summaryrefslogtreecommitdiff
path: root/npc/018-2-2/main.txt
blob: 18af62641b471017baf05db844ffab97e0a46f86 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
// TMW2/LoF scripts.
// Authors:
//    TMW-LoF Team
//    Jesusalva
// Description:
//    Controls the four first levels from Heroes Hold

018-2-2,0,0,0	script	#HH_CONTROLLER01	NPC_HIDDEN,{
    end;

// Boss-Slaying related
    function DungeonClear {
        getmapxy(.@m$, .@x, .@y, 0);
        areatimer(.@m$, .@x-15, .@y-15, .@x+15, .@y+15, 100, "#HH_CONTROLLER01::OnFinish");
        unitskilluseid(getcharid(3), BS_GREED, 1, getcharid(3));
        return;
    }

OnFinish:
    if (ispcdead())
        end;
    .@g=getq2(LoFQuest_HH);
    setq2 LoFQuest_HH, .@g|@HH_LEVEL;
    dispbottom l("Dungeon cleared!");
    getitem HeroCoin, @HH_LEVEL*3;
    getexp 4800-@HH_TIMER, @HH_LEVEL*20;
    deltimer("#HH_CONTROLLER01::OnPlayerCycle");
    setpcblock(PCBLOCK_SOFT, true);
    addtimer(4000, "#HH_CONTROLLER01::OnCompulsoryWarp");
    //recovery(getcharid(3));
    end;

OnCompulsoryWarp:
    setpcblock(PCBLOCK_SOFT, false);
    warp "018-2-1", 0, 0;
    end;

OnNoviceBossKilled:
    monster "018-2-2@No", 188, 29, "Novice Dungeon Boss", AlphaMouboo, 1, "#HH_CONTROLLER01::OnNoviceBossKilled";
    DungeonClear();
    end;

OnIntermBossKilled:
    monster "018-2-3@In", 52, 196, "Intermiary Dungeon Boss", FafiDragon, 1, "#HH_CONTROLLER01::OnIntermBossKilled";
    DungeonClear();
    end;

OnAdvancedBossKilled:
    monster "018-2-2@Ad", 52, 29, "Advanced Dungeon Boss", GiantMutatedBat, 1, "#HH_CONTROLLER01::OnAdvancedBossKilled";
    DungeonClear();
    end;

OnExpertBossKilled:
    monster "018-2-3@Ex", 188, 196, "Expert Dungeon Boss", FallenKing1, 1, "#HH_CONTROLLER01::OnExpertBossKilled";
    DungeonClear();
    end;

OnMasterBossKilled:
    if (!playerattached())
        end;
    if ($HEROESHOLD_WINNER$ == "") {
        $HEROESHOLD_WINNER$=strcharinfo(0);
        channelmes("#world", $HEROESHOLD_WINNER$+" is the first player to finish HEROES HOLD Master Dungeon!! GG, dude! %%N");
        announce "All hail ##B"+$HEROESHOLD_WINNER$+"##b, first to complete the ##3HEROES HOLD Master Dungeon!", bc_all|bc_npc;
        getexp 0, 2000;
        getitem PrismGift, 1;
        mesc l("CONGRATULATIONS! You are the first player to finish Heroes Hold Master Dungeon!!"), 2;
        mesc l("You just gained a Prism Gift, and 2000 Job Exp for your bravery!"), 2;
    }
    monster "018-2-5@Ma", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
    DungeonClear();
    end;

// Some cleanup might be needed to don't raise difficulty infinitely
// So every day, at 03:23 AM, if no one is trying the quest, it'll get rid
// of Heroes Hold Master Dungeon
OnClock0323:
    if (getareausers("018-2-5@Ma") == 0) {
        killmonster("018-2-5@Ma", "#HH_CONTROLLER01::OnMasterBossKilled");
        monster "018-2-5@Ma", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";
    }
    end;


