1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
|
// TMW2 Scripts
// Author:
// Jesusalva
// Description:
// Chagashroom → Red Plush Wine
// Variables:
// REDWINE_DATE = When the wine started being done
// REDWINE_DONE = When the wine will be ready
// REDWINE_AMMO = How much Wine you're trying to make
// Success Rate is based on how much you're trying to do and how long ago that was
017-3,25,78,0 script Wine Making Barrel NPC_NO_SPRITE,{
goto L_Main;
// redwine_chance()
// Returns chance (0~10,000) to successfully obtain wine
// REDWINE_DONE/REDWINE_DATE is taken in account
function redwine_chance {
.@max=10000;
.@base=REDWINE_DATE;//-(REDWINE_DONE-REDWINE_DATE);
// .@c = how much time is left until completion
// .@d = original amount of time required
// .@e = Current time
.@c=REDWINE_DONE-.@base; //-gettimetick(2);
.@d=REDWINE_DATE-.@base; //-REDWINE_DONE;
.@e=gettimetick(2)-.@base;
// We must divide everything by 10 to cause imprecision
// aka. don't cause overflow bug
.@c=.@c/10;
.@d=.@d/10;
.@e=.@e/10;
//debugmes "%d - %d - %d", .@d, .@e, .@c;
//debugmes "Start - Now - Finish";
if (.@c == 0)
return .@max;
if ($@GM_OVERRIDE) debugmes "Ratio: %d/%d = %d", .@e, .@c, (.@e*.@max)/.@c;
return min(10000, (.@e*.@max)/.@c);
}
L_Main:
if (!REDWINE_DATE) {
mesn;
mesc l("Do you want to make wine?");
next;
select
l("Information"),
l("Yes"),
l("No");
mes "";
switch (@menu) {
case 1:
mesc l("Produced item:");
mesc l("@@", getitemlink(RedPlushWine));
mes "";
mesc l("Cost per two glass:");
mesc l("* @@/@@ @@", countitem(SeaDrops), 1, getitemlink(SeaDrops));
mesc l("* @@/@@ @@", countitem(Plushroom), 1, getitemlink(Plushroom));
mesc l("* @@/@@ @@", countitem(Chagashroom), 30, getitemlink(Chagashroom));
mesc l("* @@ Water Bottle", 1);
next;
break;
case 2:
mesc l("How many batches do you want to produce? (max. 5)");
input .@glass_count;
if (.@glass_count < 1 ||
.@glass_count > 5 ||
countitem(SeaDrops) < .@glass_count ||
countitem(Plushroom) < .@glass_count ||
countitem(Chagashroom) < .@glass_count*30
) {
mesc l("Not enough ingredients or invalid amount."), 1;
break;
}
mesc l("Which water will you use?");
mesc l("The bottom-most the water, the better the bonus.");
menuint
l("Cancel"), -1,
rif(countitem(BottleOfSewerWater) >= .@glass_count, l("Sewer Water")), 0,
rif(countitem(BottleOfSeaWater) >= .@glass_count, l("Sea Water")), 3600,
rif(countitem(BottleOfTonoriWater) >= .@glass_count, l("Tonori Water")), 11760,
rif(countitem(BottleOfWoodlandWater) >= .@glass_count, l("Woodland Water")), 12000,
rif(countitem(BottleOfDivineWater) >= .@glass_count, l("Divine Water")), 21600;
mes "";
if (@menuret < 0)
break;
switch (@menuret) {
case 0:
.@bonus=@menuret;
.@water=BottleOfSewerWater;
break;
case 3600:
.@bonus=@menuret;
.@water=BottleOfSeaWater;
break;
case 11760:
.@bonus=@menuret;
.@water=BottleOfTonoriWater;
break;
case 12000:
.@bonus=@menuret;
.@water=BottleOfWoodlandWater;
break;
case 21600:
.@bonus=@menuret;
.@water=BottleOfDivineWater;
break;
default:
mesc l("Error, invalid return code, blame Saulc"), 1;
mes "==== SCRIPT ABORTED";
close;
}
// Save data
delitem SeaDrops, .@glass_count;
delitem Plushroom, .@glass_count;
delitem Chagashroom, .@glass_count*30;
delitem .@water, .@glass_count;
REDWINE_AMMO=.@glass_count;
REDWINE_DATE=gettimetick(2);
REDWINE_DONE=gettimetick(2)-.@bonus+.mintime;
REDWINE_DONE+=.cuptime*REDWINE_AMMO;
break;
case 3:
close;
break;
}
goto L_Main;
} else {
mesn;
mesc l("Your request for @@ @@ are being fermented for @@.", REDWINE_AMMO, getitemlink(RedPlushWine), FuzzyTime(REDWINE_DATE));
next;
inventoryplace RedPlushWine, REDWINE_AMMO;
mesn;
mes l("Trying to retrieve it now will have @@ % chance to be successful.", redwine_chance()/100);
mes l("Attempt to retrieve it now?");
next;
if (askyesno() == ASK_YES) {
if (rand(1000,10000) < redwine_chance()) {
mesc l("Success!"), 3;
getitem RedPlushWine, REDWINE_AMMO*2;
} else {
mesc l("The wine wasn't ready yet and you lost it..."), 1;
}
REDWINE_DATE=0;
REDWINE_AMMO=0;
}
}
close;
OnInit:
.sex = G_OTHER;
.distance = 4;
// Time to make each batch
.cuptime=(60*60*6);
// Base time to make any amount of cups
.mintime=(60*60*24);
end;
}
|