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author | Jesusaves <cpntb1@ymail.com> | 2020-05-31 20:05:24 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-05-31 20:05:24 +0000 |
commit | fe5196d6dc36e71c548cff0928b7fae335625d52 (patch) | |
tree | c91fadf68748c235ef010ab4704a0d87b45fc0dd /db/re | |
parent | 3aee3a914607623b843bc6085758f0a8ad8cd8fc (diff) | |
download | serverdata-fe5196d6dc36e71c548cff0928b7fae335625d52.tar.gz serverdata-fe5196d6dc36e71c548cff0928b7fae335625d52.tar.bz2 serverdata-fe5196d6dc36e71c548cff0928b7fae335625d52.tar.xz serverdata-fe5196d6dc36e71c548cff0928b7fae335625d52.zip |
Mob ID 1400 - Fortress Gate
A stalwart with 200k HP
Passive Guardian.
It'll protect the Fortress Island.
Destroying it is CRITICAL to conquer the town!
(Death event will remove collision - aka. open the gate)
(As we're using a workaround, though...)
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/mob_db.conf | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index 104a00743..b42608da6 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -9998,6 +9998,25 @@ mob_db: ( // WARNING: ID 1250~1400 PERMANENTLY RESERVED - USE PROHIBTED // Reserved { + Id: 1400 + SpriteName: "FortressGate" + Name: "Fortress Gate" + Lv: 100 + Hp: 200000 + Exp: 10000 + Def: 100 + Mdef: 100 + Race: 3 + Element: (2, 1) + Mode: { + CanMove: false + CanAttack: false + } + WeaponAttacks: { + All: 6000 + } +}, +{ Id: 1493 SpriteName: "GameMaster" Name: "Game Master" |