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author | Jesusaves <cpntb1@ymail.com> | 2019-03-01 20:45:37 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-01 20:45:37 -0300 |
commit | 77f418ccc63ea813488f96b0c28366abb5a9dbbd (patch) | |
tree | f7bbb487125e731c20ceadd05e02a593f2edf305 | |
parent | c2b002b6c7167455bcf1b8aedfebd74857bff990 (diff) | |
download | serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.tar.gz serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.tar.bz2 serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.tar.xz serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.zip |
This is for Crazyfefe: Improve Emergency Exit intelligence.r08.3_190301
Now when you are flushed out of the world, you'll end up in the closest
town for you. Ships override location when you enter so it should be ok
-rw-r--r-- | npc/000-1/exit.txt | 17 | ||||
-rw-r--r-- | npc/003-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/003-1/town.txt | 9 | ||||
-rw-r--r-- | npc/009-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/009-1/town.txt | 10 | ||||
-rw-r--r-- | npc/012-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/012-1/town.txt | 12 | ||||
-rw-r--r-- | npc/017-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/017-1/town.txt | 9 | ||||
-rw-r--r-- | npc/020-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/020-1/town.txt | 10 | ||||
-rw-r--r-- | npc/024-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/024-1/town.txt | 10 | ||||
-rw-r--r-- | npc/items/teleporter.txt | 4 |
14 files changed, 86 insertions, 1 deletions
diff --git a/npc/000-1/exit.txt b/npc/000-1/exit.txt index c21a7ee60..b1d738471 100644 --- a/npc/000-1/exit.txt +++ b/npc/000-1/exit.txt @@ -8,11 +8,26 @@ OnTouch: OnTalk: OnTalkNearby: - if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2); + // Switch LOCATION$ and warp to nearest town's Soul Menhir + .@lx=array_find($@LOCAMASTER_LOC$, LOCATION$); + if (.@lx >= 0) { + warp $@LOCMASTER_MAP$[.@lx], $@LOCMASTER_X[.@lx], $@LOCMASTER_Y[.@lx]; + end; + } + + //if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2); + if (getsavepoint(0) != "000-1") warp "Save", 0, 0; if (getsavepoint(0) != "000-1") end; savepoint "002-1", 53, 38; warp "002-1", 53, 38; end; +OnInit: + setarray $@LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Nival"; // 018-5 Lilit 024-1 Frostia + setarray $@LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "020-1"; + setarray $@LOCMASTER_X, 34, 40, 26, 86, 119, 56; + setarray $@LOCMASTER_Y, 101, 49, 30, 69, 87, 62; + end; + } diff --git a/npc/003-1/_import.txt b/npc/003-1/_import.txt index 26d57714e..991cdc513 100644 --- a/npc/003-1/_import.txt +++ b/npc/003-1/_import.txt @@ -37,5 +37,6 @@ "npc/003-1/soul-menhir.txt", "npc/003-1/swezanne.txt", "npc/003-1/tinris.txt", +"npc/003-1/town.txt", "npc/003-1/wateranimation.txt", "npc/003-1/well.txt", diff --git a/npc/003-1/town.txt b/npc/003-1/town.txt new file mode 100644 index 000000000..9b99ca1ff --- /dev/null +++ b/npc/003-1/town.txt @@ -0,0 +1,9 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +003-1,60,157,0 script #LocTulim NPC_HIDDEN,4,0,{ + LOCATION$="Tulim"; end; +} diff --git a/npc/009-1/_import.txt b/npc/009-1/_import.txt index e91e09873..abe8b2d99 100644 --- a/npc/009-1/_import.txt +++ b/npc/009-1/_import.txt @@ -10,3 +10,4 @@ "npc/009-1/mapflags.txt", "npc/009-1/soul-menhir.txt", "npc/009-1/teleporter.txt", +"npc/009-1/town.txt", diff --git a/npc/009-1/town.txt