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author | Jesusaves <cpntb1@ymail.com> | 2019-05-18 17:24:29 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-18 17:24:29 -0300 |
commit | 6ff813be846f3a99ae7069b92bdb98d742c22079 (patch) | |
tree | a82211868eeef2285733ccc14445b18c2857e531 | |
parent | 635096d438207113f8f30b273ea32ac99e756f24 (diff) | |
download | serverdata-6ff813be846f3a99ae7069b92bdb98d742c22079.tar.gz serverdata-6ff813be846f3a99ae7069b92bdb98d742c22079.tar.bz2 serverdata-6ff813be846f3a99ae7069b92bdb98d742c22079.tar.xz serverdata-6ff813be846f3a99ae7069b92bdb98d742c22079.zip |
Blue Sage placeholders.
Make Psi Conscience stronger - small chase, and to prevent you exploiting the
energy balls to damage the Psi - it'll knockback itself 5 tiles when attacked
at melee range. It'll also stun the attacker (cannot move/etc.) for 5 seconds.
-rw-r--r-- | db/re/mob_db.conf | 10 | ||||
-rw-r--r-- | db/re/mob_skill_db.conf | 22 | ||||
-rw-r--r-- | npc/003-0/mages.txt | 14 | ||||
-rw-r--r-- | npc/020-7-1/_import.txt | 5 | ||||
-rw-r--r-- | npc/020-7-1/core.txt | 1 | ||||
-rw-r--r-- | npc/020-7-1/janitors.txt | 64 | ||||
-rw-r--r-- | npc/020-7-1/pagefinders.txt | 45 | ||||
-rw-r--r-- | npc/020-7-1/pagemakers.txt | 54 | ||||
-rw-r--r-- | npc/020-7-1/sage.txt | 21 | ||||
-rw-r--r-- | npc/020-7/_import.txt | 2 | ||||
-rw-r--r-- | npc/020-7/elias.txt | 49 | ||||
-rw-r--r-- | npc/020-7/workers.txt | 132 |
12 files changed, 413 insertions, 6 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index 0c80211f8..101beaf71 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -8378,7 +8378,7 @@ mob_db: ( Lv: 1 Hp: 2032 Sp: 0 - Exp: 5 + Exp: 45 JExp: 8 AttackRange: 1 Attack: [81, 93] @@ -8404,12 +8404,12 @@ mob_db: ( ChangeChase: true CastSensorChase: true } - MoveSpeed: 300 + MoveSpeed: 250 AttackDelay: 1872 AttackMotion: 672 DamageMotion: 200 Drops: { - SulfurPowder: 100 + SulfurPowder: 10 } }, { @@ -8417,7 +8417,7 @@ mob_db: ( SpriteName: "PsiConscience" Name: "Psi Conscience" Lv: 120 - Hp: 48016 + Hp: 58016 Sp: 0 Exp: 70132 JExp: 200 @@ -8438,6 +8438,7 @@ mob_db: ( Race: 2 Element: (0, 1) Mode: { + CanMove: true CanAttack: true Aggressive: true ChangeTargetMelee: true @@ -8445,6 +8446,7 @@ mob_db: ( CastSensorChase: true Boss: true } + MoveSpeed: 5000 AttackDelay: 3072 AttackMotion: 672 DamageMotion: 200 diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 8877371f7..8ab5ca960 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -1255,8 +1255,8 @@ SKILL_COND2 = { /**********************************************************************/ PsiConscience: { - NPC_SUMMONSLAVE: { - SkillState: "MSS_ANY" + NPC_SUMMONMONSTER: { + SkillState: "MSS_ANYTARGET" SkillLevel: 3 Rate: 10000 CastTime: 100 @@ -1265,6 +1265,24 @@ SKILL_COND2 = { CastCondition: "MSC_ALWAYS" val0: 1220 } + NPC_STUNATTACK: { + SkillState: "MSS_ANYTARGET" + SkillLevel: 1 + Rate: 10000 + CastTime: 100 + Delay: 2000 + SkillTarget: "MST_TARGET" + CastCondition: "MSC_CLOSEDATTACKED" + } + TF_BACKSLIDING: { + SkillState: "MSS_ANYTARGET" + SkillLevel: 1 + Rate: 10000 + CastTime: 100 + Delay: 3000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_CLOSEDATTACKED" + } } } diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt index 2ef40f8bd..4b057850a 100644 --- a/npc/003-0/mages.txt +++ b/npc/003-0/mages.txt @@ -26,3 +26,17 @@ // ALL_RESURRECTION (Revive at 10% HP. May insta-kill undead.) // PR_ASPERSIO (Change anyone weapon to holy for 60s. Or 40 defense-disregard holy dmg to undead/evil) // TF_DETOXIFY (cancels poison. 