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authorJesusaves <cpntb1@ymail.com>2020-05-02 04:55:21 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-02 04:55:21 -0300
commitc53d1cfb3d94fb364ceaa123359e5ac7a4b9d065 (patch)
treebf81e547451514a3cab88891f74a0dbafd206c27 /npc/042-3
parent78a36343504d42a6af3d5421ead1b1448fa737e0 (diff)
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Fix several tiny bugs and add some debug level to Jail
On the first live test I'm doing
Diffstat (limited to 'npc/042-3')
-rw-r--r--npc/042-3/jail.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/042-3/jail.txt b/npc/042-3/jail.txt
index a7b49739c..be54ef435 100644
--- a/npc/042-3/jail.txt
+++ b/npc/042-3/jail.txt
@@ -10,6 +10,7 @@
end;
OnKillSlime:
+ debugmes "Slime slain";
.@label$=instance_npcname(.name$)+"::OnKillSlime";
if (!playerattached()) {
debugmes "[ERROR] Player not Attached on Slime Death D:";
@@ -35,6 +36,7 @@ OnFirstSlime:
.@mob=monster(.@m$, .@x, .@y, strmobinfo(1, CopperSlime), CopperSlime, 1, .@label$);
// This should wipe the monster experience value
setunitdata(.@mob, UDT_LEVEL, 1);
+ debugmes "Slime is back";
end;