diff options
-rw-r--r-- | db/re/item_db.conf | 2 | ||||
-rw-r--r-- | db/re/mob_db.conf | 2 | ||||
-rw-r--r-- | npc/001-8/hub.txt | 12 |
3 files changed, 8 insertions, 8 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 9bcccdc32..f0233c866 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -5069,8 +5069,6 @@ item_db: ( Buy: 200000 Sell: 18000 Weight: 2600 - Atk: 0 - Matk: -170 Def: 270 Loc: "EQP_HEAD_MID" WeaponLv: 0 diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index 2539c6db9..6842dcc85 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -1128,7 +1128,7 @@ mob_db: ( Attack: [20, 80] Def: 10 Mdef: 300 - ViewRange: 0 + ViewRange: 4 ChaseRange: 12 Size: 0 Race: 2 diff --git a/npc/001-8/hub.txt b/npc/001-8/hub.txt index 177ed38a4..1c54f91e5 100644 --- a/npc/001-8/hub.txt +++ b/npc/001-8/hub.txt @@ -150,10 +150,11 @@ OnCount5: end; OnBegin: - // Scatter some healing items, specially where the weapons are, to mess drop lists + // Scatter some healing items, specially where the weapons are, to mess drop lists; Send armor too makeitem(rand(Acorn, Croconut), 1, "001-8", rand(44,55), rand(46,54)); makeitem(rand(Manana, Carrot), 1, "001-8", rand(24,75), rand(26,74)); makeitem(rand(RoastedMaggot, CherryCake), 1, "001-8", rand(24,75), rand(26,74)); + makeitem(rand(CreasedShirt, CandorShirt), 1, "001-8", rand(24,75), rand(26,74)); HUBscatter(rand(BottleOfDivineWater, BottleOfSewerWater)); // Scatter around whole map a few arrows, a training bow, a knife, a creased shirt and a creased knife @@ -161,7 +162,7 @@ OnBegin: HUBscatter(TrainingBow); HUBscatter(Knife); HUBscatter(CreasedShirt); - HUBscatter(CreasedShort); + HUBscatter(CreasedShorts); // Throw some random stuff on the whole map. HUBscatter(rand(AquadaBox, WoodenLog)); @@ -366,9 +367,10 @@ OnPCLogoutEvent: // You'll be revived/fully healed, and then warped. // FIXME: It will throw you in Nard's ship if you are on logout... - //recovery(getcharid(3)); // Broken - atcommand "#alive \""+strcharinfo(0)+"\""; - percentheal 100, 100; + recovery(getcharid(3)); + // If recovery() is broken: + //atcommand "#alive \""+strcharinfo(0)+"\""; + //percentheal 100, 100; warp "000-1", 22, 22; } @qhub_victor=0; |