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author | Jesusaves <cpntb1@ymail.com> | 2018-07-02 17:45:04 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-02 17:45:04 -0300 |
commit | 457bc69832b052167080b54a63c93e475bd3eed9 (patch) | |
tree | 4ab82bcdf67aa34c2170db6657fed51dd528f3e1 | |
parent | 5ac3d58d05798d55f2db1de4bbc46a472eff2545 (diff) | |
download | serverdata-457bc69832b052167080b54a63c93e475bd3eed9.tar.gz serverdata-457bc69832b052167080b54a63c93e475bd3eed9.tar.bz2 serverdata-457bc69832b052167080b54a63c93e475bd3eed9.tar.xz serverdata-457bc69832b052167080b54a63c93e475bd3eed9.zip |
Candor Fight is less likely to finish with 2 players (previous 50%, now 25%)
(each 5 seconds cycle)
-rw-r--r-- | npc/006-1/crazyfefe.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 7e812fc6e..24beb3e63 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -138,7 +138,7 @@ L_CaveLogic: // Victory conditions: Too few players are alive OR twenty minutes went on. // WARNING, if dead players still in cave are counted, we might never finish the fight. // And a GM might be called to ban everyone inside. - if ($@FEFE_CAVE_PLAYER_COUNT <= rand(1,2) && !$@GM_OVERRIDE || gettimetick(2) >= $@FEFE_DELAY - (60*40)) { + if ($@FEFE_CAVE_PLAYER_COUNT <= any(1,1,1,2) && !$@GM_OVERRIDE || gettimetick(2) >= $@FEFE_DELAY - (60*40)) { goto L_CleanUp; } |