1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
// TMW-2 Script
// Author:
// Jesusalva
// Description:
// Controls the Yetifly Challenge to earn the right to access Lilit
// .@q = LilitQuest_Access
// 0 - Access not granted
// q2 - Number of attempts
// 1 - Access granted
// 2 - Tree Minigame complete.
// It is always cast with an instance in mind
018-5-boss,0,0,0 script #YetiFlyChallengeCtrl NPC_HIDDEN,{
end;
OnCleanUp:
YETIFLY_INSTANCE=0;
end;
OnWarn1:
instance_announce(YETIFLY_INSTANCE, "On your marks!", 0);
addtimer(2000, "#YetiFlyChallengeCtrl::OnWarn2");
end;
OnWarn2:
instance_announce(YETIFLY_INSTANCE, "READY?!", 0);
addtimer(2000, "#YetiFlyChallengeCtrl::OnBegin");
end;
OnBegin:
instance_announce(YETIFLY_INSTANCE, "START!", 0);
@YETIFLY_CYCLE=0;
// No event is bound: Slaying the Yetifly is not planned and thus, without effect.
// It'll vanish along the instance
monster "lilt@"+getcharid(0), 33, 24, l("Yetifly the Mighty"), Yetifly, 1;
addtimer(10000, "#YetiFlyChallengeCtrl::OnCycle");
end;
OnCycle:
if (!(compare(getmap(), "lilt") ) || ispcdead())
end;
@YETIFLY_CYCLE+=1;
// Is it over? Were you victorious?
if (@YETIFLY_CYCLE >= 6) {
setq LilitQuest_Access, 1;
getexp BaseLevel*425, JobLevel*190; // Reference: (35,25). Scalable reward.
warp "018-5", 97, 70;
mesn l("Yetifly the Mighty");
mesq l("Not bad... You can now enter Lilit. If you think you can defeat me, climb the tree and meet me at the top!");
close;
}
// Resume execution
instance_announce(YETIFLY_INSTANCE, l("survive @@ seconds more!", (6-@YETIFLY_CYCLE)*10), 0);
addtimer(10000, "#YetiFlyChallengeCtrl::OnCycle");
end;
}
|