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author | Jesusaves <cpntb1@ymail.com> | 2019-08-30 11:15:09 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-08-30 11:15:09 -0300 |
commit | e36711920aca544f001b1940203393ab0371b8e9 (patch) | |
tree | d69ba13cfb8ec7c854d4f63ccb9ec6dfa4356091 | |
parent | a9f900ad7a4ebccb125004b218408f23978bb3f4 (diff) | |
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Poison is more likely, but there's 1/6 chance of getting bad luck and silenced.
-rw-r--r-- | db/re/item_db.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index a685f4054..f3c95f6eb 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -2292,7 +2292,7 @@ item_db: ( Script: <" sc_start SC_ATTHASTE_POTION1, 30000, 60; if (rand(10000) < 6000) - sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON), rand(20000, 40000), 0; + sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON, SC_POISON), rand(20000, 40000), 0; itemheal 0, rand(10,200); "> }, |