// Everytime loop
OnPlayerCycle:
    @HH_TIMER+=1;
    // 25 minutes have passed and your time is over
    if (@HH_TIMER >= 3000) {
        warp "018-2-1", 0, 0;
        dispbottom l("You were rescued by DUSTMAN.");
        end;
    }
    // TODO: Handle traps (We'll use isin() command because you can give 3~4 steps each counter)
    if (rand2(1000) <= @HH_LEVEL) {
        dispbottom l("You set off a trap!");
        heal -(@HH_LEVEL*rand2(2,5)), -(@HH_LEVEL/2);
        if (rand2(250) > readparam2(bVit)) {
            // Determine the dangers of the random trap
            // SC_Bonus(delay, SC, min{, max})
            if (@HH_LEVEL >= HH_MASTER)
                SC_Bonus(10+rand2(20), any(SC_DPOISON, SC_DEEP_SLEEP, SC_BLOODING, SC_CURSE), 1);
            else if (@HH_LEVEL >= HH_EXPERT)
                SC_Bonus(1+rand2(20), any(SC_POISON, SC_CURSE, SC_SILENCE, SC_BURNING, SC_BLIND, SC_SLEEP), 1);
            else if (@HH_LEVEL >= HH_ADVANCED)
                SC_Bonus(1+rand2(10), any(SC_DEC_AGI, SC_POISON, SC_CURSE, SC_SILENCE), 1);
            else if (@HH_LEVEL >= HH_INTERMEDIARY)
                SC_Bonus(1+rand2(5), any(SC_DEC_AGI, SC_COLD, SC_CONFUSION), 1);
        }
    }

    // Continue the execution
    if (compare(getmap(), "018-2-"))
        addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
    end;

// Initialize Variables. Remember this causes a search for On<Difficulty><SeqNumber>. And keep same number or CRASH
OnInit:
    // Novice
    setarray .Novice_Mobs, AngryScorpion,CaveMaggot,MagicGoblin,ViciousSquirrel,AngryBat,RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime,
                           BlueSlime,LavaSlime,RedMushroom,RobinBandit,AngryYellowSlime,OldSnake,GrassSnake,BlackSlime,SmallMagicBif,BronzeChest,
                           Bif;
    setarray .Novice_Ammo,            35,        35,         40,             30,      40,      80,              20,    20,      10,        90,
                                  30,       30,        25,          10,              35,      10,        15,        45,            7,          2,
                             2;

    // Intermiary
    setarray .Interm_Mobs, RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime, BlueSlime,LavaSlime,RedMushroom,RobinBandit,Bif,
                           AngryYellowSlime,OldSnake,GrassSnake,BlackSlime,Wolvern,DarkLizard,BlackScorpion,DustRevolver,MagicBif,SilverChest;
    setarray .Interm_Ammo,       80,              50,    50,      10,        90,        30,       60,        35,          20,  5,
                                          50,      20,        25,        50,    30,        20,           25,           5,      7,          2;

    // Advanced
    setarray .Advanc_Mobs, AngryYellowSlime,Snake,GrassSnake,BlackSlime,Wolvern,DarkLizard,BlackScorpion,DustRevolver,MagicBif,SilverChest,
                           MountainSnake, Yeti, WickedMushroom,Forain,GoldenChest,BigMagicBif,DustGatling,Archant,Bif;
    setarray .Advanc_Ammo,               50,   30,        35,        90,     30,        30,           45,          15,      7,           2,
                                      15,   10,             30,     5,          2,          1,         10,     18,  9;

    // Expert
    setarray .Expert_Mobs, MountainSnake, Yeti, WickedMushroom,Forain,GoldenChest,BigMagicBif,DustGatling,BlackMamba,Terranite, Wolvern,
                           PrismChest, BlueSlime, GreenDragon,Bif,GoboBear;
    setarray .Expert_Ammo,            45,   30,             90,    35,          3,          7,         30,        20,       15,      10,
                                    1,       140,          15, 13,      15;

    // Master
    setarray .Master_Mobs, PrismChest,BlueSlime,MurdererScorpion,Tipiou,AlphaMouboo,BanditLord,Tipiu,GreenDragon,GiantMutatedBat,FallenKing1,
                           FallenKing2, EvilScythe, YetiKing, Tipiu, Yetifly;
    setarray .Master_Ammo,            2,      140,              20,    20,         20,        20,   20,         20,             20,         10,
                                    10,         1,         7,     8,       3;

    end;

OnHHInit:
    initnpctimer;
    end;


