1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 032-2: Tree Maze warps
032-2,25,178,0 script #032-2_25_178 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 41,136; end;
}
032-2,41,135,0 script #032-2_41_135 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 36,109; end;
}
032-2,36,108,0 script #032-2_36_108 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 34,71; end;
}
032-2,34,70,0 script #032-2_34_70 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 159,56; end;
}
032-2,75,27,0 warp #032-2_75_27 0,0,032-3,121,101
032-2,133,28,0 script #032-2_133_28 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 48,150; end;
}
032-2,177,38,0 script #032-2_177_38 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 53,78; end;
}
032-2,147,67,0 script #032-2_147_67 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 130,72; end;
}
032-2,130,71,0 script #032-2_130_71 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 153,172; end;
}
032-2,165,78,0 script #032-2_165_78 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 117,30; end;
}
032-2,178,89,0 script #032-2_178_89 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 170,107; end;
}
032-2,170,106,0 script #032-2_170_106 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 178,88; end;
}
032-2,168,149,0 script #032-2_168_149 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 146,153; end;
}
032-2,146,152,0 script #032-2_146_152 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 159,56; end;
}
032-2,119,153,0 script #032-2_119_153 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 153,172; end;
}
032-2,87,173,0 script #032-2_87_173 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 145,95; end;
}
032-2,47,166,0 script #032-2_47_166 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 25,179; end;
}
032-2,40,19,0 warp #032-2_40_19 0,0,032-1,53,109
032-2,75,53,0 script #032-2_75_53 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 24,166; end;
}
|