diff options
Diffstat (limited to 'npc/00000SAVE/003-1_stranger.c')
-rw-r--r-- | npc/00000SAVE/003-1_stranger.c | 533 |
1 files changed, 0 insertions, 533 deletions
diff --git a/npc/00000SAVE/003-1_stranger.c b/npc/00000SAVE/003-1_stranger.c deleted file mode 100644 index 8323756f9..000000000 --- a/npc/00000SAVE/003-1_stranger.c +++ /dev/null @@ -1,533 +0,0 @@ -003-1,35,25,0 script Stranger NPC192,{ - @month = 5; - @start_day = 18; - @end_day = 25; - @iRONINGOT = 5; - @PINKANTENNA = 21; - @Exp = 20000; - - if (FLAGS & FLAG_TOWEL_COMPLETED) goto L_Event_Done; - if (gettime(6) != @month) goto L_No_Event; - if (gettime(5) < @start_day) goto L_No_Event; - if (gettime(5) > @end_day) goto L_No_Event; - if ((gettimetick(2)-TUT_var < 6*7*86400) || (BaseLevel < 42 )) //player must be created at least 6 weeks ago and at least level 42 - goto L_No_Event; - if (FLAGS & FLAG_TOWEL_HelpED) goto L_Towel; - - mes "[Stranger]"; - mes "\"Hello, hello! It's great to see you. Maybe you can help me with a little problem I have.\""; - next; - mes "\"I need some materials to repair my spacesh- ahm, it's not important why I need it.\""; - next; - mes "\"Anyway, I'd be really happy if you can give me " + @iRONINGOT + " Iron Ingots and " + @PINKANTENNA + " Pink Antennas.\""; - next; - mes "\"Do you have that for me?\""; - menu - "Yeah, sure.",L_Items, - "No.",L_close; - -L_Items: - if (countitem("IronIngot") < @iRONINGOT) goto L_No_Item; - if (countitem("PinkAntenna") < @PINKANTENNA) goto L_No_Item; - delitem "IronIngot", @iRONINGOT; - delitem "PinkAntenna", @PINKANTENNA; - getexp @Exp, 0; - FLAGS = FLAGS | FLAG_TOWEL_HelpED; - - mes "[Stranger]"; - mes "\"Great! Thank you!\""; - next; - mes "\"I have a lot of work to do now. But before you leave...\""; - next; - goto L_Towel; - -L_Towel: - getinventorylist; - if (@inventorylist_count == 100) goto L_Full_Inv; - mes "[Stranger]"; - mes "\"On May 25th it is a very special day - Towel Day.\""; - next; - mes "\"To celebrate this I'll ask you some questions about my favourite book, The Hitchhiker's Guide to the Galaxy. If you can answer them, I'll give you something very useful.\""; - next; - mes ""; - mes "[Server]"; - mes "The answers might need to have whitespaces."; - mes "If you're using a client which confirms your answer when pressing space, change this setting before continuing."; - mes ""; - next; - mes "[Stranger]"; - mes "\"The first one is easy.\""; - next; - - setarray @easy_questions$, - "What two words are written in big friendly letters on the back cover?", - "What's the name of the paranoid robot?", - "What is the answer to life, the universe and everything?", - "What is the first name of the author of the hitchhikers guide?", - "What is the last name of the author of the hitchhikers guide?", - "Who is the male human protagonist?", - "Who is the female human protagonist?", - "According to the Guide, space is ____?", - "What is the name of the spaceship which was stolen by the president of the universe?", - "How many heads does Zaphod Beeblebrox have?"; - - setarray @easy_answers_amount,2,2,2,2,2,4,4,2,4,2; - - @random = rand(10); - mes "\"" + @easy_questions$[@random] + "\""; - input @answer$; - - if (@easy_answers_amount[@random] < 4) - goto L_Easy_Skip4; - @quizparam$ = "towelanswer0" + @random + "d"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Easy; - goto L_Easy_Skip4; - -L_Easy_Skip4: - if (@easy_answers_amount[@random] < 3) - goto L_Easy_Skip3; - @quizparam$ = "towelanswer0" + @random + "c"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Easy; - goto L_Easy_Skip3; - -L_Easy_Skip3: - @quizparam$ = "towelanswer0" + @random + "b"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Easy; - - @quizparam$ = "towelanswer0" + @random + "a"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Easy; - - goto L_Wrong_Answer; - -L_Right_Answer_Easy: - mes "[Stranger]"; - mes "\"You're absolutely right. The next one will be more tricky.\""; - next; - - setarray @medium_questions$, - "What is the name of the rock group claiming to be the loudest band in the universe?", - "What star is near Ford's home planet?", - "Which country does the human protagonist come from?", - "What is the name of the computer on The Heart of Gold?", - "What color is a Babel Fish?", - "What did the bowl of petunias think?", - "What body orifice should a babel fish be inserted in to work properly?", - "What is the name of the super computer?", - "What were the second most intelligent creatures on Earth?", - "What race creates the worst poetry in universe?", - "What is the name of the Vogon home planet?", - "What is the name of the Restaurant at the End of the Universe?"; - - setarray @medium_answers_amount,2,2,2,2,2,3,2,2,4,4,2,2; - - @random = rand(12); - mes "\"" + @medium_questions$[@random] + "\""; - input @answer$; - - if (@medium_answers_amount[@random] < 4) - goto