// Controls logic for each instance (TODO)
// Initialize each instance (Currently waits 3 seconds, could work with just 4, but better safe than sorry)
OnTimer3000:
    stopnpctimer;
    debugmes "Heroes Hold Monsters: Initializing";

    // HH_Novice
    freeloop(true);
    for (.@i=0;.@i<getarraysize(.Novice_Mobs);.@i++) {
        areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[.@i]), .Novice_Mobs[.@i], .Novice_Ammo[.@i], "#HH_CONTROLLER01::OnNovice"+.@i;
    }
    freeloop(false);

    // HH_INTERMEDIARY
    freeloop(true);
    for (.@i=0;.@i<getarraysize(.Interm_Mobs);.@i++) {
        areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[.@i]), .Interm_Mobs[.@i], .Interm_Ammo[.@i], "#HH_CONTROLLER01::OnInterm"+.@i;
    }
    freeloop(false);

    // HH_ADVANCED
    freeloop(true);
    for (.@i=0;.@i<getarraysize(.Advanc_Mobs);.@i++) {
        areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[.@i]), .Advanc_Mobs[.@i], .Advanc_Ammo[.@i], "#HH_CONTROLLER01::OnAdvanc"+.@i;
    }
    freeloop(false);

    // HH_EXPERT
    freeloop(true);
    for (.@i=0;.@i<getarraysize(.Expert_Mobs);.@i++) {
        areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[.@i]), .Expert_Mobs[.@i], .Expert_Ammo[.@i], "#HH_CONTROLLER01::OnExpert"+.@i;
    }
    freeloop(false);

    // HH_MASTER
    freeloop(true);
    for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) {
        areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
    }
    freeloop(false);

    // Boss for each dungeon
    monster "018-2-2@No", 188, 29, "Novice Dungeon Boss", AlphaMouboo, 1, "#HH_CONTROLLER01::OnNoviceBossKilled";
    monster "018-2-3@In", 52, 196, "Intermiary Dungeon Boss", FafiDragon, 1, "#HH_CONTROLLER01::OnIntermBossKilled";
    monster "018-2-2@Ad", 52, 29, "Advanced Dungeon Boss", GiantMutatedBat, 1, "#HH_CONTROLLER01::OnAdvancedBossKilled";
    monster "018-2-3@Ex", 188, 196, "Expert Dungeon Boss", FallenKing1, 1, "#HH_CONTROLLER01::OnExpertBossKilled";
    monster "018-2-5@Ma", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled";

    // TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon?
    debugmes "Heroes Hold Monsters: Success";
    end;


/////////////////////////////////////////////////////////////////////////////////
// Respawn Arrays (Autogenerated, Python Script at bottom. 14 pages worth.)
// Drop Chances are: 0.05% each luck point, 0.20% each mob level, 0.05% each job experience given
// So killing a Mouboo with 20 luck will give: 1% (luck) + 7% (level) + 0.3% (jexp) => 8.3% drop chance

