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// TMW2 scripts.
// Authors:
//    Jesusalva
// Description:
//    Sagratha's House Door

014-5,122,137,0	script	Sagratha Door	NPC_HIDDEN,0,0,{
    end;

L_Magicless:
    npctalk3 l("A mild magic barrier prevents you from entering.");
    dispbottom l("If I only knew some magic...");
    end;

L_Lockpick:
    mesn;
    mesc l("The door is locked!");
    select
        l("Knock on the door?"),
        l("Attempt to lockpick?"),
        l("Leave it alone?");
    mes "";

    if (@menu == 1) {
        mesn l("Sagratha");
        mesq l("No, I don't need monster repellent nor anything! Go away!");
        close;
    } else if (@menu == 2) {
        if (LockPicking(4, 5)) {
            getexp BaseLevel*4, 5;
            mesn;
            mesc l("*click*");
            next;
            mesn l("Sagratha");
            mesq l("Who is there? Are they trying to break my lock again?!");
            next;
            select
                l("Run away?"),
                l("Stay there?");
            mes "";

            if (@menu == 2) {
                mesn l("Sagratha");
                mesq l("Oh my Jesusalva - You broke my lock! Why?!");
                next;
                select
                    l("I need to talk with you!"),
                    l("No reason.");
                mes "";
                if (@menu == 1) {
                    mesn l("Sagratha");
                    mesq l("No, I don't teach magic. No, I'm not interested in @@ affairs.", get_race());
                    next;
                    mesn l("Sagratha");
                    mesq l("Yes, I know when next Alliance's Council meeting will be. No, I don't need anything.");
                    next;
                    mesn l("Sagratha");
                    mesq l("Now begone.");
                } else {
                    mesn l("Sagratha");
                    mesq l("What?! Do my house look like the place to you pratice your thief skills?!");
                    mesq col(l("DIE!"), 1);
                    specialeffect(312, SELF, getcharid(3));
                    percentheal -40, -100;
                }
            }

        } else {
            mesn l("Sagratha");
            mesq l("Who is there? Are they trying to break my lock again?!");
            mesq col(l("DIE!"), 1);
            specialeffect(312, SELF, getcharid(3));
            percentheal -40, -100;
        }
    }
    close;

OnTouch:
    if (!MAGIC_LVL) goto L_Magicless;
    goto L_Lockpick;
    end;

}