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author | Jesusaves <cpntb1@ymail.com> | 2022-12-12 18:53:54 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-12-12 18:53:54 -0300 |
commit | af43d130ac1855df6996ca8fd5e434b00b8a557b (patch) | |
tree | de8e1cd91328675c3ada391d64cb5d4499e11f58 | |
parent | c6bf3a94b0304005b4594e4efff1e231ff5cfcb9 (diff) | |
download | serverdata-af43d130ac1855df6996ca8fd5e434b00b8a557b.tar.gz serverdata-af43d130ac1855df6996ca8fd5e434b00b8a557b.tar.bz2 serverdata-af43d130ac1855df6996ca8fd5e434b00b8a557b.tar.xz serverdata-af43d130ac1855df6996ca8fd5e434b00b8a557b.zip |
Drop requeriments from Quivers in half
-rw-r--r-- | db/re/item_db.conf | 8 | ||||
-rw-r--r-- | npc/012-5/nicholas.txt | 8 |
2 files changed, 8 insertions, 8 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 9e0c22914..e35415b84 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -6173,7 +6173,7 @@ item_db: ( Name: "Leather Quiver" Type: "IT_ARMOR" Buy: 120000 - Sell: 2700 + Sell: 1500 Weight: 60 Def: 0 Loc: "EQP_ACC_L" @@ -6202,7 +6202,7 @@ item_db: ( Name: "Iron Quiver" Type: "IT_ARMOR" Buy: 240000 - Sell: 5800 + Sell: 3000 Weight: 140 Def: 0 Loc: "EQP_ACC_L" @@ -6223,7 +6223,7 @@ item_db: ( Name: "Bronze Quiver" Type: "IT_ARMOR" Buy: 240000 - Sell: 6200 + Sell: 3200 Weight: 200 Def: 0 Loc: "EQP_ACC_L" @@ -6244,7 +6244,7 @@ item_db: ( Name: "Platinum Quiver" Type: "IT_ARMOR" Buy: 480000 - Sell: 11300 + Sell: 6300 Weight: 210 Def: 0 Loc: "EQP_ACC_L" diff --git a/npc/012-5/nicholas.txt b/npc/012-5/nicholas.txt index 706a84a2e..9ce0e11c9 100644 --- a/npc/012-5/nicholas.txt +++ b/npc/012-5/nicholas.txt @@ -225,16 +225,16 @@ L_Quiver: case 1: goto L_Menu; case 2: - blacksmith_create(LeatherPatch, 35, CottonCloth, 5, LeatherQuiver, 2000); + blacksmith_create(LeatherPatch, 18, CottonCloth, 5, LeatherQuiver, 2000); break; case 3: - blacksmith_create(IronIngot, 16, Coal, 21, IronQuiver, 3000); + blacksmith_create(IronIngot, 8, Coal, 21, IronQuiver, 3000); break; case 4: - blacksmith_create(CopperIngot, 27, TinIngot, 3, BronzeQuiver, 4000); + blacksmith_create(CopperIngot, 14, TinIngot, 3, BronzeQuiver, 4000); break; case 5: - blacksmith_create(PlatinumIngot, 12, IridiumIngot, 5, PlatinumQuiver, 50000); + blacksmith_create(PlatinumIngot, 8, IridiumIngot, 2, PlatinumQuiver, 50000); break; } goto L_Quiver; |