OnNovice0:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[0])*4)+strmobinfo(7,.Novice_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[0]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[0]), .Novice_Mobs[0], 1, "#HH_CONTROLLER01::OnNovice0"; end;
OnNovice1:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[1])*4)+strmobinfo(7,.Novice_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[1]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[1]), .Novice_Mobs[1], 1, "#HH_CONTROLLER01::OnNovice1"; end;
OnNovice2:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[2])*4)+strmobinfo(7,.Novice_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[2]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[2]), .Novice_Mobs[2], 1, "#HH_CONTROLLER01::OnNovice2"; end;
OnNovice3:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[3])*4)+strmobinfo(7,.Novice_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[3]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[3]), .Novice_Mobs[3], 1, "#HH_CONTROLLER01::OnNovice3"; end;
OnNovice4:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[4])*4)+strmobinfo(7,.Novice_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[4]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[4]), .Novice_Mobs[4], 1, "#HH_CONTROLLER01::OnNovice4"; end;
OnNovice5:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[5])*4)+strmobinfo(7,.Novice_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[5]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[5]), .Novice_Mobs[5], 1, "#HH_CONTROLLER01::OnNovice5"; end;
OnNovice6:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[6])*4)+strmobinfo(7,.Novice_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[6]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[6]), .Novice_Mobs[6], 1, "#HH_CONTROLLER01::OnNovice6"; end;
OnNovice7:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[7])*4)+strmobinfo(7,.Novice_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[7]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[7]), .Novice_Mobs[7], 1, "#HH_CONTROLLER01::OnNovice7"; end;
OnNovice8:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[8])*4)+strmobinfo(7,.Novice_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[8]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[8]), .Novice_Mobs[8], 1, "#HH_CONTROLLER01::OnNovice8"; end;
OnNovice9:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[9])*4)+strmobinfo(7,.Novice_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[9]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[9]), .Novice_Mobs[9], 1, "#HH_CONTROLLER01::OnNovice9"; end;
OnNovice10:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[10])*4)+strmobinfo(7,.Novice_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[10]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[10]), .Novice_Mobs[10], 1, "#HH_CONTROLLER01::OnNovice10"; end;
OnNovice11:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[11])*4)+strmobinfo(7,.Novice_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[11]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[11]), .Novice_Mobs[11], 1, "#HH_CONTROLLER01::OnNovice11"; end;
OnNovice12:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[12])*4)+strmobinfo(7,.Novice_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[12]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[12]), .Novice_Mobs[12], 1, "#HH_CONTROLLER01::OnNovice12"; end;
OnNovice13:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[13])*4)+strmobinfo(7,.Novice_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[13]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[13]), .Novice_Mobs[13], 1, "#HH_CONTROLLER01::OnNovice13"; end;
OnNovice14:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[14])*4)+strmobinfo(7,.Novice_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[14]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[14]), .Novice_Mobs[14], 1, "#HH_CONTROLLER01::OnNovice14"; end;
OnNovice15:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[15])*4)+strmobinfo(7,.Novice_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[15]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[15]), .Novice_Mobs[15], 1, "#HH_CONTROLLER01::OnNovice15"; end;
OnNovice16:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[16])*4)+strmobinfo(7,.Novice_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[16]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[16]), .Novice_Mobs[16], 1, "#HH_CONTROLLER01::OnNovice16"; end;
OnNovice17:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[17])*4)+strmobinfo(7,.Novice_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[17]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[17]), .Novice_Mobs[17], 1, "#HH_CONTROLLER01::OnNovice17"; end;
OnNovice18:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[18])*4)+strmobinfo(7,.Novice_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[18]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[18]), .Novice_Mobs[18], 1, "#HH_CONTROLLER01::OnNovice18"; end;
OnNovice19:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[19])*4)+strmobinfo(7,.Novice_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[19]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[19]), .Novice_Mobs[19], 1, "#HH_CONTROLLER01::OnNovice19"; end;
OnNovice20:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Novice_Mobs[20])*4)+strmobinfo(7,.Novice_Mobs[20])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 1, .@m$, .@x, .@y);}
    fix_mobkill(.Novice_Mobs[20]);
    }
    areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[20]), .Novice_Mobs[20], 1, "#HH_CONTROLLER01::OnNovice20"; end;


