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author | Jesusaves <cpntb1@ymail.com> | 2021-01-24 17:27:07 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-01-24 17:27:07 -0300 |
commit | 416a864507811fe43c9403f9ba60af156e2c8791 (patch) | |
tree | cbcd1e10dc34ce6b6bf04e8ffae43f6e6e41df8f | |
parent | 57b29ccfc545aa1f135e88d6809be507679b924c (diff) | |
download | serverdata-416a864507811fe43c9403f9ba60af156e2c8791.tar.gz serverdata-416a864507811fe43c9403f9ba60af156e2c8791.tar.bz2 serverdata-416a864507811fe43c9403f9ba60af156e2c8791.tar.xz serverdata-416a864507811fe43c9403f9ba60af156e2c8791.zip |
Commander Cadis: Make the Over100 hunt 50% easier.
Otherwise it would be nearly impossible!
-rw-r--r-- | npc/025-1/commander.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/025-1/commander.txt b/npc/025-1/commander.txt index fe9044a20..b724478b4 100644 --- a/npc/025-1/commander.txt +++ b/npc/025-1/commander.txt @@ -70,6 +70,7 @@ OnInit: case 3: mesn; mesq l("You'll have to slay %s %s for me! I don't care which ones, just SLAY THEM!", fnum(.million), l("monsters of at least level 100")); + mesc l("Each monster will be counted as %d kills.", 2); next; select l("Accept"), @@ -202,9 +203,9 @@ function script CadisQuestCheck { } if (getq(FortressQuest_Over100) == 1) { - // Register the kill + // Register the kill as doubled (to make easier) if (getmonsterinfo(.@mobId, MOB_LV) >= 100) { - setq2 FortressQuest_Over100, getq2(FortressQuest_Over100)+1; + setq2 FortressQuest_Over100, getq2(FortressQuest_Over100)+2; // Report every 1000 kills if (getq2(FortressQuest_Over100) % 1000 == 0) dispbottom l("Cadis : You have slain %s %s out of a million.", fnum(getq2(FortressQuest_SlimeHunter)), l("mobs over lv 100")); |