); + } + + unittalk(@mb, .@msg$); + dispbottom l("Time left: %s", FuzzyTime(@tm)); + addtimer 60000, "sBossRaid::OnPump"; + end; + +// Boss defeated +OnBossDie: + dispbottom l("Boss defeated!"); + // Clear bonus + getitem EventNaftalin, $FYRAID_LV[@id]/2+1; + .@new = 0; + goto OnClose; + +// Ran out of time +OnTimeout: + dispbottom l("Time out!"); + .@new = getunitdata(@mb, UDT_HP); + goto OnClose; + +// Warp you back +OnClose: + .@old = $FYRAID_HP[@id]; + .@dmg = .@new - .@old; + // Damage Bonus + if (.@dmg / 1000 > 1) + getitem EventNaftalin, .@dmg / 1000; + + // Record new HP info and give you rewards + $FYRAID_HP[@id] = .@new; + Mobpt += $FYRAID_LV[@id]; + getexp $FYRAID_LV[@id], $FYRAID_LV[@id]/2+1; + + // Send you back + deltimer("sBossRaid::OnPump"); + sleep2(500); + teleporthome(); + end; +} + +001-13 mapflag zone MMO |