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author | Jesusaves <cpntb1@ymail.com> | 2021-04-04 22:57:06 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-04 22:57:06 -0300 |
commit | 3ed03d4d00883b0261519196f329442e511e7098 (patch) | |
tree | 9338043ce1db904f6833fda50589887427a68260 | |
parent | 7d926221879f39716e70c46e46b079d792af4dfc (diff) | |
download | serverdata-3ed03d4d00883b0261519196f329442e511e7098.tar.gz serverdata-3ed03d4d00883b0261519196f329442e511e7098.tar.bz2 serverdata-3ed03d4d00883b0261519196f329442e511e7098.tar.xz serverdata-3ed03d4d00883b0261519196f329442e511e7098.zip |
Reduce in an insignificant way the difficulty at statues
-rw-r--r-- | npc/025-1/ctrl.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c index eecd5ee5d..08974784a 100644 --- a/npc/025-1/ctrl.c +++ b/npc/025-1/ctrl.c @@ -280,7 +280,7 @@ OnStatueBreach: .@y1=.@y-5; .@y2=.@y+5; // Statue Guardians (Lv 70~90) - for (.@i = 0; .@i < 6; ++.@i) { + for (.@i = 0; .@i < 5; ++.@i) { spawnMob(any(AzulSkullSlime, YellowSkullSlime, Forain, GreenDragon, Michel, EliteDuck, Troll, Moonshroom, Terranite, JackO, BlackMamba, Centaur, GoboBear, TerraniteProtector), .@x1, .@y1, .@x2, .@y2); } // Maybe spawn monster governor |