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authorJesusaves <cpntb1@ymail.com>2018-06-22 01:15:08 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-22 01:15:08 -0300
commitb855e950619bfc835cf3d6c5958e71a8407f1a75 (patch)
tree69cacdb263c770a8e4461b6bf20cbb047fe4a476 /npc/012-2
parent2ef642d234f5b289e8eac0e93595f03027ee3665 (diff)
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Bandit Lord should be working, and only reward missing. Push to playtest.
Diffstat (limited to 'npc/012-2')
-rw-r--r--npc/012-2/helena.txt9
1 files changed, 8 insertions, 1 deletions
diff --git a/npc/012-2/helena.txt b/npc/012-2/helena.txt
index cf92c48d4..bc9f36296 100644
--- a/npc/012-2/helena.txt
+++ b/npc/012-2/helena.txt
@@ -29,6 +29,8 @@
if (BaseLevel < 45) goto L_Busy;
if (.@q == 4) goto L_BanditLord;
if (.@q == 5) goto L_Busy;
+ if (.@q == 6) goto L_Busy;
+ if (.@q == 7) goto L_Finish;
goto L_Daily;
@@ -180,7 +182,7 @@ L_BanditLord:
mesq l("The @@ is not only a fearsome and ruthless leader. He is strong, and he have tricks on his sleeve.", getmonsterlink(BanditLord));
next;
mesn;
- mesq l("He will summon allies if he think you have the upper hand. So, bring allies yourself, too.");
+ mesq l("He will summon allies if he think you have the upper hand. So take care if you are going ranged.");
next;
mesn;
mesq l("I know another Bandit Lord will take up his place, but the loss of their leader will make bandits scatter long enough.");
@@ -205,6 +207,11 @@ L_BanditLord:
mesq l("One last thing... Good luck. This is a long shot, so don't hesit in running away.");
close;
+L_Finish:
+ mesn;
+ mesq l("Wow");
+ close;
+
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, FairyHat);