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author | Saulc <lucashelaine14@gmail.com> | 2018-02-07 22:26:19 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-02-07 22:26:19 +0100 |
commit | 7d449dc95b10543b595c273a3fc5244a0e92e837 (patch) | |
tree | a9206c2994989b2affddad63e8b416f6266d4fca /npc | |
parent | 6d786005f794bf4e245e9b1b3ad7cf4b6cee9429 (diff) | |
download | serverdata-7d449dc95b10543b595c273a3fc5244a0e92e837.tar.gz serverdata-7d449dc95b10543b595c273a3fc5244a0e92e837.tar.bz2 serverdata-7d449dc95b10543b595c273a3fc5244a0e92e837.tar.xz serverdata-7d449dc95b10543b595c273a3fc5244a0e92e837.zip |
fix quest.db and add Fishing in Tulimshar 003-1
Diffstat (limited to 'npc')
-rw-r--r-- | npc/001-1/_import.txt | 2 | ||||
-rw-r--r-- | npc/001-1/wateranimation.txt | 33 | ||||
-rw-r--r-- | npc/003-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/003-1/eugene.txt (renamed from npc/001-1/eugene.txt) | 11 | ||||
-rw-r--r-- | npc/003-1/wateranimation.txt | 18 |
5 files changed, 23 insertions, 42 deletions
diff --git a/npc/001-1/_import.txt b/npc/001-1/_import.txt index 12b4774e2..886b2a814 100644 --- a/npc/001-1/_import.txt +++ b/npc/001-1/_import.txt @@ -13,7 +13,6 @@ "npc/001-1/doors.txt", "npc/001-1/elmo.txt", "npc/001-1/enora.txt", -"npc/001-1/eugene.txt", "npc/001-1/fexil.txt", "npc/001-1/flyingpiou.txt", "npc/001-1/harbours.txt", @@ -39,5 +38,4 @@ "npc/001-1/taree.txt", "npc/001-1/treeleaf.txt", "npc/001-1/trees.txt", -"npc/001-1/wateranimation.txt", "npc/001-1/xilaxa.txt", diff --git a/npc/001-1/wateranimation.txt b/npc/001-1/wateranimation.txt deleted file mode 100644 index 285a7788f..000000000 --- a/npc/001-1/wateranimation.txt +++ /dev/null @@ -1,33 +0,0 @@ -// Evol scripts. -// Author: -// gumi -// Reid -// Description: -// Water animations, splash, fishes, etc... - -001-1,116,123,0 script #water_animation0 NPC_WATER_SPLASH,{ - - fishing; // begin or continue fishing - close; - -OnInit: - .sex = G_OTHER; - .distance = 5; - end; -} - -001-1,119,102,0 duplicate(#water_animation0) #water_animation1 NPC_WATER_SPLASH -001-1,167,82,0 duplicate(#water_animation0) #water_animation2 NPC_WATER_SPLASH -001-1,167,40,0 duplicate(#water_animation0) #water_animation3 NPC_WATER_SPLASH -001-1,104,127,0 duplicate(#water_animation0) #water_animation4 NPC_WATER_SPLASH -001-1,166,123,0 duplicate(#water_animation0) #water_animation5 NPC_WATER_SPLASH -001-1,181,119,0 duplicate(#water_animation0) #water_animation6 NPC_WATER_SPLASH -001-1,202,114,0 duplicate(#water_animation0) #water_animation7 NPC_WATER_SPLASH -001-1,187,86,0 duplicate(#water_animation0) #water_animation8 NPC_WATER_SPLASH -001-1,32,57,0 duplicate(#water_animation0) #water_animation9 NPC_WATER_SPLASH -001-1,40,144,0 duplicate(#water_animation0) #water_animation10 NPC_WATER_SPLASH -001-1,58,131,0 duplicate(#water_animation0) #water_animation11 NPC_WATER_SPLASH -001-1,76,137,0 duplicate(#water_animation0) #water_animation12 NPC_WATER_SPLASH -001-1,109,132,0 duplicate(#water_animation0) #water_animation13 NPC_WATER_SPLASH -001-1,141,93,0 duplicate(#water_animation0) #water_animation14 NPC_WATER_SPLASH -001-1,168,57,0 duplicate(#water_animation0) #water_animation15 NPC_WATER_SPLASH diff --git a/npc/003-1/_import.txt b/npc/003-1/_import.txt index 