OnInterm0:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[0])*4)+strmobinfo(7,.Interm_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[0]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[0]), .Interm_Mobs[0], 1, "#HH_CONTROLLER01::OnInterm0"; end;
OnInterm1:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[1])*4)+strmobinfo(7,.Interm_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[1]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[1]), .Interm_Mobs[1], 1, "#HH_CONTROLLER01::OnInterm1"; end;
OnInterm2:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[2])*4)+strmobinfo(7,.Interm_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[2]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[2]), .Interm_Mobs[2], 1, "#HH_CONTROLLER01::OnInterm2"; end;
OnInterm3:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[3])*4)+strmobinfo(7,.Interm_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[3]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[3]), .Interm_Mobs[3], 1, "#HH_CONTROLLER01::OnInterm3"; end;
OnInterm4:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[4])*4)+strmobinfo(7,.Interm_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[4]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[4]), .Interm_Mobs[4], 1, "#HH_CONTROLLER01::OnInterm4"; end;
OnInterm5:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[5])*4)+strmobinfo(7,.Interm_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[5]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[5]), .Interm_Mobs[5], 1, "#HH_CONTROLLER01::OnInterm5"; end;
OnInterm6:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[6])*4)+strmobinfo(7,.Interm_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[6]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[6]), .Interm_Mobs[6], 1, "#HH_CONTROLLER01::OnInterm6"; end;
OnInterm7:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[7])*4)+strmobinfo(7,.Interm_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[7]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[7]), .Interm_Mobs[7], 1, "#HH_CONTROLLER01::OnInterm7"; end;
OnInterm8:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[8])*4)+strmobinfo(7,.Interm_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[8]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[8]), .Interm_Mobs[8], 1, "#HH_CONTROLLER01::OnInterm8"; end;
OnInterm9:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[9])*4)+strmobinfo(7,.Interm_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[9]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[9]), .Interm_Mobs[9], 1, "#HH_CONTROLLER01::OnInterm9"; end;
OnInterm10:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[10])*4)+strmobinfo(7,.Interm_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[10]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[10]), .Interm_Mobs[10], 1, "#HH_CONTROLLER01::OnInterm10"; end;
OnInterm11:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[11])*4)+strmobinfo(7,.Interm_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[11]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[11]), .Interm_Mobs[11], 1, "#HH_CONTROLLER01::OnInterm11"; end;
OnInterm12:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[12])*4)+strmobinfo(7,.Interm_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[12]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[12]), .Interm_Mobs[12], 1, "#HH_CONTROLLER01::OnInterm12"; end;
OnInterm13:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[13])*4)+strmobinfo(7,.Interm_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[13]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[13]), .Interm_Mobs[13], 1, "#HH_CONTROLLER01::OnInterm13"; end;
OnInterm14:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[14])*4)+strmobinfo(7,.Interm_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[14]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[14]), .Interm_Mobs[14], 1, "#HH_CONTROLLER01::OnInterm14"; end;
OnInterm15:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[15])*4)+strmobinfo(7,.Interm_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[15]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[15]), .Interm_Mobs[15], 1, "#HH_CONTROLLER01::OnInterm15"; end;
OnInterm16:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[16])*4)+strmobinfo(7,.Interm_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[16]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[16]), .Interm_Mobs[16], 1, "#HH_CONTROLLER01::OnInterm16"; end;
OnInterm17:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[17])*4)+strmobinfo(7,.Interm_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[17]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[17]), .Interm_Mobs[17], 1, "#HH_CONTROLLER01::OnInterm17"; end;
OnInterm18:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[18])*4)+strmobinfo(7,.Interm_Mobs[18])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[18]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[18]), .Interm_Mobs[18], 1, "#HH_CONTROLLER01::OnInterm18"; end;
OnInterm19:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Interm_Mobs[19])*4)+strmobinfo(7,.Interm_Mobs[19])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 2, .@m$, .@x, .@y);}
    fix_mobkill(.Interm_Mobs[19]);
    }
    areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[19]), .Interm_Mobs[19], 1, "#HH_CONTROLLER01::OnInterm19"; end;