b/npc/009-1/town.txt new file mode 100644 index 000000000..df037528d --- /dev/null +++ b/npc/009-1/town.txt @@ -0,0 +1,10 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +009-1,71,24,0 script #LocHalin NPC_HIDDEN,4,1,{ + LOCATION$="Halin"; end; +} +009-1,55,72,0 duplicate(#LocHalin) #LocHalinB 3,1,NPC_HIDDEN diff --git a/npc/012-1/_import.txt b/npc/012-1/_import.txt index c6acc50ba..c9898eea0 100644 --- a/npc/012-1/_import.txt +++ b/npc/012-1/_import.txt @@ -21,4 +21,5 @@ "npc/012-1/soul-menhir.txt", "npc/012-1/statue.txt", "npc/012-1/terezin.txt", +"npc/012-1/town.txt", "npc/012-1/wateranimation.txt", diff --git a/npc/012-1/town.txt b/npc/012-1/town.txt new file mode 100644 index 000000000..036b203f9 --- /dev/null +++ b/npc/012-1/town.txt @@ -0,0 +1,12 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +012-1,78,49,0 script #LocHurns NPC_HIDDEN,3,1,{ + LOCATION$="Hurns"; end; +} +012-1,78,80,0 duplicate(#LocHurns) #LocHurnsS 3,1,NPC_HIDDEN +012-1,54,61,0 duplicate(#LocHurns) #LocHurnsW 1,2,NPC_HIDDEN +012-1,127,60,0 duplicate(#LocHurns) #LocHurnsE 1,2,NPC_HIDDEN diff --git a/npc/017-1/_import.txt b/npc/017-1/_import.txt index 04083c2fc..ea4bbb1a3 100644 --- a/npc/017-1/_import.txt +++ b/npc/017-1/_import.txt @@ -15,4 +15,5 @@ "npc/017-1/signs.txt", "npc/017-1/soul-menhir.txt", "npc/017-1/stranger.txt", +"npc/017-1/town.txt", "npc/017-1/wateranimation.txt", diff --git a/npc/017-1/town.txt b/npc/017-1/town.txt new file mode 100644 index 000000000..74ca14256 --- /dev/null +++ b/npc/017-1/town.txt @@ -0,0 +1,9 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +017-1,219,91,0 script #LocLoF NPC_HIDDEN,1,1,{ + LOCATION$="LoF"; end; +} diff --git a/npc/020-1/_import.txt b/npc/020-1/_import.txt index 8aacf29bc..d297b38d2 100644 --- a/npc/020-1/_import.txt +++ b/npc/020-1/_import.txt @@ -5,4 +5,5 @@ "npc/020-1/misc.txt", "npc/020-1/serge.txt", "npc/020-1/siege.txt", +"npc/020-1/town.txt", "npc/020-1/wateranimation.txt", diff --git a/npc/020-1/town.txt b/npc/020-1/town.txt new file mode 100644 index 000000000..4796d0cbb --- /dev/null +++ b/npc/020-1/town.txt @@ -0,0 +1,10 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +020-1,71,102,0 script #LocNival NPC_HIDDEN,2,0,{ + LOCATION$="Nival"; end; +} +012-1,106,55,0 duplicate(#LocHurns) #LocNivalB 1,1,NPC_HIDDEN diff --git a/npc/024-1/_import.txt b/npc/024-1/_import.txt index 5cad72414..c31784210 100644 --- a/npc/024-1/_import.txt +++ b/npc/024-1/_import.txt @@ -4,3 +4,4 @@ "npc/024-1/guard.txt", "npc/024-1/mapflags.txt", "npc/024-1/teleporter.txt", +"npc/024-1/town.txt", diff --git a/npc/024-1/town.txt b/npc/024-1/town.txt new file mode 100644 index 000000000..f3ddc20c7 --- /dev/null +++ b/npc/024-1/town.txt @@ -0,0 +1,10 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +/*024-1,x,y,0 script #LocFrostia NPC_HIDDEN,2,0,{ + LOCATION$="Frostia"; end; +}*/ + diff --git a/npc/items/teleporter.txt b/npc/items/teleporter.txt index 2b95adc0f..8e5715c94 100644 --- a/npc/items/teleporter.txt +++ b/npc/items/teleporter.txt @@ -70,18 +70,22 @@ OnUse: case 2: warp "017-1", 120, 89; TELEPORTER_TIME=loftel_time(50, .@x); + LOCATION$="LoF"; break; case 3: warp "024-1", 155, 82; TELEPORTER_TIME=loftel_time(360, .@x); + LOCATION$="Frostia"; break; case 4: warp "009-1", 113, 91; TELEPORTER_TIME=loftel_time(360, .@x); + LOCATION$="Halin"; break; case 5: warp "Save", 0, 0; TELEPORTER_TIME=loftel_time(30, .@x); + LOCATION$="Save"; break; } closedialog; |