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authorJesusaves <cpntb1@ymail.com>2020-04-30 00:26:59 -0300
committerJesusaves <cpntb1@ymail.com>2020-04-30 00:26:59 -0300
commit6efb97a3aa229315d7c927d876898c6d2863eabd (patch)
tree1703df9ed43201eb8b49c3690263174c6a0000c9 /npc/042-3/jail.txt
parente5b2352f872148d5e89922b9d19399308c10963c (diff)
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This should warrant players to be arrested, finishing the jail as well.
After this, players can go back and fight Razha (not advised!!) Or they can go forward and step on Kamelot Sewers for the first time...
Diffstat (limited to 'npc/042-3/jail.txt')
-rw-r--r--npc/042-3/jail.txt16
1 files changed, 10 insertions, 6 deletions
diff --git a/npc/042-3/jail.txt b/npc/042-3/jail.txt
index 9c6f065b3..5108d459a 100644
--- a/npc/042-3/jail.txt
+++ b/npc/042-3/jail.txt
@@ -16,18 +16,22 @@ OnKillSlime:
if (@lockpicks)
end;
if (rand2(10000) > 1000) {
- getmapxy(.@m$, .@x, .@y, 0);
- sleep2(1800);
- .@mob=monster(.@m$, .@x, .@y, strmobinfo(1, CopperSlime), CopperSlime, 1, .@label$);
- // This should wipe the monster experience value
- setunitdata(.@mob, UDT_LEVEL, 1);
- end;
+ goto OnFirstSlime;
}
@lockpicks=true;
getitem Lockpicks, 1;
getitem TreasureKey, 1;
end;
+OnFirstSlime:
+ getmapxy(.@m$, .@x, .@y, 0);
+ sleep2(1800);
+ .@mob=monster(.@m$, .@x, .@y, strmobinfo(1, CopperSlime), CopperSlime, 1, .@label$);
+ // This should wipe the monster experience value
+ setunitdata(.@mob, UDT_LEVEL, 1);
+ end;
+
+
// Spawn Siege Towers
OnInstanceInit:
.@m$=instance_mapname(.map$);