OnAdvanc0:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[0])*4)+strmobinfo(7,.Advanc_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[0]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[0]), .Advanc_Mobs[0], 1, "#HH_CONTROLLER01::OnAdvanc0"; end;
OnAdvanc1:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[1])*4)+strmobinfo(7,.Advanc_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[1]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[1]), .Advanc_Mobs[1], 1, "#HH_CONTROLLER01::OnAdvanc1"; end;
OnAdvanc2:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[2])*4)+strmobinfo(7,.Advanc_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[2]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[2]), .Advanc_Mobs[2], 1, "#HH_CONTROLLER01::OnAdvanc2"; end;
OnAdvanc3:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[3])*4)+strmobinfo(7,.Advanc_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[3]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[3]), .Advanc_Mobs[3], 1, "#HH_CONTROLLER01::OnAdvanc3"; end;
OnAdvanc4:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[4])*4)+strmobinfo(7,.Advanc_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[4]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[4]), .Advanc_Mobs[4], 1, "#HH_CONTROLLER01::OnAdvanc4"; end;
OnAdvanc5:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[5])*4)+strmobinfo(7,.Advanc_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[5]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[5]), .Advanc_Mobs[5], 1, "#HH_CONTROLLER01::OnAdvanc5"; end;
OnAdvanc6:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[6])*4)+strmobinfo(7,.Advanc_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[6]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[6]), .Advanc_Mobs[6], 1, "#HH_CONTROLLER01::OnAdvanc6"; end;
OnAdvanc7:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[7])*4)+strmobinfo(7,.Advanc_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[7]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[7]), .Advanc_Mobs[7], 1, "#HH_CONTROLLER01::OnAdvanc7"; end;
OnAdvanc8:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[8])*4)+strmobinfo(7,.Advanc_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[8]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[8]), .Advanc_Mobs[8], 1, "#HH_CONTROLLER01::OnAdvanc8"; end;
OnAdvanc9:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[9])*4)+strmobinfo(7,.Advanc_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[9]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[9]), .Advanc_Mobs[9], 1, "#HH_CONTROLLER01::OnAdvanc9"; end;
OnAdvanc10:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[10])*4)+strmobinfo(7,.Advanc_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[10]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[10]), .Advanc_Mobs[10], 1, "#HH_CONTROLLER01::OnAdvanc10"; end;
OnAdvanc11:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[11])*4)+strmobinfo(7,.Advanc_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[11]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[11]), .Advanc_Mobs[11], 1, "#HH_CONTROLLER01::OnAdvanc11"; end;
OnAdvanc12:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[12])*4)+strmobinfo(7,.Advanc_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[12]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[12]), .Advanc_Mobs[12], 1, "#HH_CONTROLLER01::OnAdvanc12"; end;
OnAdvanc13:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[13])*4)+strmobinfo(7,.Advanc_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[13]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[13]), .Advanc_Mobs[13], 1, "#HH_CONTROLLER01::OnAdvanc13"; end;
OnAdvanc14:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[14])*4)+strmobinfo(7,.Advanc_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[14]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[14]), .Advanc_Mobs[14], 1, "#HH_CONTROLLER01::OnAdvanc14"; end;
OnAdvanc15:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[15])*4)+strmobinfo(7,.Advanc_Mobs[15])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[15]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[15]), .Advanc_Mobs[15], 1, "#HH_CONTROLLER01::OnAdvanc15"; end;
OnAdvanc16:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[16])*4)+strmobinfo(7,.Advanc_Mobs[16])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[16]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[16]), .Advanc_Mobs[16], 1, "#HH_CONTROLLER01::OnAdvanc16"; end;
OnAdvanc17:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Advanc_Mobs[17])*4)+strmobinfo(7,.Advanc_Mobs[17])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 4, .@m$, .@x, .@y);}
    fix_mobkill(.Advanc_Mobs[17]);
    }
    areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[17]), .Advanc_Mobs[17], 1, "#HH_CONTROLLER01::OnAdvanc17"; end;


OnExpert0:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[0])*4)+strmobinfo(7,.Expert_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[0]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[0]), .Expert_Mobs[0], 1, "#HH_CONTROLLER01::OnExpert0"; end;
OnExpert1:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[1])*4)+strmobinfo(7,.Expert_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[1]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[1]), .Expert_Mobs[1], 1, "#HH_CONTROLLER01::OnExpert1"; end;
OnExpert2:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[2])*4)+strmobinfo(7,.Expert_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[2]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[2]), .Expert_Mobs[2], 1, "#HH_CONTROLLER01::OnExpert2"; end;
OnExpert3:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[3])*4)+strmobinfo(7,.Expert_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[3]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[3]), .Expert_Mobs[3], 1, "#HH_CONTROLLER01::OnExpert3"; end;
OnExpert4:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[4])*4)+strmobinfo(7,.Expert_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[4]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[4]), .Expert_Mobs[4], 1, "#HH_CONTROLLER01::OnExpert4"; end;
OnExpert5:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[5])*4)+strmobinfo(7,.Expert_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[5]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[5]), .Expert_Mobs[5], 1, "#HH_CONTROLLER01::OnExpert5"; end;
OnExpert6:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[6])*4)+strmobinfo(7,.Expert_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[6]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[6]), .Expert_Mobs[6], 1, "#HH_CONTROLLER01::OnExpert6"; end;
OnExpert7:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[7])*4)+strmobinfo(7,.Expert_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[7]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[7]), .Expert_Mobs[7], 1, "#HH_CONTROLLER01::OnExpert7"; end;
OnExpert8:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[8])*4)+strmobinfo(7,.Expert_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[8]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[8]), .Expert_Mobs[8], 1, "#HH_CONTROLLER01::OnExpert8"; end;
OnExpert9:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[9])*4)+strmobinfo(7,.Expert_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[9]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[9]), .Expert_Mobs[9], 1, "#HH_CONTROLLER01::OnExpert9"; end;
OnExpert10:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[10])*4)+strmobinfo(7,.Expert_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[10]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[10]), .Expert_Mobs[10], 1, "#HH_CONTROLLER01::OnExpert10"; end;
OnExpert11:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[11])*4)+strmobinfo(7,.Expert_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[11]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[11]), .Expert_Mobs[11], 1, "#HH_CONTROLLER01::OnExpert11"; end;
OnExpert12:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[12])*4)+strmobinfo(7,.Expert_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[12]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[12]), .Expert_Mobs[12], 1, "#HH_CONTROLLER01::OnExpert12"; end;
OnExpert13:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[13])*4)+strmobinfo(7,.Expert_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[13]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[13]), .Expert_Mobs[13], 1, "#HH_CONTROLLER01::OnExpert13"; end;
OnExpert14:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Expert_Mobs[14])*4)+strmobinfo(7,.Expert_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 8, .@m$, .@x, .@y);}
    fix_mobkill(.Expert_Mobs[14]);
    }
    areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[14]), .Expert_Mobs[14], 1, "#HH_CONTROLLER01::OnExpert14"; end;