40% MP.) + + +// New skills for storyline: +// Health Conversion (Skill ID# 373, iRO Name: Indulge) +// Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP. + + +// Meditatio (Skill ID# 363) +// When meditating (sitting), you will have a better SP Recovery as well as increase your Maximum SP. This skill also improves the amount of HP that are healed by the Heal skill by 2% per SkillLV (sitting is of course not required). +// 1 Maximum SP +1%, SP Rec +3%, +2% Heal +// 2 Maximum SP +2%, SP Rec +6%, +4% Heal +// 3 Maximum SP +3%, SP Rec +9%, +6% Heal +// 10 Maximum SP +10%, SP Rec +30%, +20% Heal + diff --git a/npc/020-7-1/_import.txt b/npc/020-7-1/_import.txt index e231ccd83..81c8b454d 100644 --- a/npc/020-7-1/_import.txt +++ b/npc/020-7-1/_import.txt @@ -1,3 +1,8 @@ // Map 020-7-1: Blue Sages' Mansion // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/020-7-1/_warps.txt", +"npc/020-7-1/core.txt", +"npc/020-7-1/janitors.txt", +"npc/020-7-1/pagefinders.txt", +"npc/020-7-1/pagemakers.txt", +"npc/020-7-1/sage.txt", diff --git a/npc/020-7-1/core.txt b/npc/020-7-1/core.txt new file mode 100644 index 000000000..8fbb318d2 --- /dev/null +++ b/npc/020-7-1/core.txt @@ -0,0 +1 @@ +// Core functions diff --git a/npc/020-7-1/janitors.txt b/npc/020-7-1/janitors.txt new file mode 100644 index 000000000..1163a2a1c --- /dev/null +++ b/npc/020-7-1/janitors.txt @@ -0,0 +1,64 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// In charge to clear the mess +// helperCleaning* + helperJanitor + +020-7-1,50,63,6 script Pyry NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("I warn about dangers and controls the fights."); + goodbye; + end; + +OnInit: + npcsit; + end; +} + + + +020-7-1,53,39,0 script Nea NPC_BLUESAGEWORKER_FA,{ + npctalk3 l("Crybaby about slimes"); + goodbye; + end; + +OnInit: + npcsit; + end; +} + + + +020-7-1,79,70,0 script Arvo NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("Investigation."); + goodbye; + end; + +OnInit: + end; +} + + + + +020-7-1,62,83,0 script Kristian NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("Same as Arvo."); + goodbye; + end; + +OnInit: + end; +} + + + +020-7-1,40,78,0 script Mirjami NPC_BLUESAGEWORKER_FA,{ + npctalk3 l("Checking storage, could give a reward for completion?"); + goodbye; + end; + +OnInit: + end; +} + diff --git a/npc/020-7-1/pagefinders.txt b/npc/020-7-1/pagefinders.txt new file mode 100644 index 000000000..011239e99 --- /dev/null +++ b/npc/020-7-1/pagefinders.txt @@ -0,0 +1,45 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// Responsible for recovering the lost pages +// helperBookpages* + +020-7-1,36,39,4 script Ensio NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("Collects book pages"); + goodbye; + end; + +OnInit: + npcsit; + end; +} + + + +020-7-1,33,39,4 script Henriikka NPC_BLUESAGEWORKER_FA,{ + npctalk3 l("Currently helping Ensio, not useful"); + goodbye; + end; + +OnInit: + npcsit; + end; +} + + + + + + +020-7-1,45,39,0 script Teuvo NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("Angry generic NPC, hates mages :o"); + goodbye; + end; + +OnInit: + npcsit; + end; +} + diff --git a/npc/020-7-1/pagemakers.txt b/npc/020-7-1/pagemakers.txt new file mode 100644 index 000000000..58188a8ea --- /dev/null +++ b/npc/020-7-1/pagemakers.txt @@ -0,0 +1,54 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// Workers which produces pages +// helperM* + +020-7-1,34,56,0 script Eevert NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("I make illustrations with ink/powders."); + goodbye; + end; + +OnInit: + npcsit; + end; +} + + + +020-7-1,44,56,0 script Janika NPC_BLUESAGEWORKER_FA,{ + npctalk3 l("I make bindings with silk cocoon."); + goodbye; + end; + +OnInit: + end; +} + + + +020-7-1,45,31,4 script Kullervo NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("I make book pages with... something."); + goodbye; + end; + +OnInit: + npcsit; + end; +} + + + +020-7-1,36,31,4 script Santeri NPC_BLUESAGEWORKER_MA,{ + npctalk3 l("I make glue with... not yeti claws, for sure."); + goodbye; + end; + +OnInit: + end; +} + + + diff --git a/npc/020-7-1/sage.txt b/npc/020-7-1/sage.txt new file mode 100644 index 000000000..fcb4e2c6c --- /dev/null +++ b/npc/020-7-1/sage.txt @@ -0,0 +1,21 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// Blue Sage (and officers) + +// Peetu: