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authorSaulc <lucashelaine14@gmail.com>2018-01-13 20:50:42 +0100
committerSaulc <lucashelaine14@gmail.com>2018-01-13 20:50:42 +0100
commit20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch)
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diff --git a/npc/commands/debug.txt b/npc/commands/debug.txt
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+function script GlobalDebugMenu {
+ function resetAll {
+ function doReset {
+ resetstatus;
+ resetskill;
+ resetlvl 1;
+ dispbottom l("Reset done!");
+ if (getarg(0,0) == 3)
+ {
+ closedialog;
+ doevent "::OnGlobalQuestReset"; // executes in all quest npcs // FIXME: maybe have a `resetquest` buildin?
+ Zeny = 0;
+ BankVault = 0;
+ clearitem;
+ warp "000-0", 0, 0; // starting point
+ end; // script must end for doevent to execute
+ }
+ return;
+ }
+ clear;
+ setnpcdialogtitle l("Debug - Reset");
+ mes l("What do you want to reset?");
+ select
+ menuimage("actions/abort", l("Abort")),
+ menuimage("actions/reset", l("Reset stats, skills, level")),
+ menuimage("actions/nuke", l("Reset EVERYTHING")),
+ menuimage("actions/back", l("Return to Debug menu"));
+
+ switch (@menu)
+ {
+ case 2:
+ case 3: doReset @menu;
+ }
+
+ return;
+ }
+
+ function changeLevel {
+ clear;
+ setnpcdialogtitle l("Debug - Change level");
+ mes l("To change your base level, use this command:");
+ mes "";
+ mes " " + col("@blvl <" + l("delta") + ">", 3);
+ next;
+ mes l("Example:");
+ mes "@blvl 50";
+ mes " " + l("Raises your base level by 50");
+ mes "@blvl -50";
+ mes " " + l("Reduces your base level by 50");
+ next;
+ mes l("To change your job level, use this command:");
+ mes "";
+ mes " " + col("@jlvl <" + l("delta") + ">", 3);
+ next;
+ mes l("Example:");
+ mes "@jlvl 50";
+ mes " " + l("Raises your job level by 50");
+ mes "@jlvl -50";
+ mes " " + l("Reduces your job level by 50");
+ next;
+ return;
+ }
+ function changeStats {
+ clear;
+ setnpcdialogtitle l("Debug - Change stats");
+ mes l("To change your stats, use these commands:");
+ mes "";
+ mes " " + col("@str <" + l("delta") + ">", 3);
+ mes " " + col("@agi <" + l("delta") + ">", 3);
+ mes " " + col("@vit <" + l("delta") + ">", 3);
+ mes " " + col("@int <" + l("delta") + ">", 3);
+ mes " " + col("@dex <" + l("delta") + ">", 3);
+ mes " " + col("@luk <" + l("delta") + ">", 3);
+ next;
+ mes l("Example:");
+ mes "@int 50";
+ mes " " + l("Raises your Int by 50");
+ mes "@int -50";
+ mes " " + l("Reduces your Int by 50");
+ next;
+ mes l("If you simply wish to get 99 in all stats:");
+ mes "";
+ mes " " + col("@allstats", 3);
+ next;
+ mes l("If you wish to reset your stats:");
+ mes "";
+ mes " " + col("@streset", 3);
+ next;
+ return;
+ }
+ do
+ {
+ clear;
+ setnpcdialogtitle l("Debug");
+ mes l("This menu allows you to modify your account data.");
+ mes "";
+ mes l("What do you want to do?");
+ select
+ menuimage("actions/manage", l("Change my level")),
+ menuimage("actions/manage", l("Change my stats")),
+ menuimage("actions/manage", l("Change my skills")),
+ menuimage("actions/manage", l("Change my appearance")),
+ menuimage("actions/add", l("Create items")),
+ menuimage("actions/add", l("Get money")),
+ menuimage("actions/edit", l("Change my quests")),
+ menuimage("actions/reset", l("Reset")),
+ rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
+
+ .@c = getarg(0,0) ? 2 : 1;
+
+ switch (@menu)
+ {
+ case 1: changeLevel; break;
+ case 2: changeStats; break;
+ case 3: GlobalSkillDebug .@c; break;
+ case 4: BarberDebug .@c; break;
+ case 5: closedialog; clientcommand "createitems"; end;
+ case 6: Zeny = 0x7FFFFFFE; break;
+ case 7: GlobalQuestDebug .@c; break;
+ case 8: resetAll; break;
+ case 9: return;
+ }
+ } while(1);
+}
+
+
+
+- script @debug 32767,{
+ end;
+
+OnCall:
+ if (!debug && !is_admin())
+ {
+ end;
+ }
+ GlobalDebugMenu;
+ closedialog;
+ end;
+
+OnInit:
+ bindatcmd "debug", "@debug::OnCall", 0, 99, 0;
+ // TODO / FIXME: add a @test command that opens the help window for test-server
+}