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// TMW2 scripts.
// Authors:
//    Pyndragon
//    Jesusalva
// Description:
//    Hand Teleporter (also saves coordinates - @memo)

-	script	LoF Teleporter	NPC_HIDDEN,{
    close;

    // Checks if you can warp
    function loftel_check {
        getmapxy(.@m$, .@x, .@y, 0);
        .@is_hurt=(readparam(Hp) < readparam(MaxHp)*9/10); // <90% hp
        .@is_town=(getmapflag(.@m$, mf_town));
        return (.@is_hurt && !.@is_town);
    }

L_Cooldown:
    mesn;
    mesc l("This teleporter is currently recharging.");
    mesc l("You can use it again in @@.", FuzzyTime(TELEPORTER_TIME));
    close;

OnUse:
    if (TELEPORTER_TIME > gettimetick(2))
        goto L_Cooldown;
    if (readparam(Hp) < readparam(MaxHp)) {
        dispbottom l("You are hurt, and cannot use this.");
        end;
    }
    if (BaseLevel < 20) {
        dispbottom l("This is too powerful to you. Get level 20 before attempting to use.");
        end;
    }

    mesn;
    mesc l("Ozthokk, a great sage from the Land Of Fire, holds secrets of time and space travel.");
    mesc l("This is not magic, it is science!");
    mes "";
    mesc l("PS. Additional reagents may be required for warps.");
    next;

    .@x=reputation("LoF")+countitem(TimeFlask)-1;

    menu
        l("Don't warp"), -,
        l("Land Of Fire Village (@@m)", 50-.@x), L_LoF,
        l("Save Point (@@m)", 30-.@x), L_Save;

    close;

L_Save:
    if (loftel_check()) {
        dispbottom l("You are hurt, and cannot use this.");
    } else {
	    doevent "shake::OnGM";
        warp "Save", 0, 0;
        TELEPORTER_TIME=gettimetick(2)+max((60*30)-(.@x*60), 30);
    }
    closedialog;
    end;

L_LoF:
    if (loftel_check()) {
        dispbottom l("You are hurt, and cannot use this.");
    } else {
	    doevent "shake::OnGM";
        warp "017-1", 120, 89;
        TELEPORTER_TIME=gettimetick(2)+max((60*50)-(.@x*60), 30);
    }
    closedialog;
    end;
}