L_Medium_Skip4; - - @quizparam$ = "towelanswer1" + @random + "d"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Medium; - goto L_Medium_Skip4; - -L_Medium_Skip4: - if (@medium_answers_amount[@random] < 3) - goto L_Medium_Skip3; - @quizparam$ = "towelanswer1" + @random + "c"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Medium; - goto L_Medium_Skip3; - -L_Medium_Skip3: - @quizparam$ = "towelanswer1" + @random + "b"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Medium; - - @quizparam$ = "towelanswer1" + @random + "a"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Medium; - - goto L_Wrong_Answer; - -L_Right_Answer_Medium: - mes "[Stranger]"; - mes "\"Not bad, not bad. Let's see if you can answer an even more difficult one.\""; - next; - - setarray @hard_questions$, - "Drinking what drink is like having your brain smashed out by a slice of lemon wrapped round a large gold brick?", - "How many pints of beers should you drink before hitchhiking?", - "What initials are carved into Zaphod Beeblebrox's brain?", - "What is Ford Prefect's nickname?", - "Who is responsible for the fjords of Norway?", - "What game is played on earth as a relict of memories to an ancient war?", - "What is the name of the triple-breasted whore from Eroticon VI?", - "Who will insult every living being in the universe, because he is immortal and getting bored?", - "What is the name of the piteous creature that is continually reincarnated and subsequently killed, each time unknowingly, by Arthur Dent?"; - - setarray @hard_answers_amount,4,2,2,2,2,2,2,4,2; - - @random = rand(9); - mes "\"" + @hard_questions$[@random] + "\""; - input @answer$; - - if (@hard_answers_amount[@random] < 4) - goto L_Hard_Skip4; - @quizparam$ = "towelanswer2" + @random + "d"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Hard; - goto L_Hard_Skip4; - -L_Hard_Skip4: - if (@hard_answers_amount[@random] < 3) - goto L_Hard_Skip3; - @quizparam$ = "towelanswer2" + @random + "c"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Hard; - goto L_Hard_Skip3; - -L_Hard_Skip3: - @quizparam$ = "towelanswer2" + @random + "b"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Hard; - - @quizparam$ = "towelanswer2" + @random + "a"; - callfunc "StrangerQuiz"; - if (("###" + @answer$ == @quizanswer$)) - goto L_Right_Answer_Hard; - - goto L_Wrong_Answer; - -L_Right_Answer_Hard: - mes "[Stranger]"; - mes "\"Unbelievable! You're really a wise person.\""; - next; - mes "\"One last question, but this shouldn't be a problem for you.\""; - next; - mes "\"What is the most important item for every hitchhiker to have?\""; - input @answer$; - if (@answer$ != "Towel" && @answer$ != "towel") - goto L_Wrong_Answer; - - mes "[Stranger]"; - mes "\"There you are! A towel is really the most important item for a hitchhiker to have.\""; - next; - mes "\"Please take this.\""; // no full inventory check, this is done before the game - getitem "HitchhikersTowel", 1; - FLAGS = FLAGS | FLAG_TOWEL_COMPLETED; - next; - goto L_Explain; - -L_Explain: - mes "[Stranger]"; - mes "\"This towel is even more useful than usual towels are. If you change its color, it uses a special techno-, ahm, let's say, it can help you to get to other places.\""; - next; - mes "\"Bring me some powder made from gemstones and a bottle of water, and I can prepare it for you.\""; - next; - mes "\"Depending on the color it will bring you to different places. It might wear out after a while and it'll loose its color, but I can prepare it for you again.\""; - next; - mes "\"Since I'm not familar with this plane-, ahm, with this area, I can't tell which places you will end up in.\""; - goto L_close; - -L_No_Event: - mes "[Stranger]"; - mes "\"Hello. Isn't this a beautiful place?\""; - next; - mes "\"And it really comes in handy that I have my towel with me. A towel is about the most massively useful thing an inte- ahm, a person can have.\""; - next; - mes "\"You can read more about that in my favourite book, 'The Hitchhiker's Guide to the Galaxy'.\""; - if (countitem("HitchhikersTowel") > 0) - menu - "Thanks for the advice.",L_close, - "I have my towel with me too.",L_Dye; - goto L_close; - -L_Dye: - mes "[Stranger]"; - mes "\"Wonderful! Let me have a look.\""; - mes "He's taking a very interested look at your towel."; - next; - mes "[Stranger]"; - mes "\"I'm impressed. This is not an usual towel.\""; - next; - menu - "Oh? Can you explain about it?",L_Explain, - "I know. Could you dye it for me?",L_Dye_Towel, - "It's great, isn't it? I have to go now.",L_close; - -L_No_Item: - mes "[Stranger]"; - mes "\"Hu? It seems you haven't.\""; - goto L_close; - -L_Wrong_Answer: - mes "[Stranger]"; - mes "\"Nah, that's wrong. Come back if you want to try again.\""; - goto L_close; - -L_Event_Done: - mes "[Stranger]"; - mes "\"Ah, welcome back. Thanks again for your help.\""; - next; - mes "\"Shall I dye your towel?