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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /npc/000-0-1/narrator.txt | |
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-rw-r--r-- | npc/000-0-1/narrator.txt | 37 |
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diff --git a/npc/000-0-1/narrator.txt b/npc/000-0-1/narrator.txt new file mode 100644 index 000000000..5c7e4788d --- /dev/null +++ b/npc/000-0-1/narrator.txt @@ -0,0 +1,37 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Narrator explain to the player that he is dreaming. +// Variable: +// 0 General_Narrator +// Values: +// 0 PC is in the game introduction. +// 1 PC arrived Artis. + +000-0-1,25,28,0 script Narrator#000-0-1 NPC_NARRATOR,{ + + narrator S_LAST_NEXT, + l("Look, we finally meet."), + l("I think that you already understood, you are asleep."), + l("The ship, La Johanne, has left Drasil Island, finally."), + l("Nard and his crew are taking us to the city of Artis."), + l("There are a lot of things you must be wondering about."), + l("So, search for answers."), + l("..."), + l("Ah, seagulls. We are arriving."), + l("..."), + l("Wake-up!"); + + if (countitem(JohanneKey) == 1) delitem JohanneKey, 1; + setq General_Narrator, 1; + setq ShipQuests_Nard, 6; + savepoint "001-2-22", 50, 38; + warp "001-2-22", 50, 38; + closedialog; + close; + +OnInit: + .sex = G_OTHER; + end; +} |