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author | Jesusaves <cpntb1@ymail.com> | 2019-06-01 22:09:16 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-01 22:09:16 -0300 |
commit | d56dd53791a0f0b8d6c5fb284ef44a770525f27a (patch) | |
tree | c52102a1d0d9a0952c18e04af2a5f4779cf3fe3f /npc/015-8 | |
parent | 0f1499a322ee3708b3b5c80562e92d32f4f1a5fe (diff) | |
download | serverdata-d56dd53791a0f0b8d6c5fb284ef44a770525f27a.tar.gz serverdata-d56dd53791a0f0b8d6c5fb284ef44a770525f27a.tar.bz2 serverdata-d56dd53791a0f0b8d6c5fb284ef44a770525f27a.tar.xz serverdata-d56dd53791a0f0b8d6c5fb284ef44a770525f27a.zip |
Add the puzzles controller to Sagratha's Cave.
It also comes with a bonus chest/mimic on a "trap" room
Diffstat (limited to 'npc/015-8')
-rw-r--r-- | npc/015-8/_import.txt | 1 | ||||
-rw-r--r-- | npc/015-8/puzzle.txt | 39 |
2 files changed, 40 insertions, 0 deletions
diff --git a/npc/015-8/_import.txt b/npc/015-8/_import.txt index b2d06836b..0258f7cbf 100644 --- a/npc/015-8/_import.txt +++ b/npc/015-8/_import.txt @@ -2,4 +2,5 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/015-8/_mobs.txt", "npc/015-8/config.txt", +"npc/015-8/puzzle.txt", "npc/015-8/sealedshrine.txt", diff --git a/npc/015-8/puzzle.txt b/npc/015-8/puzzle.txt new file mode 100644 index 000000000..902fcc264 --- /dev/null +++ b/npc/015-8/puzzle.txt @@ -0,0 +1,39 @@ +// TMW2 scripts. +// Author: +// Jesusalva +// Description: +// PUZZLES and TRAPS submodule - Sagratha's Cave - 015-8 +// Uses setq3 - setq1 stage 3 +// NPC_FAKIR + NPC_STATUE_FAFA + +// Chasm at third seal +015-8,120,158,0 script #SaggyPuzzleChasm NPC_HIDDEN,0,4,{ + end; +OnTouch: + npctalk3 l("A huge chasm you cannot cross."); + end; +} + +015-8,124,158,0 script #SaggyPuzzleChasmSkip NPC_HIDDEN,0,4,{ + end; +OnTouch: + slide 119, 160; + end; +} + + +// Controls a chest/mimic on the trap room +015-8,0,0,0 script #SaggyChestCtrl NPC_HIDDEN,{ + end; + +OnDelay: + initnpctimer; + end; + +OnTimer80000: + stopnpctimer; +OnInit: + monster "015-8", 119+rand2(-3, 3), 35+rand2(-3, 3), "Treasure Chest", any(BronzeChest,BronzeMimic), 1, "#SaggyChestCtrl::OnDelay"; + end; +} + |