diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-02-28 14:53:13 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-02-28 14:53:13 -0300 |
commit | aa68b50ff9b3cf04478115ae4df7d05c22a1cc0f (patch) | |
tree | e460c19a45cad1f2fc4459f494a818c3a62260b4 /npc | |
parent | 2c0a718d6940d4e515e427eb30a916778e34505f (diff) | |
download | serverdata-aa68b50ff9b3cf04478115ae4df7d05c22a1cc0f.tar.gz serverdata-aa68b50ff9b3cf04478115ae4df7d05c22a1cc0f.tar.bz2 serverdata-aa68b50ff9b3cf04478115ae4df7d05c22a1cc0f.tar.xz serverdata-aa68b50ff9b3cf04478115ae4df7d05c22a1cc0f.zip |
Part of 026-1 mechanics
Diffstat (limited to 'npc')
-rw-r--r-- | npc/026-1/ctrl.c | 100 |
1 files changed, 95 insertions, 5 deletions
diff --git a/npc/026-1/ctrl.c b/npc/026-1/ctrl.c index 6137441f7..9151701fe 100644 --- a/npc/026-1/ctrl.c +++ b/npc/026-1/ctrl.c @@ -12,10 +12,10 @@ OnTouch: if (getq(General_Fortress) > 1) goto L_Warp; mesc l(".:: Impregnable Fortress, %sF ::.", "B1"), 3; - msObjective(getq(General_Fortress) == 2, l("* TODO")); + msObjective(getq(General_Fortress) == 2, l("* Obtain clearance")); msObjective($MK_TEMPVAR < MKIF_LV_B1F, l("Minimum wins: %d/%d", $MK_TEMPVAR, MKIF_LV_B2F)); mes ""; - mesc l("Hint: TODO."); + mesc l("Hint: You might need to come back later."); end; L_Warp: @@ -32,17 +32,107 @@ L_Warp: // Disarm & reset everything OnMinute15: -OnMinute30: OnMinute45: -OnMinute00: - delcells "026-1_58_76"; setcells "026-1", 58, 76, 62, 76, 1, "026-1_58_76"; + if (!$@DATA_0261[12]) + delcells "026-1_58_76"; setcells "026-1", 58, 76, 62, 76, 1, "026-1_58_76"; delcells "026-1_25_32"; setcells "026-1", 25, 32, 25, 32, 1, "026-1_25_32"; delcells "026-1_30_32"; setcells "026-1", 30, 32, 30, 32, 1, "026-1_30_32"; setnpcdisplay "#026-1_24_28", NPC_SWITCH_ONLINE; setnpcdisplay "#026-1_26_28", NPC_SWITCH_ONLINE; setnpcdisplay "#026-1_62_28", NPC_SWITCH_ONLINE; + 0261_CheckReset(); end; } // Other misc controllers +function script 0261_GateChange { + if (Sp < MaxSp) end; + if (Hp < MaxHp) end; + $@DATA_0261[12] = true; + percentheal -99, -100; + dispbottom "*snap* - Oh noes, there was a trap!"; + return; +} + +function script 0261_CheckReset { + if ($@DATA_0261[0] == 1 && + $@DATA_0261[1] == 1 && + $@DATA_0261[2] == 1 && + $@DATA_0261[3] == 1 && + $@DATA_0261[4] == 1 && + $@DATA_0261[5] == 1 && + $@DATA_0261[6] == 1 && + $@DATA_0261[7] == 1 && + $@DATA_0261[8] == 1 && + $@DATA_0261[9] == 1 && + $@DATA_0261[10] == 1 && + $@DATA_0261[11] == 1) + .@r=true; + if ($@DATA_0261[0]) + delcells "026-1_D0"; + if ($@DATA_0261[1]) + delcells "026-1_D1"; + if ($@DATA_0261[2]) + delcells "026-1_D2"; + if ($@DATA_0261[3]) + delcells "026-1_D3"; + if ($@DATA_0261[4]) + delcells "026-1_D4"; + if ($@DATA_0261[5]) + delcells "026-1_D5"; + if ($@DATA_0261[6]) + delcells "026-1_D6"; + if ($@DATA_0261[7]) + delcells "026-1_D7"; + if ($@DATA_0261[8]) + delcells "026-1_D8"; + if ($@DATA_0261[9]) + delcells "026-1_D9"; + if ($@DATA_0261[10]) + delcells "026-1_D10"; + if ($@DATA_0261[11]) + delcells "026-1_D11"; + deletearray $@DATA_0261; + if (.@r) { + $@DATA_0261[12] = true; + delcells "026-1_58_76"; + } + return .@r; +} + +026-1,29,76,0 script Important Note#B1F NPC_NO_SPRITE,{ + function noteBegin; + if (getq2(General_Fortress) == 0) noteBegin(); + mesc l("Flip the manaplace?"), 1; + next; + if (askyesno() == ASK_YES) { + .@r=0261_CheckReset(); + if (!.@r) + warp "003-1", 82, 119; + else + setq General_Fortress, 2, 0, 0; + } + close; + +function noteBegin { + mes l("To the monster army:"); + mes ""; + mes l("There has been a lot of movement here as of late."); + mes l("Your Highness does not like it, and you're dirtying the floor faster than staff can clean."); + mes ""; + mes l("Therefore, we have restricted access to and from B0F/B2F."); + mes l("If you could not attend to the meeting (may the king forgive your soul), just restore the objects to their proper position and flip the switch on this manaplace."); + mes ""; + mes l("Be careful to don't flip the manaplace before all objects are ordered correctly."); + mes ""; + mes l("-- The Keeper"); + next; + setq2 General_Fortress, 1; + return; +} + +OnInit: + .distance=3; + end; +} |