Move to 020-7 (so, not on this file) + +// Oskari: Need to be placed somewhere here (on this file) + +020-7-1,35,59,0 script The Blue Sage NPC_BLUESAGEWORKER_MA,{ + mesn l("Nikolai, the Blue Sage"); + mes l("The big boss"); + close; + +OnInit: + npcsit; + end; +} + diff --git a/npc/020-7/_import.txt b/npc/020-7/_import.txt index f049965c8..8ba944b64 100644 --- a/npc/020-7/_import.txt +++ b/npc/020-7/_import.txt @@ -1,3 +1,5 @@ // Map 020-7: Blue Sages' Mansion // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/020-7/_warps.txt", +"npc/020-7/elias.txt", +"npc/020-7/workers.txt", diff --git a/npc/020-7/elias.txt b/npc/020-7/elias.txt new file mode 100644 index 000000000..71200e6ce --- /dev/null +++ b/npc/020-7/elias.txt @@ -0,0 +1,49 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// Controls access to Blue Sage Residence +// Minimum level: 36 (implicit) + +// NivalisQuest_BlueSage STRUCTURE +// FIELD 1: +// INVESTIGATION +// 1 - ACCESS GRANTED +// 2~10 - FOLLOW LOGIC +// FIELD 2: +// BOOK MAKING QUEST +// FIELD 3: +// SLIME HUNTING QUEST + +020-7,43,42,0 script #BlueSageEntry NPC_HIDDEN,1,1,{ +OnTouch: + .@q=getq(NivalisQuest_BlueSage); + if (!.@q) { + slide 42, 43; + doevent "Elias::OnAccessDenied"; + } + end; +} + +020-7,40,41,0 script Elias NPC_SAGRATHA,{ + .@q=getq(General_Narrator); + if (.@q < 10) { + npctalk3 l("ERROR/TODO: Explain that library and residence is off-limits"); + } else { + npctalk3 l("ERROR/TODO: Grant access to Blue Sage Library after showing Rakinorf recommendation letter."); + } + goodbye; + end; + +OnAccessDenied: + npctalk3 l("You can't go in there!"); + end; + +OnInit: + .sex=G_MALE; + .distance=5; + end; + +} + diff --git a/npc/020-7/workers.txt b/npc/020-7/workers.txt new file mode 100644 index 000000000..5c4683e95 --- /dev/null +++ b/npc/020-7/workers.txt @@ -0,0 +1,132 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// Resting workers + +020-7,46,30,6 script Miro NPC_BLUESAGEWORKER_MA,{ + function askQuestion; + mesn; + mesq l("I'm so tired... Slimes everywhere... Chaos everywhere... Yawn..."); + next; + mesn; + mesq l("After cleaning for twelve hours straight, they allowed me to rest a bit."); + .@q=getq(NivalisQuest_BlueSage); + switch (.@q) { + case 1: + case 2: + break; + case 3: + case 4: + askQuestion(.Q_VISITOR); + break; + case 5: + case 8: + askQuestion(.Q_HELPER); + break; + case 6: + case 7: + case 9: + case 10: + askQuestion(.Q_VISITOR | .Q_HELPER); + break; + default: + next; + mesn; + mesq l("You did a good job too. Rest a bit, too. There's still one chair."); + close; + } + close; + +function askQuestion { + .@qs=getarg(0); + do { + .@q=getq(NivalisQuest_BlueSage); + next; + select + rif(.@qs & .Q_VISITOR, l("Do you know anything about the strange visitor?")), + rif(.@qs & .Q_HELPER, l("What's your opinion of Peetu and his work?")), + any(l("I need to leave."), l("See you."), l("Bye.")); + mes ""; + switch (@menu) { + case 1: + mesn; + mesq l("With a mask? I really don't know. I'm usually in the workshop and most of the visitors spend their time in the library. Sometimes they come to have a quick look in the workshop too, but I don't really pay attention to that, so... I can't recall a visitor with a mask, sorry."); + break; + case 2: + mesn; + mesq l("Peetu? He is very cautious. It is not like him to make mistakes. After all, he is a elf. Elves are really careful with their jobs."); + next; + mesn; + mesq l("If Nikolai's helpers weren't so carefully chosen, I'd think this was some kind of a bad joke from someone."); + if (is_between(4, 7, .@q)) + setq1 NivalisQuest_BlueSage, .@q + 3; + break; + } + } while (@menu != 3); + close; +} + +OnInit: + // Bitwise questions + .Q_VISITOR=1; + .Q_HELPER=2; + + .sex=G_MALE; + .distance=5; + npcsit; + end; +} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +020-7,50,31,2 script Lenita NPC_BLUESAGEWORKER_FA,{ + goodbye; + end; + +OnInit: + npcsit; + end; +} + + |