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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 018-2-8: Heroes Hold SS - B3F conf
018-2-8,108,60,0 script #018-2-8_108_60 NPC_CHEST,{
TreasureBox();
specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
close;
OnInit:
.distance=3;
end;
}
018-2-8,113,57,0 script #018-2-8_113_57 NPC_HIDDEN,{
end;
OnDisable:
delcells "018-2-8_113_57"; end;
OnEnable:
OnInit:
setcells "018-2-8", 113, 57, 115, 57, 1, "018-2-8_113_57";
}
018-2-8,113,64,0 script #018-2-8_113_64 NPC_HIDDEN,{
end;
OnDisable:
delcells "018-2-8_113_64"; end;
OnEnable:
OnInit:
setcells "018-2-8", 113, 64, 115, 64, 1, "018-2-8_113_64";
}
018-2-8,89,35,0 script #018-2-8_89_35 NPC_HIDDEN,{
end;
OnDisable:
delcells "018-2-8_89_35"; end;
OnEnable:
OnInit:
setcells "018-2-8", 89, 35, 91, 35, 1, "018-2-8_89_35";
}
018-2-8,69,47,0 script #018-2-8_69_47 NPC_HIDDEN,{
end;
OnDisable:
delcells "018-2-8_69_47"; end;
OnEnable:
OnInit:
setcells "018-2-8", 69, 47, 69, 49, 1, "018-2-8_69_47";
}
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