summaryrefslogtreecommitdiff
path: root/npc/027-1/students2.txt
blob: 3de614a4d43b19d2ad242255d740482a5cbc53e4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
// TMW2 Scripts
// Author:
//    jak1
// Description:
//    Random NPC (HF = Human Female)

027-1,134,121,0	script	Student#A02	NPC_ACADEMY_HF,{

studenttalk();
close;

OnTimer1000:
    domovestep();
    end;

OnInit:
    initpath "wait", 1, 0,
             "move", 134, 121,
             "dir", DOWN, 0,
             "wait", 2, 0, 
             "move", 131, 123,  
             "wait", 2, 0,
             "move", 124, 121, 
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 121, 123,
             "wait", 2, 0,
             "move", 114, 121,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 111, 123,
             "wait", 2, 0,
             "move", 103, 121,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 2, 0,
             "move", 111, 117,
             "wait", 2, 0,
             "move", 104, 111,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 111, 113,
             "wait", 2, 0,
             "move", 114, 111,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 121, 113,
             "wait", 2, 0,
             "move", 124, 111,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 131, 113,
             "wait", 1, 0,
             "move", 134, 111,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 131, 103,
             "wait", 1, 0,
             "move", 134, 101,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 131, 103,
             "wait", 1, 0,
             "move", 124, 101,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 121, 103,
             "wait", 1, 0,
             "move", 114, 101,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 111, 103,
             "wait", 1, 0,
             "move", 103, 101,
             "wait", 1, 0, 
             "class", NPC_HIDDEN, 0,
             "wait", 2, 0, 
             "dir", DOWN, 0, 
             "class", NPC_ACADEMY_HF, 0,
             "wait", 1, 0,
             "move", 111, 103,
             "wait", 1, 0,
             "move", 111, 113,
             "wait", 1, 0,
             "move", 121, 113,
             "wait", 1, 0,
             "move", 131, 113,
             "wait", 1, 0,
             "move", 131, 123;

    initialmove;
    initnpctimer;

    .sex = G_FEMALE;
    .distance = 5;
    end;
}