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author | Jesusaves <cpntb1@ymail.com> | 2022-05-17 22:45:03 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-05-17 22:45:03 -0300 |
commit | df4ad6efbf0c385553fc48c028aa4745c25f7e57 (patch) | |
tree | 6abb7e5b6136aaa597953833999ff8fd4ed608e3 /npc/items | |
parent | 56298e9c308eac1ffd967d5a5da174c296a3efdd (diff) | |
download | serverdata-df4ad6efbf0c385553fc48c028aa4745c25f7e57.tar.gz serverdata-df4ad6efbf0c385553fc48c028aa4745c25f7e57.tar.bz2 serverdata-df4ad6efbf0c385553fc48c028aa4745c25f7e57.tar.xz serverdata-df4ad6efbf0c385553fc48c028aa4745c25f7e57.zip |
Make that a permanent bonus to item healing on rebirth
Diffstat (limited to 'npc/items')
-rw-r--r-- | npc/items/rand_sc_heal.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/items/rand_sc_heal.txt b/npc/items/rand_sc_heal.txt index 91ba1a150..1bf582444 100644 --- a/npc/items/rand_sc_heal.txt +++ b/npc/items/rand_sc_heal.txt @@ -41,8 +41,8 @@ function script ItHeal2 { .@min=.@rarity * ((.@type*1) + 1); .@max=.@rarity * ((.@type*2) + 1); - // Healing items always have a bonus positive variation of 1% - .@max+=1; + // Healing items always have a bonus positive variation as you are reborn + .@max+=REBIRTH; // Vitality raises the minimum healing value in 1%, capped at maximum vlaue // It also raises @max up to double |