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author | Jesusaves <cpntb1@ymail.com> | 2018-06-08 11:28:43 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-08 11:28:43 -0300 |
commit | 5c75bdd070c8b41e1a1104c3ed861578b85456a6 (patch) | |
tree | 3f61d79f9c981d834950522eec3cb7a0f633a974 /npc/006-1 | |
parent | 9304068d65be2c011a2ceb2bbf3805b613dbacc3 (diff) | |
download | serverdata-5c75bdd070c8b41e1a1104c3ed861578b85456a6.tar.gz serverdata-5c75bdd070c8b41e1a1104c3ed861578b85456a6.tar.bz2 serverdata-5c75bdd070c8b41e1a1104c3ed861578b85456a6.tar.xz serverdata-5c75bdd070c8b41e1a1104c3ed861578b85456a6.zip |
Maximum time limit to Crazyfefe's Cave is 20 minutes.
This disregards wave number, but less waves == smaller rewards.
Diffstat (limited to 'npc/006-1')
-rw-r--r-- | npc/006-1/crazyfefe.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 0d30c730e..0a95d21e1 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -113,7 +113,7 @@ L_Explain: mesq l("For short, they had a fight with curses, and now there's a talking statue over his grave which can spawn monsters here."); next; mesn; - mesq l("If you pay the fee, I'll spawn them. You should not fight alone, instead, you need a group of at least three, because, you know, the curse. Or something."); + mesq l("If you pay the fee, I'll spawn them, for no longer than 20 minutes. You should not fight alone, instead, you need a group of at least three, because, you know, the curse. Or something."); next; menu l("I need to think about this."), L_Exit, @@ -134,11 +134,11 @@ L_CaveLogic: if (mobcount("006-1", "Crazyfefe::OnPetDeath") <= 0) goto L_NextRound; - // Victory conditions: Too few players are alive. + // Victory conditions: Too few players are alive OR twenty minutes went on. // WARNING, of dead players still in cave are counted, we might never finish the fight. // And a GM might be called to ban everyone inside. // To enable debug, comment last part of victory condition. - if ($@FEFE_CAVE_PLAYER_COUNT <= rand(1,2)) + if ($@FEFE_CAVE_PLAYER_COUNT <= rand(1,2) || gettimetick(2) >= $@FEFE_DELAY - (60*40)) goto L_CleanUp; // reset timer |