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author | Jesusaves <cpntb1@ymail.com> | 2019-06-03 08:45:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-03 08:45:49 -0300 |
commit | 6ccf5d9edd19f502a58f2b22b9d244052510130a (patch) | |
tree | cc9b9b7ff628931c94fcc1f1fcd6125dddc9156f /npc/015-8/sealedshrine.txt | |
parent | d39218021740cb5b518ff4337f458aa770f43306 (diff) | |
download | serverdata-6ccf5d9edd19f502a58f2b22b9d244052510130a.tar.gz serverdata-6ccf5d9edd19f502a58f2b22b9d244052510130a.tar.bz2 serverdata-6ccf5d9edd19f502a58f2b22b9d244052510130a.tar.xz serverdata-6ccf5d9edd19f502a58f2b22b9d244052510130a.zip |
You can now answer the riddle (blackbox added)
Diffstat (limited to 'npc/015-8/sealedshrine.txt')
-rw-r--r-- | npc/015-8/sealedshrine.txt | 64 |
1 files changed, 60 insertions, 4 deletions
diff --git a/npc/015-8/sealedshrine.txt b/npc/015-8/sealedshrine.txt index 68d46dff0..c356d1408 100644 --- a/npc/015-8/sealedshrine.txt +++ b/npc/015-8/sealedshrine.txt @@ -521,23 +521,79 @@ OnTouch: +// Shrine Statue Control +// SaggyShrineStatue( .name$ ) +function script SaggyShrineStatue { + .@n$=getarg(0); + + // Initial check + if (!MAGIC_LVL || .@q < 4) { + setq HurnscaldQuest_Sagratha, 0, 0, 0; + sc_end SC_CASH_PLUSEXP; + sc_end SC_OVERLAPEXPUP; + sc_start SC_OVERLAPEXPUP, 300000, -20; + warp "Save", 0, 0; + closeclientdialog; + end; + return false; + } + + mesn l("Guardian Statue"); + .@q=getq(HurnscaldQuest_Sagratha); + if (.@q != 4) { + mesq l("..."); + next; + mesc l("The statue doesn't replies."); + close; + } + mesq l("Decipher me... Or I will devour you..."); + next; + mesc l("Take the riddle?"), 1; + mesc l("Time limit for answer: 2 minutes"); + next; + if (askyesno() == ASK_YES) { + // You have unlimited time if you don't close the dialog + addtimer(120000, .@n$+"::OnScheduledDeath"); + if (0158_Riddle_BlackBox()) { + deltimer(.@n$+"::OnScheduledDeath"); + setq1 HurnscaldQuest_Sagratha, 5; + mesn; + mesq l("You shall pass. Beyond this gate, she waits for you."); + next; + mesn; + mesq l("Your worth shall be tested, and from inside, you shall not leave."); + } else { + doevent(.@n$+"::OnScheduledDeath"); + closeclientdialog; + } + } + return; +} // The Sealed Shrine Itself and the guardians 015-8,96,22,0 script #SaggyShrineRight NPC_FAKIR,{ - mesn l("Guardian Statue"); - mesq l("Answer Me... Or I will devour you..."); + SaggyShrineStatue(.name$); close; +OnScheduledDeath: + npctalk3 l("Be devoured!"); + percentheal -100, -100; + end; + OnInit: .distance=5; end; } 015-8,93,22,0 script #SaggyShrineLeft NPC_FAKIR,{ - mesn l("Guardian Statue"); - mesq l("Answer Me... Or I will devour you..."); + SaggyShrineStatue(.name$); close; +OnScheduledDeath: + npctalk3 l("Be devoured!"); + percentheal -100, -100; + end; + OnInit: .distance=5; end; |