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authorJesusaves <cpntb1@ymail.com>2019-01-11 16:58:50 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-11 16:58:50 -0200
commit63110ff1cfc3dde7ab5c5229591be1840520674a (patch)
tree60cdb1be2069db6a7cefa153b89e1f24aad42c98 /npc/002-1
parentbb94d160d6021ad6521703788d33665cb5f17ae2 (diff)
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Update map warp positions to reflect 000-0-0 update
Diffstat (limited to 'npc/002-1')
-rw-r--r--npc/002-1/arpan.txt40
1 files changed, 16 insertions, 24 deletions
diff --git a/npc/002-1/arpan.txt b/npc/002-1/arpan.txt
index fbcc12ee7..4f33ded0d 100644
--- a/npc/002-1/arpan.txt
+++ b/npc/002-1/arpan.txt
@@ -111,12 +111,24 @@ OnTalk:
setq ShipQuests_Arpan, 1, 0;
deltimer("Magic Arpan::OnSlow");
- mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
+ mesq lg("Yeye, are you finally ready to go?");
next;
- menu
- lg("I only remember I was rescued by you."), L_Story,
- lg("I can't remember anything."), L_OhWell;
+ select
+ l("Yes, I want to find out who I am."),
+ l("No, but what option do I have? I'm railroaded!");
+
+ mes "";
+ mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.");
+ next;
+ if (.@q_julia == 0)
+ setq ShipQuests_Julia, 1;
+ mesq lg("Yaya, you should go see her! She'll be happy to see you.");
+ next;
+ mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
+ setcamnpc "Chest";
+ goto L_Menu;
+
OnClothNotTaken:
showavatar NPC_MAGIC_ARPAN;
@@ -138,26 +150,6 @@ OnEquip:
close;
-L_OhWell:
- mes "";
- mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
- next;
-
- select
- l("And then what happened?");
-
-L_Story:
- mes "";
- mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.");
- next;
- if (.@q_julia == 0)
- setq ShipQuests_Julia, 1;
- mesq lg("Yaya, you should go see her! She'll be happy to see you.");
- next;
- mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
- setcamnpc "Chest";
-
- close;
L_Menu:
mesq l("What yeye could I do for you today?");