1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
// TMW-2 Script
// Author:
// Jesusalva
// Description:
// This NPC is a work on progress. It measures all players equal.
// Controls the whole dungeon feature.
008-0,47,63,0 script Party Master NPC_BRGUARD_SWORD,{
mesn;
if (getcharid(1) > 0) {
mesq l("You're in the \"@@\" party, very good!", getpartyname(getcharid(1)));
next;
} else {
mesq l("I protect a dungeon for PARTIES. You're not on a party, get moving.");
close;
}
mesn;
mesq l("I protect a very dangerous dungeon, and it is so dangerous, that only parties can go in.");
next;
if (strcharinfo(0) != getpartyleader(getcharid(1))) goto L_NotYou;
mesn;
mesq l("There are five floors, and they're all very dangerous. But there are riches to be found.");
next;
mesn;
mesq l("You also can't stay there forever! You will have about 20 minutes to entirely clear it out and defeat the last boss.");
if (!party_expon(getcharid(1)))
mesc l("Note: Your party is currently not sharing experience, and will suffer a time penalty. Your time will be halved."), 6;
next;
// Get info about your party, and backup it
getpartymember(getcharid(1));
.@count = $@partymembercount;
copyarray(.@name$[0], $@partymembername$[0], $@partymembercount);
copyarray(.@aid[0], $@partymemberaid[0], $@partymembercount);
copyarray(.@cid[0], $@partymembercid[0], $@partymembercount);
.@count_online=0;
if (.@count < 3 && !$@GM_OVERRIDE) goto L_TooSmall;
mesn;
mesc l("Are you and your party ready?"), 1;
if (askyesno() != ASK_YES)
close;
// Loop though party to see if you can start
for (.@i = 0; .@i < .@count; ++.@i) {
// Online?
if (isloggedin(.@aid[.@i], .@cid[.@i])) {
getmapxy(.@m$, .@x, .@y, 0, .@name$[.@i]);
// Here?
if (.@m$ == .map$)
.@count_online++;
}
}
// How many are logged in and here?
if (.@count_online < 3 && !$@GM_OVERRIDE) goto L_TooSmall;
// TODO: Query if exp sharing is enabled
// TODO: Instance for party
// Warp everyone and add timers
partytimer("008-0", 1000, "Party Master::OnStart", getcharid(1));
warpparty("008-1", 176, 20, getcharid(1), "008-0", true);
// One bonus time
monster("008-1", 90, 69, "Time Bonus", Mouboo, 1, "Party Master::OnMobTime");
// Four Chests
monster("008-1", 38, 104, "Mysterious Chest", any(BronzeChest, BronzeMimic), 1);
monster("008-1", 41, 104, "Mysterious Chest", any(BronzeChest, BronzeMimic), 1);
monster("008-1", 44, 104, "Mysterious Chest", any(BronzeChest, BronzeMimic), 1);
monster("008-1", 47, 104, "Mysterious Chest", any(BronzeChest, BronzeMimic), 1);
// We still need the SummonBoss NPC and etc.
close;
// Only the party leader can start this. But you can rejoin, as long map leader is on 008-x
L_NotYou:
getmapxy(.@m$, .@x, .@y, 0, getpartyleader(getcharid(1)));
if (.@m$ ~= "008-*" &&
.@m$ != "008-0" &&
BaseLevel > 0 &&
@pmloop) {
mesn;
mesq l("@@, your party leader, is inside, I'm not sure where.", getpartyleader(getcharid(1)));
mesc l("Enter dungeons? You won't be able to join anymore when he dies."), 1;
if (askyesno() != ASK_YES)
close;
// Double check
getmapxy(.@m$, .@x, .@y, 0, getpartyleader(getcharid(1)));
if (.@m$ ~= "008-*" && .@m$ != "008-0" && getcharid(1) > 0)
warp "008-1", 176, 20;
} else {
mesn;
mesq l("If you bring me @@, your party leader, I can let you in.", getpartyleader(getcharid(1)));
}
close;
// Minimum 3 players
L_TooSmall:
mesn;
mesq l("However, I need to see at least three volunteers here, to allow you in.");
close;
// Main Loop
OnStart:
@pmloop=0;
OnLoop:
@pmloop+=1;
.@lost="";
// Anti-Crazyfefe™ Alpha System
if (getcharid(1) <= 0) {
// Left the party!
.@lost=l("You are not a member of a party anymore.");
}
if (!party_expon(getcharid(1))) {
// Party exp sharing disabled means time penalty.
@pmloop+=1;
}
// Check if party master still alive and in caves.
if (getmapxy(.@m$, .@x, .@y, 0, getpartyleader(getcharid(1))) <= 0)
.@lost=l("Party leader is gone.");
else if (!(.@m$ ~= "008-*"))
.@lost=l("Party leader is not on dungeons.");
// Add new cycle or finish.
if (@pmloop < 1200 && .@lost == "")
addtimer(1000, "Party Master::OnLoop");
else
.@lost=l("You ran out of time...");
// See if it is time to finish
if (.@lost != "") {
@pmloop=0;
warp "008-0", 47, 64;
dispbottom str(.@lost);
}
end;
OnMobTime:
getmapxy(.@m$, .@x, .@y, 0);
areatimer(.@m$, .@x-4, .@y-4, .@x+4, .@y+4, 10, "Party Master::OnAddTime");
end;
OnAddTime:
@pmloop=60;
end;
OnInit:
.sex = G_MALE;
.distance = 5;
end;
}
|