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author | Jesusaves <cpntb1@ymail.com> | 2019-11-19 14:09:30 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-11-19 14:09:30 -0300 |
commit | 67b79be83fda4e59af2164ae2668ce7c2476a6e1 (patch) | |
tree | d70a05e8f7069c2576d0d88177f4d5e91a60da2a | |
parent | 4bd2f8760637f03bd5e757c981d5af1abb22bb1a (diff) | |
download | serverdata-67b79be83fda4e59af2164ae2668ce7c2476a6e1.tar.gz serverdata-67b79be83fda4e59af2164ae2668ce7c2476a6e1.tar.bz2 serverdata-67b79be83fda4e59af2164ae2668ce7c2476a6e1.tar.xz serverdata-67b79be83fda4e59af2164ae2668ce7c2476a6e1.zip |
Lethal Drinking option
-rw-r--r-- | npc/commands/ucp.txt | 11 | ||||
-rw-r--r-- | npc/items/alcohol.txt | 6 |
2 files changed, 14 insertions, 3 deletions
diff --git a/npc/commands/ucp.txt b/npc/commands/ucp.txt index 7b4bce58a..89d533b78 100644 --- a/npc/commands/ucp.txt +++ b/npc/commands/ucp.txt @@ -167,6 +167,14 @@ function script UserCtrlPanel { mes l("Long Text Wall Density: ") + col(l("Compact")+": "+GSET_LONGMENU_DENSITY, 2); + // GSET_ALCOHOL_NOOVERDRINK + // Should players be allowed to drink themselves to death? + if (GSET_ALCOHOL_NOOVERDRINK) + mes l("Lethal overdrinking: ") + col(l("Not allowed"), 1); + else + mes l("Lethal overdrinking: ") + col(l("Allowed"), 2); + + if (strcharinfo(2) == "Monster King") { // GSET_AUTORECEIVE_COINS // Enables/Disable autoreceive strange coins @@ -187,6 +195,7 @@ function script UserCtrlPanel { l("Toggle Soul Menhir automatic saving"), l("Toggle Daily Reward screen"), l("Text Wall Density"), + l("Lethal alcohol overdrinking"), rif(strcharinfo(2) == "Monster King", ("Toggle Autoreceive Event Coins")); mes ""; @@ -211,6 +220,8 @@ function script UserCtrlPanel { GSET_LONGMENU_DENSITY+=1; break; case 5: + GSET_ALCOHOL_NOOVERDRINK=!GSET_ALCOHOL_NOOVERDRINK; break; + case 6: GSET_AUTORECEIVE_COINS=!GSET_AUTORECEIVE_COINS; break; } clear; diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index 80d040f0d..6188f8102 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -45,11 +45,11 @@ OnUse: if (ALC_THRESHOLD) { .@vit=readparam2(bVit); if (@Alcohol+ALC_THRESHOLD > .@vit) { - //dispbottom l("You vomit, you are too drunk for this to have effect anymore."); - dispbottom l("You vomit, you are too drunk and drinking is harmful."); + if (GSET_ALCOHOL_NOOVERDRINK) dispbottom l("You vomit, you are too drunk for this to have effect anymore."); + else dispbottom l("You vomit, you are too drunk and drinking is harmful."); dispbottom l("Raise vitality to be able to drink even more."); sc_start SC_CONFUSION, 5000, 0, 10000, SCFLAG_NOAVOID; // Warning, forces user to use @resync! - //end; // FIXME + if (GSET_ALCOHOL_NOOVERDRINK) end; percentheal -@Alcohol, -@Alcohol; } } |