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author | Jesusaves <cpntb1@ymail.com> | 2019-07-28 17:38:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-07-28 17:38:18 -0300 |
commit | d50cb8eff8d4f143b553cc33401f60baa6b03873 (patch) | |
tree | 84cc44bc983201b82ce96de00eaa1e8ee261d429 /npc/functions/siege.txt | |
parent | 6f018e8ed2d501d266ef47e7449a3fff939548ea (diff) | |
download | serverdata-d50cb8eff8d4f143b553cc33401f60baa6b03873.tar.gz serverdata-d50cb8eff8d4f143b553cc33401f60baa6b03873.tar.bz2 serverdata-d50cb8eff8d4f143b553cc33401f60baa6b03873.tar.xz serverdata-d50cb8eff8d4f143b553cc33401f60baa6b03873.zip |
System-based EXP UP events are now compatible with GM calls.
GM calls still override system-based experience changes.
New syntax for how system-based EXP UP events are to be used. Cap is x2.
Diffstat (limited to 'npc/functions/siege.txt')
-rw-r--r-- | npc/functions/siege.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt index ef14e6e51..95d16ebc2 100644 --- a/npc/functions/siege.txt +++ b/npc/functions/siege.txt @@ -433,9 +433,9 @@ OnRespawn: OnSergeantDeath: if ($GAME_STORYLINE == 2) $MK_TEMPVAR+=1; - getitem StrangeCoin, rand(1,5); + getitem StrangeCoin, rand2(1,5); announce("##2The Monster Sergeant was defeated by "+strcharinfo(0)+"!", bc_all); - $@EXP_EVENT=rand2(101, 103); + $@EXP_EVENT=rand2(1, 3); $@EXP_EVENT_TIME=1; donpcevent "@exprate::OnPlayerCall"; end; @@ -443,9 +443,9 @@ OnSergeantDeath: OnLieutenantDeath: if ($GAME_STORYLINE == 2) $MK_TEMPVAR+=3; - getitem StrangeCoin, rand(5,10); + getitem StrangeCoin, rand2(5,10); announce("##2The Monster Lieutenant was defeated by "+strcharinfo(0)+"!", bc_all); - $@EXP_EVENT=rand2(104, 106); + $@EXP_EVENT=rand2(4, 6); $@EXP_EVENT_TIME=1; donpcevent "@exprate::OnPlayerCall"; end; @@ -453,9 +453,9 @@ OnLieutenantDeath: OnCaptainDeath: if ($GAME_STORYLINE == 2) $MK_TEMPVAR+=5; - getitem StrangeCoin, rand(10,15); + getitem StrangeCoin, rand2(10,15); announce("##2The Monster Captain was defeated by "+strcharinfo(0)+"!", bc_all); - $@EXP_EVENT=rand2(107, 109); + $@EXP_EVENT=rand2(7, 9); $@EXP_EVENT_TIME=1; donpcevent "@exprate::OnPlayerCall"; end; @@ -463,10 +463,10 @@ OnCaptainDeath: OnColonelDeath: if ($GAME_STORYLINE == 2) $MK_TEMPVAR+=7; - getitem StrangeCoin, rand(15,20); + getitem StrangeCoin, rand2(15,20); $MOST_HEROIC$=strcharinfo(0); announce("##2The Monster Colonel was defeated by "+strcharinfo(0)+"!", bc_all); - $@EXP_EVENT=rand2(110, 112); + $@EXP_EVENT=rand2(10, 12); $@EXP_EVENT_TIME=1; donpcevent "@exprate::OnPlayerCall"; end; @@ -474,10 +474,10 @@ OnColonelDeath: OnGeneralDeath: if ($GAME_STORYLINE == 2) $MK_TEMPVAR+=9; - getitem StrangeCoin, rand(20,25); + getitem StrangeCoin, rand2(20,25); $MOST_HEROIC$=strcharinfo(0); announce("##2The Monster General was defeated by "+strcharinfo(0)+"!", bc_all); - $@EXP_EVENT=rand2(113, 115); + $@EXP_EVENT=rand2(13, 15); $@EXP_EVENT_TIME=1; donpcevent "@exprate::OnPlayerCall"; end; |