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authorJesusaves <cpntb1@ymail.com>2018-05-04 11:10:44 -0300
committerJesusaves <cpntb1@ymail.com>2018-05-04 11:10:44 -0300
commit8bb5f860abd1f85f8d062294cad947210ed42617 (patch)
tree99d73705b5b9f6782a8b10162871227040e2e9e6 /conf/map
parent25cae0da6b5cb2d08c9caa2faa167c4a511d20ca (diff)
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Reduce death penalty from 100% to 7%
Diffstat (limited to 'conf/map')
-rw-r--r--conf/map/battle/exp.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf
index 1a9c8ad43..92bb62083 100644
--- a/conf/map/battle/exp.conf
+++ b/conf/map/battle/exp.conf
@@ -94,10 +94,10 @@ pvp_exp: true
death_penalty_type: 1
// Base exp. penalty rate (Each 100 is 1% of their exp)
-death_penalty_base: 10000
+death_penalty_base: 700
// Job exp. penalty rate (Each 100 is 1% of their exp)
-death_penalty_job: 5000
+death_penalty_job: 500
// When a player dies (to another player), how much zeny should we penalize them with?
// NOTE: It is a percentage of their zeny, so 100 = 1%