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authorJesusaves <cpntb1@ymail.com>2019-01-03 21:42:50 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-03 21:42:50 -0200
commite7a15d5f31b270a1f90d168f5a9505703414ef84 (patch)
tree313828b0d98886f5f5ec3400e4407996acd9a8f4 /db/re/mob_db.conf
parent208eaf9cb22bd885790037d19328f66898235957 (diff)
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All monsters have got their specs auto-filled, now I need to use the table
to manually re-adjust them, so they are fine-tuned to this game!
Diffstat (limited to 'db/re/mob_db.conf')
-rw-r--r--db/re/mob_db.conf85
1 files changed, 43 insertions, 42 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index 38db8b413..57dd7bfd9 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -6761,18 +6761,17 @@ mob_db: (
LightGreenDiamond: 2
}
},
-// landmark
{
Id: 1187
SpriteName: "ViciousSquirrel"
Name: "Vicious Squirrel"
Lv: 18
- Hp: 1650
+ Hp: 2163
Sp: 1
- Exp: 18
+ Exp: 33
AttackRange: 1
- Attack: [240, 980]
- Def: 4
+ Attack: [43, 46]
+ Def: 7
Mdef: 300
Stats: {
Str: 9
@@ -6857,9 +6856,9 @@ mob_db: (
SpriteName: "Toto"
Name: "Toto"
Lv: 5
- Hp: 500
+ Hp: 600
Sp: 0
- Exp: 3
+ Exp: 8
JExp: 1
AttackRange: 1
Attack: [230, 235]
@@ -6895,9 +6894,9 @@ mob_db: (
SpriteName: "WhiteCat"
Name: "WhiteCat"
Lv: 5
- Hp: 500
+ Hp: 600
Sp: 0
- Exp: 3
+ Exp: 8
JExp: 1
AttackRange: 1
Attack: [230, 235]
@@ -6933,9 +6932,9 @@ mob_db: (
SpriteName: "BlackCat"
Name: "BlackCat"
Lv: 5
- Hp: 500
+ Hp: 600
Sp: 0
- Exp: 3
+ Exp: 8
JExp: 1
AttackRange: 1
Attack: [230, 235]
@@ -6972,12 +6971,12 @@ mob_db: (
SpriteName: "FireSkull"
Name: "Fire Skull"
Lv: 46
- Hp: 7500
+ Hp: 5541
Sp: 0
- Exp: 500
- JExp: 22
+ Exp: 295
+ JExp: 2
AttackRange: 1
- Attack: [400, 1800]
+ Attack: [181, 201]
Def: 35
Mdef: 0
WalkMask: "WALK_AIR"
@@ -7024,7 +7023,7 @@ mob_db: (
Lv: 20
Hp: 1900
Sp: 0
- Exp: 15
+ Exp: 18
JExp: 2
AttackRange: 1
Attack: [180, 150]
@@ -7071,9 +7070,9 @@ mob_db: (
SpriteName: "GreenDragon"
Name: "Green Dragon"
Lv: 75
- Hp: 25000
+ Hp: 11408
Sp: 1248
- Exp: 2015
+ Exp: 1681
JExp: 107
AttackRange: 6
Attack: [550, 600]
@@ -7122,12 +7121,12 @@ mob_db: (
SpriteName: "Reaper"
Name: "Reaper"
Lv: 100
- Hp: 66666
+ Hp: 10872
Sp: 100
- Exp: 6666
+ Exp: 7886
JExp: 66
- AttackRange: 7
- Attack: [666, 4000]
+ AttackRange: 3
+ Attack: [350, 411]
Def: 1
Mdef: 20
WalkMask: "WALK_AIR"
@@ -7172,12 +7171,12 @@ mob_db: (
SpriteName: "GiantCaveMaggot"
Name: "Giant Cave Maggot"
Lv: 90
- Hp: 95000
+ Hp: 10868
Sp: 0
- Exp: 750
+ Exp: 3322
JExp: 9
AttackRange: 1
- Attack: [400, 500]
+ Attack: [1686, 1962]
Def: 300
Mdef: 0
Stats: {
@@ -7198,7 +7197,7 @@ mob_db: (
CastSensorChase: true
ChangeChase: true
}
- MoveSpeed: 1580
+ MoveSpeed: 1080
AttackDelay: 2450
AttackMotion: 672
DamageMotion: 480
@@ -7274,12 +7273,12 @@ mob_db: (
SpriteName: "OldSnake"
Name: "Old Snake"
Lv: 35
- Hp: 4720
+ Hp: 4208
Sp: 0
- Exp: 65
- JExp: 21
+ Exp: 129
+ JExp: 2
AttackRange: 1
- Attack: [380, 700]
+ Attack: [286, 313]
Def: 24
Mdef: 11
Stats: {
@@ -7404,17 +7403,18 @@ mob_db: (
ChocolateMouboo: 20
}
},
+// 1202 is free
{
Id: 1203
SpriteName: "Michel"
Name: "Michel"
Lv: 75
- Hp: 20000
+ Hp: 9145
Sp: 0
- Exp: 1180
- JExp: 70
+ Exp: 1896
+ JExp: 7
AttackRange: 1
- Attack: [530, 1500]
+ Attack: [320, 367]
Def: 52
Mdef: 22
Stats: {
@@ -7428,7 +7428,7 @@ mob_db: (
ViewRange: 9
ChaseRange: 10
Race: 1
- Element: (9, 1)
+ Element: (9, 3)
Mode: {
CanMove: true
CanAttack: true
@@ -7537,8 +7537,8 @@ mob_db: (
Lv: 50
Hp: 2500
Sp: 0
- Exp: 450
- JExp: 60
+ Exp: 437
+ JExp: 6
AttackRange: 13
Attack: [10, 20]
Def: 80
@@ -7563,7 +7563,7 @@ mob_db: (
ChangeChase: true
}
MoveSpeed: 420
- AttackDelay: 320
+ AttackDelay: 220
AttackMotion: 272
DamageMotion: 900
Drops: {
@@ -7579,8 +7579,8 @@ mob_db: (
Lv: 50
Hp: 2500
Sp: 0
- Exp: 450
- JExp: 60
+ Exp: 437
+ JExp: 6
AttackRange: 15
Attack: [250, 300]
Def: 80
@@ -7621,8 +7621,8 @@ mob_db: (
Lv: 50
Hp: 2500
Sp: 0
- Exp: 450
- JExp: 60
+ Exp: 437
+ JExp: 6
AttackRange: 11
Attack: [100, 200]
Def: 80
@@ -7684,6 +7684,7 @@ mob_db: (
Mode: {
Aggressive: true
CanMove: true
+ Boss: true
CanAttack: true
CastSensorChase: true
ChangeChase: true