OnMaster0:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[0])*4)+strmobinfo(7,.Master_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[0]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end;
OnMaster1:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[1])*4)+strmobinfo(7,.Master_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[1]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end;
OnMaster2:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[2])*4)+strmobinfo(7,.Master_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[2]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end;
OnMaster3:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[3])*4)+strmobinfo(7,.Master_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[3]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end;
OnMaster4:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[4])*4)+strmobinfo(7,.Master_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[4]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end;
OnMaster5:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[5])*4)+strmobinfo(7,.Master_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[5]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end;
OnMaster6:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[6])*4)+strmobinfo(7,.Master_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[6]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end;
OnMaster7:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[7])*4)+strmobinfo(7,.Master_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[7]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end;
OnMaster8:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[8])*4)+strmobinfo(7,.Master_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[8]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end;
OnMaster9:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[9])*4)+strmobinfo(7,.Master_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[9]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end;
OnMaster10:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[10])*4)+strmobinfo(7,.Master_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[10]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end;
OnMaster11:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[11])*4)+strmobinfo(7,.Master_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[11]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end;
OnMaster12:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[12])*4)+strmobinfo(7,.Master_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[12]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end;
OnMaster13:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[13])*4)+strmobinfo(7,.Master_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[13]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end;
OnMaster14:
    if (playerattached()) {
        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.Master_Mobs[14])*4)+strmobinfo(7,.Master_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);}
    fix_mobkill(.Master_Mobs[14]);
    }
    areamonster "018-2-5@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end;

}

/*python
# df (name, mobs, reward, mapid)
df=[('Novice',   21, 1, 2),
    ('Interm',   20, 2, 3),
    ('Advanc',   18, 4, 2),
    ('Expert',   15, 8, 3),
    ('Master',   15, 16,5)]

for a in df:
    print("\n")
    i=0
    while (i < a[1]):
        print('On%s%d:' % (a[0], i))
        print('    if (playerattached()) {')
        print('        if (rand2(0, 2000) <= readparam2(bLuk)+(strmobinfo(3,.%s_Mobs[%d])*4)+strmobinfo(7,.%s_Mobs[%d])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, %s, .@m$, .@x, .@y);}' % (a[0], i, a[0], i, a[2]))
        print('    fix_mobkill(.%s_Mobs[%d]);' % (a[0],i))
        print('    }')
        print('    areamonster "018-2-%d@%s", 20, 20, 220, 220, strmobinfo(1, .%s_Mobs[%d]), .%s_Mobs[%d], 1, "#HH_CONTROLLER01::On%s%d"; end;' % (a[3], a[0][:2],a[0],i,a[0],i,a[0],i))
        i+=1
*/