\""; - menu - "That would be great!",L_Dye_Towel, - "No, thanks.", L_close; - -L_Dye_Towel: - mes "[Stranger]"; - mes "\"Alright, which color do you want?\""; - menu - "Red",L_Red, - "Yellow",L_Yellow, - "White",L_White, - "Orange",L_Orange, - "Pink",L_Pink, - "I changed my mind.", L_close; - -L_Red: - mes "[Stranger]"; - mes "\"Ok, I'll need two bags of Ruby Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("RubyPowder") < 2) goto L_No_Powder; - delitem "RubyPowder", 2; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "RedHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Yellow: - mes "[Stranger]"; - mes "\"Ok, I'll need two bags of Topaz Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("TopazPowder") < 2) goto L_No_Powder; - delitem "TopazPowder", 2; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "YellowHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_White: - mes "[Stranger]"; - mes "\"Ok, I'll need two bags of Diamond Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("DiamondPowder") < 2) goto L_No_Powder; - delitem "DiamondPowder", 2; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "WhiteHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Blue: - mes "[Stranger]"; - mes "\"Ok, I'll need two bags of Sapphire Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("SapphirePowder") < 2) goto L_No_Powder; - delitem "SapphirePowder", 2; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "BlueHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Green: - mes "[Stranger]"; - mes "\"Ok, I'll need two bags of Emerald Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("EmeraldPowder") < 2) goto L_No_Powder; - delitem "EmeraldPowder", 2; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "GreenHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Purple: - mes "[Stranger]"; - mes "\"Ok, I'll need two bags of Amethyst Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("AmethystPowder") < 2) goto L_No_Powder; - delitem "AmethystPowder", 2; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "PurpleHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Orange: - mes "[Stranger]"; - mes "\"Ok, I'll need one bag of Ruby Powder, one bag of Topaz Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("RubyPowder") < 1) goto L_No_Powder; - if (countitem("TopazPowder") < 1) goto L_No_Powder; - delitem "RubyPowder", 1; - delitem "TopazPowder", 1; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "OrangeHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Pink: - mes "[Stranger]"; - mes "\"Ok, I'll need one bag of Ruby Powder, one bag of Diamond Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("RubyPowder") < 1) goto L_No_Powder; - if (countitem("DiamondPowder") < 1) goto L_No_Powder; - delitem "RubyPowder", 1; - delitem "DiamondPowder", 1; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "PinkHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Lime: - mes "[Stranger]"; - mes "\"Ok, I'll need one bag of Emerald Powder, one bag of Topaz Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("EmeraldPowder") < 1) goto L_No_Powder; - if (countitem("TopazPowder") < 1) goto L_No_Powder; - delitem "EmeraldPowder", 1; - delitem "TopazPowder", 1; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "LimeHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_Teal: - mes "[Stranger]"; - mes "\"Ok, I'll need one bag of Emerald Powder, one bag of Sapphire Powder and a bottle of water for that.\""; - next; - if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; - getinventorylist; - if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; - if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("EmeraldPowder") < 1) goto L_No_Powder; - if (countitem("SapphirePowder") < 1) goto L_No_Powder; - delitem "EmeraldPowder", 1; - delitem "SapphirePowder", 1; - delitem "HitchhikersTowel", 1; - delitem "BottleOfWater", 1; - getitem "TealHitchhikersTowel", 1; - mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; - next; - mes "[Stranger]"; - mes "\"Done! It'll use its color after being used, but just come back and I can dye it again for you.\""; - goto L_close; - -L_No_Water: - mes "[Stranger]"; - mes "\"You don't have water.\""; - goto L_close; - -L_No_Powder: - mes "[Stranger]"; - mes "\"You need to bring me enough gem powder in that color. Maybe someone used to mining can help you with that.\""; - goto L_close; - -L_No_Towel: - mes "[Stranger]"; - mes "\"Where's your towel? It is really useful, you should always keep it with you.\""; - goto L_close; - -L_Full_Inv: - mes "[Stranger]"; - mes "\"You carry a lot of stuff with you, don't you? Maybe you should get rid of something.\""; - goto L_close; - -L_close: - @month = 0; - @start_day = 0; - @end_day = 0; - @iRONINGOT = 0; - @PINKANTENNA = 0; - @Exp = 0; - @random = 0; - @quizparam$ = ""; - close; -} |