22a3ccd53..826b53fb9 100644 --- a/npc/003-1/_import.txt +++ b/npc/003-1/_import.txt @@ -6,6 +6,7 @@ "npc/003-1/constableperry.txt", "npc/003-1/cyndala.txt", "npc/003-1/eomie.txt", +"npc/003-1/eugene.txt", "npc/003-1/gladys.txt", "npc/003-1/inac.txt", "npc/003-1/inar.txt", diff --git a/npc/001-1/eugene.txt b/npc/003-1/eugene.txt index 442b950d8..cfb5e037a 100644 --- a/npc/001-1/eugene.txt +++ b/npc/003-1/eugene.txt @@ -5,13 +5,13 @@ // Description: // Fishman NPC // Quest variable: -// ArtisQuests_Fishman +// TulimsharQuests_Fishman // Quest stages: // 0 - not started // 1 - Eugene asked for items // 2 - completed -001-1,113,120,0 script Eugene NPC_EUGENE,{ +003-1,80,127,0 script Eugene NPC_EUGENE,{ .BaitID = SmallTentacles; .BaitCount = 10; @@ -20,7 +20,7 @@ l("You see a raijin boy, sitting on the edge of the dock."), l("He's holding a fishing rod, while gazing out at the sea."); - .@q = getq(ArtisQuests_Fishman); + .@q = getq(TulimsharQuests_Fishman); if (.@q == 1) goto L_CheckItems; if (.@q == 2) goto L_QuestDone; @@ -35,7 +35,7 @@ l("Sorry, I'm doing other things at the moment."))) { case 1: - setq ArtisQuests_Fishman, 1; + setq TulimsharQuests_Fishman, 1; speech S_FIRST_BLANK_LINE, l("Thank you. I'll wait here."); close; @@ -67,7 +67,7 @@ L_CheckItems: delitem .BaitID, .BaitCount; getitem FishingRod, 1; getitem FishingGuideVolI, 1; - setq ArtisQuests_Fishman, 2; + setq TulimsharQuests_Fishman, 2; close; L_QuestDone: @@ -82,3 +82,4 @@ OnInit: .distance = 2; end; } + diff --git a/npc/003-1/wateranimation.txt b/npc/003-1/wateranimation.txt index 48a4b3cfa..c495e71b8 100644 --- a/npc/003-1/wateranimation.txt +++ b/npc/003-1/wateranimation.txt @@ -5,7 +5,7 @@ // Description: // Water animations, splash, fishes, etc... -003-1,104,100,0 script #water_animation0 NPC_WATER_SPLASH,{ +003-1,83,128,0 script #water_animation0 NPC_WATER_SPLASH,{ fishing; // begin or continue fishing close; @@ -16,4 +16,18 @@ OnInit: end; } -003-1,108,102,0 duplicate(#water_animation0) #water_animation16 NPC_WATER_SPLASH
\ No newline at end of file +003-1,87,125,0 duplicate(#water_animation0) #water_animation1 NPC_WATER_SPLASH +003-1,88,120,0 duplicate(#water_animation0) #water_animation2 NPC_WATER_SPLASH +003-1,76,120,0 duplicate(#water_animation0) #water_animation3 NPC_WATER_SPLASH +003-1,75,127,0 duplicate(#water_animation0) #water_animation4 NPC_WATER_SPLASH +003-1,79,111,0 duplicate(#water_animation0) #water_animation5 NPC_WATER_SPLASH +003-1,82,105,0 duplicate(#water_animation0) #water_animation6 NPC_WATER_SPLASH +003-1,85,110,0 duplicate(#water_animation0) #water_animation7 NPC_WATER_SPLASH +003-1,88,113,0 duplicate(#water_animation0) #water_animation8 NPC_WATER_SPLASH +003-1,86,126,0 duplicate(#water_animation0) #water_animation9 NPC_WATER_SPLASH +003-1,87,132,0 duplicate(#water_animation0) #water_animation10 NPC_WATER_SPLASH +003-1,83,111,0 duplicate(#water_animation0) #water_animation11 NPC_WATER_SPLASH +003-1,78,144,0 duplicate(#water_animation0) #water_animation12 NPC_WATER_SPLASH +003-1,83,140,0 duplicate(#water_animation0) #water_animation13 NPC_WATER_SPLASH +003-1,72,147,0 duplicate(#water_animation0) #water_animation14 NPC_WATER_SPLASH +003-1,72,122,0 duplicate(#water_animation0) #water_animation15 NPC_WATER_SPLASH |