// TMW2 Scripts
// Author:
// Jesusalva
// Description:
// Controls Forgotten Shrine
// 01863_RelevanceCheck ( Room ID )
function script 01863_RelevanceCheck {
.@id=getarg(0);
.@q=getq(LoFQuest_Barbara);
.@q2=getq2(LoFQuest_Barbara);
.@q3=getq3(LoFQuest_Barbara);
if (.@q < 3)
Exception("INVALID QUEST STATE, REVCHECK", RB_DEFAULT|RB_ISFATAL);
if (.@q != 3)
return false;
if (.@q3 & .@id)
return false;
return true;
}
// Main Controller for Instanced maps
018-6-3,0,0,0 script #01863_InstCtrl NPC_HIDDEN,{
end;
// Map, x1, y1, x2, y2, mob, amount
function AreaMonsterB {
.@m$=getarg(0);
.@x1=getarg(1);
.@x2=getarg(3);
.@y1=getarg(2);
.@y2=getarg(4);
.@mi=getarg(5);
.@am=getarg(6);
if (!.@am)
return;
areamonster(.@m$, .@x1, .@y1, .@x2, .@y2, strmobinfo(1, .@mi), .@mi, .@am);
//, instance_npcname(.name$)+"::OnKill"+.@mi);
return;
}
// Map, x1, y1, x2, y2, mob, amount, bossID
function AreaMonsterBoss {
.@m$=getarg(0);
.@x1=getarg(1);
.@x2=getarg(3);
.@y1=getarg(2);
.@y2=getarg(4);
.@mi=getarg(5);
.@am=getarg(6);
.@id=getarg(7);
areamonster(.@m$, .@x1, .@y1, .@x2, .@y2, strmobinfo(1, .@mi), .@mi, .@am, instance_npcname(.name$)+"::OnKill"+.@id);
return;
}
OnRoomA:
// True: Must spawn boss, False: Allow to use warps
if (01863_RelevanceCheck(1)) {
mapannounce getmap(), l("BOSS FIGHT!"), bc_map|bc_pc;
AreaMonsterBoss(getmap(), 62, 41, 121, 58, any(HolyPixie, NulityPixie, VanityPixie, TerraniteProtector, GoboBear, Centaur), 1, 1); // Aggressive: 33%
// 6~12 support units
AreaMonsterB(getmap(), 62, 41, 121, 58, BlackSlime, rand2(3,5));
AreaMonsterB(getmap(), 62, 41, 121, 58, DarkLizard, rand2(2,3));
AreaMonsterB(getmap(), 62, 41, 121, 58, BlackScorpion, rand2(1,2));
// 620ms, AD18, tk710 hp 8.7
AreaMonsterB(getmap(), 62, 41, 121, 58, Archant, rand2(0,1));
// 200ms, AD21, tk630 hp 6.4
AreaMonsterB(getmap(), 62, 41, 121, 58, HoodedNinja, any(0,0,1));
}
end;
// Kill boss will use setq3 and also erase any remaining monster
OnKill1:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|1;
killmonsterall(getmap());
end;
OnKill2:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|2;
killmonsterall(getmap());
end;
OnKill4:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|4;
killmonsterall(getmap());
end;
OnKill8:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|8;
killmonsterall(getmap());
end;
OnKill16:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|16;
killmonsterall(getmap());
end;
OnKill32:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|32;
killmonsterall(getmap());
end;
OnKill64:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|64;
killmonsterall(getmap());
end;
OnKill128:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|128;
killmonsterall(getmap());
end;
OnKill256:
.@q3=getq3(LoFQuest_Barbara);
setq3 LoFQuest_Barbara, .@q3|256;
killmonsterall(getmap());
end;
}