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-rw-r--r--npc/000-0/sailors.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt
index c2b33a860..38655a45d 100644
--- a/npc/000-0/sailors.txt
+++ b/npc/000-0/sailors.txt
@@ -155,11 +155,11 @@ L_FiresOfSteam:
.@hat=any(TopHat, CaptainHat, SmileyCap, BowlerHat, DesertHat, PirateBandana, KnitHat, RightEyePatch, AntlersHat, BunnyEars, AxeHat, PaperBag, ShroomHat, AFKCap, BrimmedFeatherHat, CatEars, Earmuffs, CorsairHat, SailorHat, ChefHat, SkullMask, LeprechaunHat, PrsmHelmet, ImperialCrown, ClericCap);
.@ha2=any(DarkKnightHelmet, VikingHelmet, TerraniteMask, CenturionHelmet, ChemistHelmet, BullHelmet, DarkHelm, SamuraiHelmet, SamuraiHelmet);
.@che=any(RedknightArmor, AssassinChest, SaviorArmor, TerraniteArmor, GraduationRobe, GoldenWarlordPlate, RedknightArmor);
- .@pan=any(JeansChaps, LeatherTrousers, AssassinPants, TerranitePants, WarlordPants, BromenalPants, ChainmailSkirt, AssassinPants, ChainmailSkirt, AssassinPants);
+ .@pan=any(JeansChaps, LeatherTrousers, AssassinPants, TerranitePants, BromenalPants, ChainmailSkirt, AssassinPants, ChainmailSkirt, AssassinPants);
.@sho=any(DeepBlackBoots, HeliosBoots, WizardMoccasins, WarlordBoots, TerraniteBoots, AssassinBoots, WitchBoots, RedStockings, DeepBlackBoots, DeepBlackBoots);
.@nec=any(BarbarianAmulet, GoldenFourLeafAmulet, PlatinumFourLeafAmulet, BarbarianMasterAmulet, MoubooPendant, LifestonePendant, AlvasusPendant, ToothNecklace);
.@rin=any(GoldenPearlRing, GoldenBlackPearlRing);
- .@glo=any(GoldenArmbands, WarlordGloves, AssassinGloves, TerraniteGloves, ManaGloves, SarabArmlet, LeatherGloves, MinerGloves);
+ .@glo=any(WarlordGloves, AssassinGloves, TerraniteGloves, ManaGloves, SarabArmlet, LeatherGloves, MinerGloves);
.@shi=any(EnchantedHerbBag, RentCart, Barrel, MasterBola, PiouBola, AncientShield, BlueKnightShield, SteelShield, DragonShield, SnakeBola);
.@wpn=any(Setzer, Kitana, Lightsaber, BoneKnife, AncientSword, LongSword, RockKnife, DivineSword, CentaurSpear, Zambacutou, CursedScythe, Halberd, PynRifle, PynGatling, PynShotgun, PynRevolver, Dustynator, ChampionshipBow, BansheeBow, LeaderWand, ImmortalSword, LegendaryWand, ChampionshipBow, BansheeBow, LeaderWand, LegendaryWand);
.@bon=any(Pickaxe, Kanabo, ElficBow, Judgement, ThunderStaff, ReinbooWand, DarkPulsar, Skypiercer, IceGladius, RealBronzeGladius, PurpleBola, KidBola, SilkGloves, ClawPendant, Boots, LuffyxSummerShorts, UglyChristmasSweater, MinerTankTop, ContributorSweater, LinarianSoul, TuxSoul, DeliciousCookie, DarkEggshellHat, Wreath);
@@ -216,15 +216,15 @@ L_FiresOfSteam:
sk_lvup(any(AC_OWL, SA_DRAGONOLOGY, TMW2_SAGE, CR_TRUST, SM_PROVOKE, ALL_FULL_THROTTLE, SA_FREECAST, TF_BACKSLIDING, NV_TRICKDEAD, MG_FIREWALL, SO_FIREWALK, GC_DARKILLUSION));
sk_lvup(any(AC_OWL, SA_DRAGONOLOGY, TMW2_SAGE, CR_TRUST, SM_PROVOKE, ALL_FULL_THROTTLE, SA_FREECAST, TF_BACKSLIDING, NV_TRICKDEAD, MG_FIREWALL, SO_FIREWALK, GC_DARKILLUSION));
sk_lvup(any(TMW2_KALMURK, TMW2_DRAGOKIN, TMW2_LIMERIZER, TMW2_HALHISS));
- sk_lvup(any(TMW2_KALWURF, TMW2_FAIRYKINGDOM, TMW2_FROZENHEART, TMW2_STONEHEART));
+ sk_lvup(any(TMW2_KALWULF, TMW2_FAIRYKINGDOM, TMW2_FROZENHEART, TMW2_STONEHEART));
sk_lvup(any(TMW2_KALBOO, TMW2_KALSPIKE, TMW2_CUTEHEART, TMW2_PLANTKINGDOM, TMW2_FAIRYEMPIRE));
sk_lvup(any(TMW2_FIRSTAID, TMW2_HEALING, TMW2_MAGNUSHEAL, EVOL_AREA_PROVOKE));
sk_lvup(any(TMW2_FIRSTAID, TMW2_HEALING, TMW2_MAGNUSHEAL, EVOL_AREA_PROVOKE));
sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, SM_BASH, AC_CHARGEARROW));
sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, SM_BASH, AC_CHARGEARROW));
sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, SM_BASH, AC_CHARGEARROW));
- sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNING, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, MC_MAMMONITE, SN_SHARPSHOOTING));
- sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNING, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, MC_MAMMONITE, SN_SHARPSHOOTING));
+ sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNINGBOLT, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, MC_MAMMONITE, SN_SHARPSHOOTING));
+ sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNINGBOLT, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, MC_MAMMONITE, SN_SHARPSHOOTING));
sk_lvup(any(TMW2_NILFHEIM, TMW2_JUDGMENT, TMW2_TEMPEST, TMW2_GAIABREAK, TMW2_ARMAGEDDON, TMW2_ALLINONE, ASC_METEORASSAULT, AC_SHOWER, SN_WINDWALK));
sk_lvup(any(TMW2_GDP_MAXPOWER, TMW2_GDP_SPREGEN));
getitembound GuildCoin, rand2(500), 4;